Player Matchup

Medusa
Medusa
Beefstéak
Medusa
Level 112
God Stats
65W - 47L
1,521 SR
Queue Stats
228W - 206L
1,482 Elo+
Solo
King Arthur
King Arthur
DenelDuck
King Arthur
Level 46
God Stats
11W - 10L
1,564 SR
Queue Stats
88W - 75L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
Hyhender
Kuzenbo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 165L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
Murermesteren
Danzaburou
Level 175
God Stats
293W - 269L
1,569 SR
Queue Stats
534W - 524L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
SmailBoy
Ao Kuang
Level 122
God Stats
2W - 4L
1,687 SR
Queue Stats
194W - 193L
1,532 Elo+
Party 1
Team Averages
Level 113
1,568 SR
1,513 Elo+

VS

Team Averages
Level 93
1,489 SR
1,587 Elo+
Discordia
Discordia
Anthony_cs97
Discordia
Level 145
God Stats
2W - 3L
1,283 SR
Queue Stats
155W - 155L
1,494 Elo+
Solo
Osiris
Osiris
ChemicalSurge
Osiris
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,562 Elo+
Party 2
Ares
Ares
Firidrin
Ares
Level 157
God Stats
1W - 1L
1,320 SR
Queue Stats
177W - 170L
1,491 Elo+
Solo
Skadi
Skadi
Lieboyq
Skadi
Level 107
God Stats
22W - 13L
1,629 SR
Queue Stats
49W - 56L
1,541 Elo+
Solo
Horus
Horus
TastyAfrican
Horus
Level 14
God Stats
4W - 0L
1,711 SR
Queue Stats
14W - 15L
1,845 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beefstéak
Medusa
15
1 / 8 / 1
8,939
470
9,631
16,413
6,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
DenelDuck
King Arthur
16
4 / 2 / 2
9,889
520
13,686
16,621
16,454
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Hyhender
Kuzenbo
13
2 / 4 / 4
8,467
446
10,559
16,685
20,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Murermesteren
Danzaburou
20
3 / 4 / 3
11,518
606
9,725
18,995
6,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SmailBoy
Ao Kuang
15
7 / 4 / 4
9,496
500
9,462
14,443
6,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anthony_cs97
Discordia
17
1 / 6 / 6
9,724
512
10,733
11,338
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
1 / 4 / 2
9,564
503
7,936
14,784
13,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
15
4 / 4 / 9
9,925
522
12,694
19,361
20,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Lieboyq
Skadi
18
5 / 0 / 3
10,276
541
16,263
12,293
4,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
10 / 3 / 4
10,792
568
13,681
19,824
10,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
17
Kills
21
22
Deaths
17
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
Anthony_cs97
Discordia
1
6
6
0.67
L
Medusa
Beefstéak
Medusa
1
8
1
0.19
W
1
4
2
0.5
L
King Arthur
DenelDuck
King Arthur
4
2
2
2.5
W
Ares
4
4
9
2.13
L
Kuzenbo
Hyhender
Kuzenbo
2
4
4
1
W
Skadi
Lieboyq
Skadi
5
0
3
6.5
L
Danzaburou
Murermesteren
Danzaburou
3
4
3
1.13
L
Ao Kuang
SmailBoy
Ao Kuang
7
4
4
2.25
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,063
Damage
61,307
83,157
Taken
77,600
56,829
Mitigated
53,055
21,437
Healing
13,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Anthony_cs97
Discordia
10,733
301
0
1,436
11,338
4,149
337
2,429
8,909
79,951
321
L
Medusa
Beefstéak
Medusa
9,631
4,359
0
2,712
16,413
6,274
0
3,718
12,695
0
75,365
W
7,936
2,334
0
699
14,784
13,532
167
2,350
12,434
0
56,772
L
King Arthur
DenelDuck
King Arthur
13,686
1,330
0
2,891
16,621
16,454
0
816
15,146
460
69,279
W
Ares
12,694
798
0
1,937
19,361
20,195
0
7,376
11,985
29,415
3,094
L
Kuzenbo
Hyhender
Kuzenbo
10,559
4,633
0
2,947
16,685
20,985
39
4,900
11,785
22,712
0
W
Skadi
Lieboyq
Skadi
16,263
5,979
0
1,878
12,293
4,733
89
4,755
7,538
0
103,264
L
Danzaburou
Murermesteren
Danzaburou
9,725
1,980
0
9,258
18,995
6,883
715
11,144
7,851
0
117,591
L
Ao Kuang
SmailBoy
Ao Kuang
9,462
2,391
0
3,629
14,443
6,233
23
2,447
11,881
57,971
0
W
13,681
5,679
976
6,937
19,824
10,446
155
3,288
16,536
0
71,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,309
Gold Earned
50,281
556
Minions Killed
550
0
Camps Cleared
0
1,684,665
Distance Traveled
1,839,329
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,724
512
140
7
0
349,939
1
L
Medusa
8,939
470
143
8
0
329,145
0
W
Osiris
9,564
503
109
6
0
318,556
0
L
King Arthur
9,889
520
116
6
0
314,547
7
W
Ares
9,925
522
34
2
0
389,489
2
L
Kuzenbo
8,467
446
24
1
0
375,889
3
W
Skadi
10,276
541
154
8
0
393,926
3
L
Danzaburou
11,518
606
190
10
0
301,544
5
L
Ao Kuang
9,496
500
83
4
0
363,540
0
W
Horus
10,792
568
113
6
0
387,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role