Player Matchup

Vamana
Vamana
BaoKusu
Vamana
Level 140
God Stats
1W - 0L
1,362 SR
Queue Stats
46W - 26L
1,646 Elo+
Party 1
Apollo
Apollo
DERADLERQ
Apollo
Level 119
God Stats
7W - 5L
1,631 SR
Queue Stats
43W - 28L
1,624 Elo+
Party 1
Ymir
Ymir
StelioKontos98
Ymir
Level 191
God Stats
1W - 1L
1,645 SR
Queue Stats
2W - 5L
1,321 Elo+
Party 1
Janus
Janus
Ultimate_Ecco
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
VietMadao
Sylvanus
Level 127
God Stats
5W - 3L
1,588 SR
Queue Stats
45W - 24L
1,667 Elo+
Party 1
Team Averages
Level 137
1,545 SR
1,561 Elo+

VS

Team Averages
Level 157
1,592 SR
1,522 Elo+
Chiron
Chiron
Boudine123
Chiron
Level 158
God Stats
2W - 5L
1,520 SR
Queue Stats
262W - 280L
1,552 Elo+
Party 2
Sylvanus
Sylvanus
OnlyCartoon
Sylvanus
Level 142
God Stats
2W - 1L
1,919 SR
Queue Stats
149W - 168L
1,494 Elo+
Party 2
Susano
Susano
PlaTön
Susano
Level 222
God Stats
17W - 17L
1,494 SR
Queue Stats
363W - 433L
1,532 Elo+
Party 2
Ix Chel
Ix Chel
September23
Ix Chel
Level 107
God Stats
1W - 6L
1,296 SR
Queue Stats
83W - 76L
1,524 Elo+
Party 2
Ao Kuang
Ao Kuang
yehidje
Ao Kuang
Level 156
God Stats
2W - 2L
1,732 SR
Queue Stats
142W - 167L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BaoKusu
Vamana
16
10 / 0 / 7
9,392
626
10,484
9,131
5,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Apollo
DERADLERQ
Apollo
14
6 / 2 / 9
8,672
578
14,242
12,402
4,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 4
9,180
612
7,617
11,075
4,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 4 / 5
8,170
545
6,558
8,147
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
VietMadao
Sylvanus
12
2 / 1 / 13
7,861
524
7,564
13,574
12,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Boudine123
Chiron
11
2 / 5 / 1
7,272
485
10,914
12,205
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
OnlyCartoon
Sylvanus
11
1 / 6 / 2
6,788
453
4,521
14,934
9,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
PlaTön
Susano
13
3 / 4 / 2
7,515
501
7,567
13,355
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
September23
Ix Chel
13
2 / 4 / 3
7,532
502
7,899
9,581
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
yehidje
Ao Kuang
13
0 / 6 / 2
7,463
498
6,644
14,177
7,293
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
25
Kills
8
9
Deaths
25
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
BaoKusu
Vamana
10
0
7
13.5
L
Chiron
Boudine123
Chiron
2
5
1
0.5
W
Apollo
DERADLERQ
Apollo
6
2
9
5.25
L
Sylvanus
OnlyCartoon
Sylvanus
1
6
2
0.33
L
Susano
PlaTön
Susano
3
4
2
1
L
Ix Chel
September23
Ix Chel
2
4
3
0.88
W
3
2
4
2.5
W
4
4
5
1.63
W
Sylvanus
VietMadao
Sylvanus
2
1
13
8.5
L
Ao Kuang
yehidje
Ao Kuang
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,465
Damage
37,545
54,329
Taken
64,252
30,940
Mitigated
27,944
17,513
Healing
19,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BaoKusu
Vamana
10,484
6,931
0
1,443
9,131
5,560
21
1,742
7,389
0
89,127
L
Chiron
Boudine123
Chiron
10,914
4,586
389
2,007
12,205
4,113
0
2,481
9,724
0
55,678
W
Apollo
DERADLERQ
Apollo
14,242
8,490
0
4,406
12,402
4,883
0
2,768
9,634
0
66,375
L
Sylvanus
OnlyCartoon
Sylvanus
4,521
1,176
2,747
3,202
14,934
9,300
0
4,902
9,880
19,066
514
L
Susano
PlaTön
Susano
7,567
1,805
0
4,340
13,355
4,431
0
2,538
10,705
0
49,565
L
Ix Chel
September23
Ix Chel
7,899
753
656
1,725
9,581
2,807
0
3,247
6,050
51,545
0
W
7,617
1,977
0
4,620
11,075
4,961
76
5,363
5,712
63,267
1,431
W
6,558
222
0
522
8,147
2,614
0
5,902
2,245
45,760
432
W
Sylvanus
VietMadao
Sylvanus
7,564
1,917
2,177
4,345
13,574
12,922
0
3,470
10,104
21,046
961
L
Ao Kuang
yehidje
Ao Kuang
6,644
1,377
62
4,382
14,177
7,293
0
7,756
6,400
46,860
2,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,275
Gold Earned
36,570
480
Minions Killed
405
0
Camps Cleared
0
1,546,565
Distance Traveled
1,420,157
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,392
626
132
9
0
360,167
2
L
Chiron
7,272
485
95
6
0
267,338
2
W
Apollo
8,672
578
105
7
0
303,313
4
L
Sylvanus
6,788
453
34
2
0
269,336
4
L
Susano
7,515
501
81
5
0
325,033
0
L
Ix Chel
7,532
502
101
7
0
281,393
7
W
Ymir
9,180
612
117
8
0
281,753
0
W
Janus
8,170
545
97
6
0
315,282
4
W
Sylvanus
7,861
524
29
2
0
286,050
0
L
Ao Kuang
7,463
498
94
6
0
277,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role