Player Matchup

Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Brozsobeasty
Scylla
Level 159
God Stats
3W - 5L
1,615 SR
Queue Stats
53W - 49L
1,520 Elo+
Party 2
Nemesis
Nemesis
GIVIurkin
Nemesis
Level 74
God Stats
2W - 2L
1,309 SR
Queue Stats
94W - 89L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
HUNGRYFATPANDA99
Zhong Kui
Level 123
God Stats
94W - 64L
1,616 SR
Queue Stats
638W - 612L
1,547 Elo+
Solo
Xing Tian
Xing Tian
imtheman25
Xing Tian
Level 159
God Stats
1W - 0L
1,576 SR
Queue Stats
49W - 44L
1,520 Elo+
Party 2
Team Averages
Level 131
1,523 SR
1,510 Elo+

VS

Team Averages
Level 72
1,523 SR
1,493 Elo+
Susano
Susano
ARDNEXTDOOR
Susano
Level 34
God Stats
0W - 5L
1,184 SR
Queue Stats
95W - 128L
1,417 Elo+
Party 1
Ra
Ra
JcIzzy4006
Ra
Level 73
God Stats
7W - 3L
1,743 SR
Queue Stats
317W - 294L
1,547 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OceanCricket
Ah Muzen Cab
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 111L
1,474 Elo+
Solo
Bellona
Bellona
Seendoo
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 137L
1,444 Elo+
Party 1
Vamana
Vamana
TommyGoViral
Vamana
Level 104
God Stats
95W - 70L
1,685 SR
Queue Stats
199W - 196L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 2 / 4
9,061
604
9,308
8,538
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
14
0 / 2 / 2
8,537
569
3,349
6,699
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
GIVIurkin
Nemesis
16
2 / 1 / 6
8,506
567
5,660
12,833
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
16
3 / 0 / 1
10,290
686
11,953
7,489
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Xing Tian
imtheman25
Xing Tian
13
4 / 0 / 8
8,625
575
10,142
13,991
13,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
0 / 2 / 0
6,302
420
2,878
11,270
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 1 / 1
8,806
587
8,036
7,817
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
OceanCricket
Ah Muzen Cab
12
2 / 6 / 1
7,523
502
4,211
12,017
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
Seendoo
Bellona
13
0 / 2 / 0
7,226
482
3,897
16,065
13,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
13
2 / 4 / 2
7,523
502
10,890
16,194
13,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
5
5
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
4
4
L
Susano
0
2
0
0
W
Scylla
0
2
2
0.5
W
Nemesis
GIVIurkin
Nemesis
2
1
6
5
W
Zhong Kui
3
0
1
3.5
L
1
1
1
1.5
L
Ah Muzen Cab
OceanCricket
Ah Muzen Cab
2
6
1
0.42
L
Bellona
Seendoo
Bellona
0
2
0
0
L
Vamana
2
4
2
0.75
W
Xing Tian
imtheman25
Xing Tian
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,412
Damage
29,912
49,550
Taken
63,363
28,940
Mitigated
37,886
17,648
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,308
4,164
0
2,193
8,538
2,815
888
965
7,305
0
59,217
L
Susano
2,878
457
0
626
11,270
4,267
0
2,592
8,678
0
33,258
W
Scylla
3,349
192
0
1,251
6,699
1,752
0
3,051
3,185
55,907
0
W
Nemesis
GIVIurkin
Nemesis
5,660
2,580
0
5,625
12,833
5,002
0
514
12,008
0
72,808
W
Zhong Kui
11,953
3,199
0
5,392
7,489
5,443
2,722
209
7,240
81,626
15,531
L
8,036
482
372
3,460
7,817
3,109
291
4,424
3,393
69,667
1,426
L
Ah Muzen Cab
OceanCricket
Ah Muzen Cab
4,211
1,326
0
1,883
12,017
3,761
403
2,896
9,121
0
42,600
L
Bellona
Seendoo
Bellona
3,897
803
0
4,713
16,065
13,255
0
9,366
6,699
0
47,128
L
Vamana
10,890
5,305
0
2,886
16,194
13,494
0
5,009
11,185
0
51,110
W
Xing Tian
imtheman25
Xing Tian
10,142
674
0
3,187
13,991
13,928
0
2,118
11,213
23,718
1,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,019
Gold Earned
37,380
564
Minions Killed
415
0
Camps Cleared
0
1,540,449
Distance Traveled
1,519,093
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,061
604
112
7
0
299,556
1
L
Susano
6,302
420
61
4
0
330,272
0
W
Scylla
8,537
569
132
9
0
295,299
8
W
Nemesis
8,506
567
116
8
0
358,231
0
W
Zhong Kui
10,290
686
170
11
0
254,797
0
L
Ra
8,806
587
143
10
0
332,397
4
L
Ah Muzen Cab
7,523
502
58
4
0
284,572
0
L
Bellona
7,226
482
73
5
0
272,392
0
L
Vamana
7,523
502
80
5
0
299,460
0
W
Xing Tian
8,625
575
34
2
0
332,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role