Player Matchup

Discordia
Discordia
Diamond III
 
Discordia
Diamond III
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cliodhna
Cliodhna
Diamond III
 
Cliodhna
Diamond III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Diamond IV
DestroyerViZs
Mulan
Diamond IV
Level 159
God Stats
9W - 9L
1,650 SR
Queue Stats
544W - 541L
2,087 MMR
Solo
Sobek
Sobek
Diamond V
ShydyNight
Sobek
Diamond V
Level 155
God Stats
7W - 6L
1,723 SR
Queue Stats
231W - 217L
2,029 MMR
Party 1
Charybdis
Charybdis
Diamond IV
elindrae
Charybdis
Diamond IV
Level 148
God Stats
8W - 10L
1,463 SR
Queue Stats
226W - 214L
2,108 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,567 SR
1,845 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,623 SR
2,058 MMR
Serqet
Serqet
Platinum I
 
Serqet
Platinum I
Level 259
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Diamond V
Colapski
Ratatoskr
Diamond V
Level 145
God Stats
1W - 7L
1,470 SR
Queue Stats
110W - 84L
2,029 MMR
Solo
Janus
Janus
Masters
gormord
Janus
Masters
Level 142
God Stats
31W - 29L
1,661 SR
Queue Stats
295W - 265L
2,343 MMR
Solo
Bacchus
Bacchus
Diamond V
iJoraaa
Bacchus
Diamond V
Level 90
God Stats
30W - 16L
1,762 SR
Queue Stats
335W - 327L
2,082 MMR
Solo
Medusa
Medusa
Diamond III
joekstormer
Medusa
Diamond III
Level 162
God Stats
17W - 10L
1,720 SR
Queue Stats
310W - 290L
2,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 0 / 2
5,965
663
2,705
3,035
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
 
Cliodhna
11
2 / 0 / 2
5,446
605
3,670
6,546
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 3 / 0
5,582
620
5,044
9,401
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
8
1 / 0 / 5
5,410
601
3,140
7,153
4,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
elindrae
Charybdis
10
3 / 3 / 2
5,877
653
5,563
6,446
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AphroditeKumbhakarnaSusanoXbalanque

VS

Bans
GaneshaMaman BrigitteChernobogAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
2 / 2 / 0
4,946
550
2,357
6,277
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
Colapski
Ratatoskr
11
1 / 1 / 2
6,142
682
6,673
9,654
5,858
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Janus
gormord
Janus
11
1 / 1 / 0
5,858
651
2,969
2,929
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
iJoraaa
Bacchus
8
0 / 3 / 1
4,795
533
2,536
7,452
4,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
10
2 / 2 / 1
5,721
636
6,547
6,001
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
9
Kills
6
6
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
2
3
W
Cliodhna
 
Cliodhna
2
0
2
3
L
Serqet
 
Serqet
2
2
0
1
L
Ratatoskr
Colapski
Ratatoskr
1
1
2
2
W
1
3
0
0.33
W
Sobek
1
0
5
3.5
W
Charybdis
elindrae
Charybdis
3
3
2
1.33
L
Janus
gormord
Janus
1
1
0
1
L
Bacchus
iJoraaa
Bacchus
0
3
1
0.17
L
Medusa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,122
Damage
21,082
32,581
Taken
32,313
15,085
Mitigated
15,003
13,333
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,705
226
0
1,037
3,035
839
0
1,063
1,902
42,278
0
W
Cliodhna
 
Cliodhna
3,670
442
0
4,056
6,546
1,944
0
683
5,667
0
38,424
L
Serqet
 
Serqet
2,357
530
0
1,060
6,277
2,148
0
1,206
5,071
0
24,238
L
Ratatoskr
Colapski
Ratatoskr
6,673
1,942
0
4,968
9,654
5,858
0
274
9,380
0
38,763
W
5,044
1,295
0
3,066
9,401
5,456
0
307
8,600
1,141
34,123
W
Sobek
3,140
439
0
2,824
7,153
4,923
0
1,894
5,179
11,367
0
W
Charybdis
elindrae
Charybdis
5,563
3,509
0
2,350
6,446
1,923
0
1,350
4,969
0
39,279
L
Janus
gormord
Janus
2,969
173
0
842
2,929
828
0
1,362
1,567
37,542
1,097
L
Bacchus
iJoraaa
Bacchus
2,536
337
0
1,991
7,452
4,395
0
2,121
5,331
10,270
0
L
Medusa
6,547
2,822
0
1,654
6,001
1,774
0
1,156
4,845
0
44,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,280
Gold Earned
27,462
290
Minions Killed
310
0
Camps Cleared
0
1,037,986
Distance Traveled
1,040,183
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,965
663
93
10
0
199,511
0
W
Cliodhna
5,446
605
58
6
0
259,306
3
L
Serqet
4,946
550
47
5
0
204,204
0
L
Ratatoskr
6,142
682
81
9
0
196,095
3
W
Mulan
5,582
620
53
6
0
198,233
2
W
Sobek
5,410
601
11
1
0
209,734
4
W
Charybdis
5,877
653
75
8
0
171,202
0
L
Janus
5,858
651
100
11
0
219,361
3
L
Bacchus
4,795
533
13
1
0
229,315
6
L
Medusa
5,721
636
69
8
0
191,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role