Player Matchup

Chaac
Chaac
Deivid_232
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,388 Elo+
Party 2
Achilles
Achilles
SapereAude2006
Achilles
Level 108
God Stats
5W - 8L
1,417 SR
Queue Stats
211W - 167L
1,499 Elo+
Solo
Nu Wa
Nu Wa
Yung_Uzi_Boat
Nu Wa
Level 38
God Stats
0W - 1L
1,176 SR
Queue Stats
19W - 23L
1,478 Elo+
Solo
Horus
Horus
lawbringer03
Horus
Level 6
God Stats
2W - 2L
1,604 SR
Queue Stats
3W - 3L
1,487 Elo+
Party 2
Artemis
Artemis
leon_y_noel
Artemis
Level 107
God Stats
3W - 9L
1,310 SR
Queue Stats
9W - 13L
1,388 Elo+
Party 2
Team Averages
Level 77
1,401 SR
1,448 Elo+

VS

Team Averages
Level 95
1,410 SR
1,486 Elo+
King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
IMaDriller
Ra
Level 123
God Stats
1W - 3L
1,225 SR
Queue Stats
149W - 149L
1,467 Elo+
Solo
Xing Tian
Xing Tian
M4duSEIGNEUR
Xing Tian
Level 28
God Stats
3W - 1L
1,665 SR
Queue Stats
51W - 43L
1,527 Elo+
Party 1
Chernobog
Chernobog
ZnaRox2648
Chernobog
Level 69
God Stats
10W - 5L
1,150 SR
Queue Stats
96W - 85L
1,464 Elo+
Party 1
Aphrodite
Aphrodite
lukyanenka
Aphrodite
Level 148
God Stats
87W - 78L
1,510 SR
Queue Stats
197W - 199L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 4 / 2
5,224
522
3,543
9,143
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
10
3 / 2 / 1
5,433
543
4,020
8,235
4,425
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 4 / 0
5,885
589
5,122
5,902
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
1 / 0 / 1
5,254
525
2,741
7,985
4,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
leon_y_noel
Artemis
8
0 / 1 / 2
4,908
491
3,738
4,932
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
4 / 2 / 2
6,448
645
9,081
10,137
8,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 1 / 1
7,277
728
5,026
4,072
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
M4duSEIGNEUR
Xing Tian
10
0 / 0 / 0
5,071
507
1,984
6,354
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
ZnaRox2648
Chernobog
10
0 / 1 / 3
5,257
526
5,505
6,089
2,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
lukyanenka
Aphrodite
9
1 / 1 / 2
5,744
574
1,932
6,187
2,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
11
11
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
2
2.5
L
Chaac
0
4
2
0.25
W
6
1
1
6.5
W
Xing Tian
M4duSEIGNEUR
Xing Tian
0
0
0
0
L
Achilles
3
2
1
1.75
L
1
4
0
0.25
W
Chernobog
ZnaRox2648
Chernobog
0
1
3
1.5
L
1
0
1
1.5
L
Artemis
leon_y_noel
Artemis
0
1
2
1
W
Aphrodite
lukyanenka
Aphrodite
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,164
Damage
23,528
36,197
Taken
32,839
15,893
Mitigated
17,351
11,516
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,081
480
0
1,243
10,137
8,587
0
377
9,760
473
40,404
L
Chaac
3,543
923
0
2,850
9,143
3,311
0
999
8,144
0
27,502
W
5,026
513
537
2,391
4,072
1,526
0
2,831
1,241
53,423
2,214
W
Xing Tian
M4duSEIGNEUR
Xing Tian
1,984
379
0
2,789
6,354
2,475
0
1,184
5,170
36,715
0
L
Achilles
4,020
1,257
0
2,596
8,235
4,425
0
1,226
7,009
0
29,973
L
5,122
1,103
0
890
5,902
1,792
0
3,287
2,391
42,915
0
W
Chernobog
ZnaRox2648
Chernobog
5,505
3,192
0
1,292
6,089
2,046
20
383
5,706
0
44,990
L
2,741
1,235
360
3,478
7,985
4,973
0
1,849
6,120
0
10,282
L
Artemis
leon_y_noel
Artemis
3,738
710
0
1,342
4,932
1,392
0
1,590
3,296
0
32,051
W
Aphrodite
lukyanenka
Aphrodite
1,932
229
3,131
2,911
6,187
2,717
0
347
5,840
17,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,704
Gold Earned
29,797
252
Minions Killed
335
0
Camps Cleared
0
994,945
Distance Traveled
1,107,188
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,448
645
69
7
0
224,336
2
L
Chaac
5,224
522
49
5
0
221,782
1
W
Ra
7,277
728
115
12
0
237,386
0
W
Xing Tian
5,071
507
58
6
0
242,471
0
L
Achilles
5,433
543
59
6
0
175,549
0
L
Nu Wa
5,885
589
72
7
0
186,346
0
W
Chernobog
5,257
526
81
8
0
212,227
0
L
Horus
5,254
525
15
2
0
217,040
0
L
Artemis
4,908
491
57
6
0
194,228
0
W
Aphrodite
5,744
574
12
1
0
190,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role