Player Matchup

Sun Wukong
Sun Wukong
Alexandrium
Sun Wukong
Level 63
God Stats
14W - 21L
1,439 SR
Queue Stats
47W - 58L
1,354 Elo+
Solo
Vulcan
Vulcan
H6Kk
Vulcan
Level 117
God Stats
16W - 10L
1,581 SR
Queue Stats
379W - 383L
1,421 Elo+
Solo
Jing Wei
Jing Wei
SBLegxnd
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
anweo
Nemesis
Level 54
God Stats
3W - 3L
1,274 SR
Queue Stats
62W - 55L
1,249 Elo+
Party 1
Kumbhakarna
Kumbhakarna
baldsack
Kumbhakarna
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 164L
1,514 Elo+
Solo
Team Averages
Level 62
1,459 SR
1,408 Elo+

VS

Team Averages
Level 94
1,527 SR
1,512 Elo+
Fafnir
Fafnir
BeardleeGem
Fafnir
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 70L
1,469 Elo+
Party 2
Anubis
Anubis
C4NS3RB3R03133
Anubis
Level 101
God Stats
41W - 38L
1,457 SR
Queue Stats
742W - 749L
1,414 Elo+
Solo
Achilles
Achilles
DragonReborn8
Achilles
Level 23
God Stats
2W - 1L
1,544 SR
Queue Stats
77W - 68L
1,469 Elo+
Party 2
Camazotz
Camazotz
Ignite30
Camazotz
Level 110
God Stats
7W - 3L
1,444 SR
Queue Stats
44W - 43L
1,452 Elo+
Party 3
Nut
Nut
iitzjoker1
Nut
Level 105
God Stats
2W - 0L
1,690 SR
Queue Stats
3W - 0L
1,756 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexandrium
Sun Wukong
14
3 / 1 / 1
8,489
566
8,464
10,961
7,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
H6Kk
Vulcan
13
2 / 4 / 0
7,935
529
10,901
8,092
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
SBLegxnd
Jing Wei
12
2 / 6 / 1
7,759
517
7,109
11,010
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
anweo
Nemesis
11
0 / 3 / 1
6,717
448
3,330
12,625
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
baldsack
Kumbhakarna
10
1 / 4 / 3
7,277
485
5,074
18,407
11,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
2 / 2 / 5
7,765
518
6,152
11,859
12,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
7 / 1 / 1
9,198
613
9,551
9,136
3,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
DragonReborn8
Achilles
12
0 / 3 / 0
7,010
467
4,047
11,358
8,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Camazotz
Ignite30
Camazotz
14
5 / 2 / 9
8,626
575
8,383
14,838
5,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
4 / 0 / 9
8,335
556
11,736
8,016
2,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
8
Kills
18
18
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alexandrium
Sun Wukong
3
1
1
3.5
W
Fafnir
2
2
5
2.25
W
7
1
1
7.5
W
Achilles
DragonReborn8
Achilles
0
3
0
0
L
Vulcan
H6Kk
Vulcan
2
4
0
0.5
W
Camazotz
Ignite30
Camazotz
5
2
9
4.75
L
Jing Wei
SBLegxnd
Jing Wei
2
6
1
0.42
L
Nemesis
anweo
Nemesis
0
3
1
0.17
L
Kumbhakarna
baldsack
Kumbhakarna
1
4
3
0.63
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,878
Damage
39,869
61,095
Taken
55,207
28,276
Mitigated
32,492
13,656
Healing
21,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alexandrium
Sun Wukong
8,464
2,401
0
3,772
10,961
7,933
60
870
9,541
0
57,683
W
Fafnir
6,152
1,569
0
3,255
11,859
12,064
0
3,410
8,322
18,108
811
W
9,551
1
0
5,304
9,136
3,319
742
7,296
1,349
66,604
1,070
W
Achilles
DragonReborn8
Achilles
4,047
1,103
0
2,269
11,358
8,789
335
0
11,358
0
41,791
L
Vulcan
H6Kk
Vulcan
10,901
137
0
1,557
8,092
1,798
0
5,412
2,680
48,233
0
W
Camazotz
Ignite30
Camazotz
8,383
2,836
0
7,126
14,838
5,513
0
2,716
12,082
0
59,758
L
Jing Wei
SBLegxnd
Jing Wei
7,109
6,483
0
1,535
11,010
2,838
363
2,189
8,821
0
36,164
L
Nemesis
anweo
Nemesis
3,330
1,274
0
1,479
12,625
4,120
0
2,211
10,414
0
54,284
L
Kumbhakarna
baldsack
Kumbhakarna
5,074
1,260
2,414
2,899
18,407
11,587
0
4,731
13,676
24,337
863
W
11,736
8,040
0
3,605
8,016
2,807
0
1,670
6,286
0
54,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,177
Gold Earned
40,934
348
Minions Killed
348
0
Camps Cleared
0
1,471,466
Distance Traveled
1,454,186
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,489
566
98
7
0
272,580
0
W
Fafnir
7,765
518
11
1
0
299,785
0
W
Anubis
9,198
613
111
7
0
250,852
5
W
Achilles
7,010
467
62
4
0
297,175
0
L
Vulcan
7,935
529
92
6
0
299,084
0
W
Camazotz
8,626
575
81
5
0
347,814
5
L
Jing Wei
7,759
517
52
3
0
270,887
0
L
Nemesis
6,717
448
76
5
0
321,379
1
L
Kumbhakarna
7,277
485
30
2
0
307,536
6
W
Nut
8,335
556
83
6
0
258,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role