Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ForCousin69
Ganesha
Level 88
God Stats
1W - 1L
1,625 SR
Queue Stats
74W - 75L
1,492 Elo+
Party 2
Ne Zha
Ne Zha
Quirmski
Ne Zha
Level 67
God Stats
2W - 2L
1,825 SR
Queue Stats
102W - 96L
1,421 Elo+
Party 3
Hel
Hel
xXCrIsMDGKXx
Hel
Level 84
God Stats
0W - 3L
1,294 SR
Queue Stats
85W - 86L
1,487 Elo+
Party 2
Team Averages
Level 90
1,549 SR
1,480 Elo+

VS

Team Averages
Level 79
1,452 SR
1,495 Elo+
Chaac
Chaac
Hr-Giftig
Chaac
Level 148
God Stats
16W - 11L
1,503 SR
Queue Stats
263W - 260L
1,440 Elo+
Party 1
Aphrodite
Aphrodite
Krauze
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,510 Elo+
Solo
Bellona
Bellona
Psychedelix1988
Bellona
Level 82
God Stats
1W - 3L
1,107 SR
Queue Stats
338W - 344L
1,482 Elo+
Solo
Merlin
Merlin
nunnooom
Merlin
Level 59
God Stats
5W - 3L
1,290 SR
Queue Stats
118W - 106L
1,592 Elo+
Solo
Anubis
Anubis
poelsehornet
Anubis
Level 79
God Stats
4W - 1L
1,858 SR
Queue Stats
303W - 324L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
6 / 5 / 3
12,661
791
16,071
22,804
23,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
 
Ullr
12
1 / 4 / 1
8,964
560
3,361
9,756
3,929
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
ForCousin69
Ganesha
18
0 / 3 / 5
10,226
639
11,244
20,153
10,031
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
Quirmski
Ne Zha
18
2 / 8 / 3
10,665
667
16,376
20,167
8,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 6 / 4
11,057
691
12,415
23,919
17,198
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hr-Giftig
Chaac
20
8 / 3 / 16
12,871
804
24,380
23,596
25,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Krauze
Aphrodite
19
3 / 3 / 18
11,480
718
16,442
21,992
10,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

2
0 / 0 / 0
4,846
303
0
0
0
Merlin
nunnooom
Merlin
20
5 / 3 / 13
12,492
781
22,981
14,734
6,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
20
10 / 2 / 12
13,940
871
17,943
11,619
5,833
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
11
Kills
26
26
Deaths
11
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
6
5
3
1.5
L
Ullr
 
Ullr
1
4
1
0.38
L
Ganesha
ForCousin69
Ganesha
0
3
5
0.83
W
Chaac
Hr-Giftig
Chaac
8
3
16
5.33
W
Aphrodite
Krauze
Aphrodite
3
3
18
4
W
0
0
0
0
L
Ne Zha
Quirmski
Ne Zha
2
8
3
0.44
W
Merlin
nunnooom
Merlin
5
3
13
3.83
W
Anubis
10
2
12
8
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,467
Damage
81,746
96,799
Taken
71,941
62,532
Mitigated
48,341
38,255
Healing
45,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
16,071
2,539
455
3,081
22,804
23,068
519
14,024
8,780
463
35,864
L
Ullr
 
Ullr
3,361
1,251
930
1,976
9,756
3,929
212
5,273
4,483
0
14,251
L
Ganesha
ForCousin69
Ganesha
11,244
492
660
1,165
20,153
10,031
326
12,233
7,920
20,955
329
W
Chaac
Hr-Giftig
Chaac
24,380
913
676
8,006
23,596
25,048
1,393
9,307
14,061
0
43,938
W
Aphrodite
Krauze
Aphrodite
16,442
890
13,562
15,785
21,992
10,948
1,575
7,372
14,188
35,091
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
Quirmski
Ne Zha
16,376
1,976
1,848
2,434
20,167
8,306
678
11,900
8,267
0
33,858
W
Merlin
nunnooom
Merlin
22,981
41
509
2,005
14,734
6,512
1,829
4,769
9,834
47,059
268
W
Anubis
17,943
878
769
3,830
11,619
5,833
2,165
2,119
9,314
43,600
0
L
12,415
60
14,223
11,483
23,919
17,198
105
13,771
10,148
27,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,573
Gold Earned
55,629
166
Minions Killed
175
0
Camps Cleared
0
1,287,762
Distance Traveled
1,207,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,661
791
50
3
0
259,294
0
L
Ullr
8,964
560
35
2
0
168,170
0
L
Ganesha
10,226
639
0
0
0
267,761
0
W
Chaac
12,871
804
23
1
0
318,494
0
W
Aphrodite
11,480
718
30
2
0
310,498
0
W
Bellona
4,846
303
0
0
0
0
0
L
Ne Zha
10,665
667
44
3
0
278,221
0
W
Merlin
12,492
781
60
4
0
287,739
0
W
Anubis
13,940
871
62
4
0
290,575
0
L
Hel
11,057
691
37
2
0
314,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role