Player Matchup

Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LEKSANDSIF
Ra
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,577 Elo+
Party 2
Jing Wei
Jing Wei
Ochenkov
Jing Wei
Level 158
God Stats
0W - 1L
1,483 SR
Queue Stats
135W - 141L
1,505 Elo+
Solo
Zeus
Zeus
Seliora
Zeus
Level 160
God Stats
0W - 1L
1,245 SR
Queue Stats
4W - 9L
1,531 Elo+
Party 2
Xing Tian
Xing Tian
cyberjabkaaa
Xing Tian
Level 69
God Stats
22W - 12L
1,634 SR
Queue Stats
96W - 128L
1,531 Elo+
Solo
Team Averages
Level 138
1,473 SR
1,529 Elo+

VS

Team Averages
Level 115
1,683 SR
1,650 Elo+
Cliodhna
Cliodhna
BRADISTO
Cliodhna
Level 155
God Stats
2W - 1L
1,392 SR
Queue Stats
28W - 42L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
MisioCzapa
Kumbhakarna
Level 101
God Stats
2W - 0L
1,899 SR
Queue Stats
162W - 62L
1,745 Elo+
Party 1
Nike
Nike
ObłąkanyJack
Nike
Level 93
God Stats
7W - 2L
1,761 SR
Queue Stats
130W - 48L
1,744 Elo+
Party 1
Neith
Neith
Rikuoy
Neith
Level 159
God Stats
30W - 32L
1,583 SR
Queue Stats
177W - 184L
1,533 Elo+
Solo
Ao Kuang
Ao Kuang
ZagadkaSfinksa
Ao Kuang
Level 67
God Stats
38W - 9L
1,778 SR
Queue Stats
48W - 13L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 3 / 2
5,263
1,053
2,574
6,265
4,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 4 / 2
5,330
1,066
3,290
5,054
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Ochenkov
Jing Wei
7
0 / 1 / 0
4,358
872
917
1,320
305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
Seliora
Zeus
11
2 / 2 / 0
5,179
1,036
3,213
3,469
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
cyberjabkaaa
Xing Tian
10
1 / 4 / 3
5,070
1,014
2,383
6,614
4,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BRADISTO
Cliodhna
10
2 / 2 / 6
5,543
1,109
4,571
5,860
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
MisioCzapa
Kumbhakarna
10
1 / 1 / 9
5,556
1,111
3,844
7,090
5,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 7
6,043
1,209
4,936
4,584
1,665
Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Rikuoy
Neith
11
4 / 0 / 6
5,816
1,163
4,585
2,436
831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ao Kuang
10
4 / 2 / 4
5,482
1,096
2,842
5,942
1,895
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
14
14
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
2
0.67
W
Cliodhna
BRADISTO
Cliodhna
2
2
6
2.5
L
1
4
2
0.5
W
Kumbhakarna
MisioCzapa
Kumbhakarna
1
1
9
5.5
W
3
0
7
6.5
L
Jing Wei
Ochenkov
Jing Wei
0
1
0
0
W
Neith
Rikuoy
Neith
4
0
6
7
L
Zeus
Seliora
Zeus
2
2
0
1
W
Ao Kuang
4
2
4
3
L
Xing Tian
cyberjabkaaa
Xing Tian
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,377
Damage
20,778
22,722
Taken
25,912
11,767
Mitigated
11,689
2,847
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,574
100
0
519
6,265
4,430
0
1,780
4,485
0
4,709
W
Cliodhna
BRADISTO
Cliodhna
4,571
283
195
1,407
5,860
2,157
0
980
4,812
0
18,437
L
3,290
253
480
595
5,054
1,590
0
1,233
3,821
16,783
0
W
Kumbhakarna
MisioCzapa
Kumbhakarna
3,844
91
0
1,603
7,090
5,141
0
3,131
3,719
6,536
0
W
4,936
313
0
1,163
4,584
1,665
0
1,074
3,446
0
20,055
L
Jing Wei
Ochenkov
Jing Wei
917
917
0
465
1,320
305
0
147
1,173
0
917
W
Neith
Rikuoy
Neith
4,585
597
0
170
2,436
831
202
1,185
1,212
140
13,274
L
Zeus
Seliora
Zeus
3,213
197
0
0
3,469
1,088
0
943
2,526
13,939
0
W
Ao Kuang
2,842
326
0
854
5,942
1,895
0
2,001
3,837
5,254
0
L
Xing Tian
cyberjabkaaa
Xing Tian
2,383
193
0
788
6,614
4,354
0
2,723
3,891
4,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,200
Gold Earned
28,440
58
Minions Killed
113
0
Camps Cleared
0
423,560
Distance Traveled
607,253
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,263
1,053
6
1
0
103,439
0
W
Cliodhna
5,543
1,109
34
7
0
130,116
0
L
Ra
5,330
1,066
36
7
0
105,376
1
W
Kumbhakarna
5,556
1,111
5
1
0
123,218
1
W
Nike
6,043
1,209
33
7
0
121,455
0
L
Jing Wei
4,358
872
0
0
0
23,381
0
W
Neith
5,816
1,163
30
6
0
105,279
1
L
Zeus
5,179
1,036
14
3
0
92,310
0
W
Ao Kuang
5,482
1,096
11
2
0
127,185
0
L
Xing Tian
5,070
1,014
2
0
0
99,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role