Player Matchup

Maui
Maui
JVT1007
Maui
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 76L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
Pokeycat Gaming
Cthulhu
Level 85
God Stats
242W - 206L
1,578 SR
Queue Stats
413W - 380L
1,527 Elo+
Party 3
Medusa
Medusa
S1lenc3d_BlAd3
Medusa
Level 63
God Stats
1W - 1L
1,232 SR
Queue Stats
115W - 104L
1,485 Elo+
Party 1
Awilix
Awilix
SupernovaCB
Awilix
Level 120
God Stats
43W - 30L
1,618 SR
Queue Stats
411W - 360L
1,482 Elo+
Party 3
Janus
Janus
n0tkilla
Janus
Level 103
God Stats
21W - 12L
1,688 SR
Queue Stats
418W - 394L
1,522 Elo+
Party 3
Team Averages
Level 80
1,523 SR
1,508 Elo+

VS

Team Averages
Level 141
1,453 SR
1,550 Elo+
King Arthur
King Arthur
SoloLaneHokage
King Arthur
Level 146
God Stats
1W - 1L
1,691 SR
Queue Stats
2W - 1L
1,815 Elo+
Solo
Ravana
Ravana
Tumbellweed
Ravana
Level 133
God Stats
9W - 12L
1,554 SR
Queue Stats
62W - 57L
1,490 Elo+
Party 2
Janus
Janus
UnkindledBoi
Janus
Level 107
God Stats
1W - 5L
1,343 SR
Queue Stats
37W - 39L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
iiSamurai
Cthulhu
Level 157
God Stats
1W - 3L
1,177 SR
Queue Stats
128W - 140L
1,431 Elo+
Party 2
Ishtar
Ishtar
yellowdragons68
Ishtar
Level 162
God Stats
20W - 28L
1,503 SR
Queue Stats
403W - 395L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
JVT1007
Maui
1
0 / 0 / 0
3,221
403
0
0
0
10
2 / 0 / 1
6,335
792
3,879
5,177
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 2 / 3
4,722
590
1,876
5,188
1,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Awilix
11
7 / 0 / 3
6,378
797
3,162
4,327
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
n0tkilla
Janus
11
3 / 1 / 5
6,327
791
3,642
3,193
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SoloLaneHokage
King Arthur
1
0 / 0 / 0
3,323
415
0
0
0
Ravana
8
0 / 3 / 1
4,484
561
1,461
5,852
2,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 4 / 0
4,890
611
1,876
4,392
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
iiSamurai
Cthulhu
8
0 / 3 / 0
4,504
563
3,100
6,451
3,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 2 / 0
5,536
692
4,102
4,901
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
3
3
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Maui
JVT1007
Maui
0
0
0
0
W
2
0
1
2.5
W
0
2
3
0.75
L
King Arthur
SoloLaneHokage
King Arthur
0
0
0
0
W
Awilix
7
0
3
8.5
L
Ravana
0
3
1
0.17
L
1
4
0
0.25
L
Cthulhu
iiSamurai
Cthulhu
0
3
0
0
W
Janus
n0tkilla
Janus
3
1
5
5.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,559
Damage
10,539
17,885
Taken
21,596
5,864
Mitigated
8,355
7,176
Healing
4,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
JVT1007
Maui
0
0
0
0
0
0
0
0
0
0
0
W
3,879
1,028
0
1,825
5,177
2,208
294
2,379
2,495
40,278
1,252
W
1,876
409
0
903
5,188
1,513
0
306
4,770
0
24,414
L
King Arthur
SoloLaneHokage
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
3,162
514
0
3,191
4,327
1,273
0
502
3,825
0
29,424
L
Ravana
1,461
739
0
862
5,852
2,049
0
1,260
4,456
0
27,339
L
1,876
232
0
125
4,392
1,060
0
1,326
2,928
24,917
183
L
Cthulhu
iiSamurai
Cthulhu
3,100
610
0
1,344
6,451
3,659
0
3,502
2,949
21,364
0
W
Janus
n0tkilla
Janus
3,642
403
0
1,257
3,193
870
0
1,341
1,852
35,061
631
L
4,102
1,546
0
2,208
4,901
1,587
394
945
3,904
0
41,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
22,737
263
Minions Killed
209
0
Camps Cleared
0
713,772
Distance Traveled
696,235
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
3,221
403
0
0
0
0
0
W
Cthulhu
6,335
792
90
11
0
140,897
0
W
Medusa
4,722
590
41
5
0
162,642
0
L
King Arthur
3,323
415
0
0
0
0
0
W
Awilix
6,378
797
58
7
0
228,052
0
L
Ravana
4,484
561
57
7
0
194,804
0
L
Janus
4,890
611
58
7
0
177,458
1
L
Cthulhu
4,504
563
29
4
0
171,960
1
W
Janus
6,327
791
74
9
0
182,181
0
L
Ishtar
5,536
692
65
8
0
152,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role