Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
Art Of Luss
Geb
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,573 MMR
Solo
Serqet
Serqet
Gold I
NikaTron
Serqet
Gold I
Level 187
God Stats
13W - 20L
1,423 SR
Queue Stats
59W - 64L
1,549 MMR
Solo
Shiva
Shiva
Platinum V
Tek Watergun
Shiva
Platinum V
Level 149
God Stats
1W - 1L
1,737 SR
Queue Stats
85W - 68L
1,661 MMR
Solo
Cupid
Cupid
Platinum IV
dCalix
Cupid
Platinum IV
Level 141
God Stats
20W - 20L
1,622 SR
Queue Stats
191W - 187L
1,882 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,556 SR
1,633 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 160
1,635 SR
1,893 MMR
Ishtar
Ishtar
Gold IV
Chriseasyy224
Ishtar
Gold IV
Level 143
God Stats
7W - 4L
1,738 SR
Queue Stats
53W - 59L
1,438 MMR
Solo
King Arthur
King Arthur
Masters
MiggsOP
King Arthur
Masters
Level 171
God Stats
61W - 67L
1,661 SR
Queue Stats
471W - 390L
2,559 MMR
Party 2
Ratatoskr
Ratatoskr
Masters
OMGItsHarryy
Ratatoskr
Masters
Level 172
God Stats
8W - 10L
1,546 SR
Queue Stats
734W - 661L
2,649 MMR
Party 2
Ix Chel
Ix Chel
Gold IV
ParisDrakeDoee
Ix Chel
Gold IV
Level 158
God Stats
4W - 3L
1,682 SR
Queue Stats
276W - 276L
1,316 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
SonnyGunz27
Kumbhakarna
Gold II
Level 157
God Stats
2W - 1L
1,548 SR
Queue Stats
205W - 198L
1,503 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 3 / 4
7,548
503
5,106
8,089
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 4
7,658
511
4,116
10,460
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Serqet
NikaTron
Serqet
14
3 / 1 / 5
7,888
526
9,246
13,855
6,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

9
2 / 4 / 0
6,451
430
5,981
13,393
7,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cupid
dCalix
Cupid
14
4 / 2 / 2
7,954
530
5,294
9,884
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesAo KuangZhong KuiArachneApollo

VS

Bans
ThanatosCthulhuSkadiLancelotChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,783
519
5,134
8,891
3,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MiggsOP
King Arthur
16
4 / 1 / 0
10,223
682
12,694
14,776
11,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
OMGItsHarryy
Ratatoskr
15
5 / 3 / 2
8,865
591
7,461
9,101
3,009
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
1 / 1 / 2
8,306
554
6,947
7,343
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
SonnyGunz27
Kumbhakarna
13
1 / 1 / 2
7,954
530
5,486
10,496
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
11
11
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
4
0.67
L
1
1
4
3
W
0
4
1
0.13
W
King Arthur
MiggsOP
King Arthur
4
1
0
4
L
Serqet
NikaTron
Serqet
3
1
5
5.5
W
Ratatoskr
OMGItsHarryy
Ratatoskr
5
3
2
2
W
1
1
2
2
W
Kumbhakarna
SonnyGunz27
Kumbhakarna
1
1
2
2
L
2
4
0
0.5
L
Cupid
dCalix
Cupid
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,743
Damage
37,722
55,681
Taken
50,607
27,459
Mitigated
27,564
18,607
Healing
20,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,106
215
0
1,981
8,089
2,623
0
2,297
5,792
60,058
691
L
4,116
406
0
3,214
10,460
7,688
0
2,848
7,612
24,607
0
W
5,134
2,726
0
3,171
8,891
3,307
640
1,040
7,631
0
65,298
W
King Arthur
MiggsOP
King Arthur
12,694
1,627
0
5,285
14,776
11,345
240
1,629
12,142
0
90,178
L
Serqet
NikaTron
Serqet
9,246
2,552
0
3,541
13,855
6,287
0
2,491
11,364
0
63,398
W
Ratatoskr
OMGItsHarryy
Ratatoskr
7,461
2,323
0
4,143
9,101
3,009
0
503
8,491
0
63,730
W
6,947
1,073
1,598
2,401
7,343
2,557
236
1,744
5,277
73,356
653
W
Kumbhakarna
SonnyGunz27
Kumbhakarna
5,486
748
0
4,051
10,496
7,346
0
3,579
6,559
19,612
1,524
L
5,981
859
28
5,484
13,393
7,630
0
0
13,393
0
32,546
L
Cupid
dCalix
Cupid
5,294
2,465
50
4,309
9,884
3,231
700
4,084
5,800
0
58,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,499
Gold Earned
43,131
426
Minions Killed
521
0
Camps Cleared
0
1,472,181
Distance Traveled
1,578,385
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,548
503
131
9
0
323,719
6
L
Geb
7,658
511
32
2
0
308,764
4
W
Ishtar
7,783
519
115
8
0
265,926
1
W
King Arthur
10,223
682
137
9
0
295,644
0
L
Serqet
7,888
526
99
7
0
386,322
4
W
Ratatoskr
8,865
591
106
7
0
382,114
0
W
Ix Chel
8,306
554
147
10
0
309,744
6
W
Kumbhakarna
7,954
530
16
1
0
324,957
4
L
Shiva
6,451
430
50
3
0
179,202
0
L
Cupid
7,954
530
114
8
0
274,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role