Player Matchup

Nu Wa
Nu Wa
Connor1212
Nu Wa
Level 88
God Stats
18W - 15L
1,539 SR
Queue Stats
60W - 55L
1,505 Elo+
Solo
Anubis
Anubis
MegaMilch
Anubis
Level 104
God Stats
3W - 4L
1,507 SR
Queue Stats
116W - 101L
1,482 Elo+
Party 2
Surtr
Surtr
MiniMilch
Surtr
Level 90
God Stats
5W - 15L
1,286 SR
Queue Stats
96W - 75L
1,485 Elo+
Party 2
Thanatos
Thanatos
NovanTheDome
Thanatos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,507 Elo+
Solo
Neith
Neith
deathkiller001
Neith
Level 90
God Stats
10W - 14L
1,466 SR
Queue Stats
269W - 251L
1,484 Elo+
Solo
Team Averages
Level 82
1,460 SR
1,492 Elo+

VS

Team Averages
Level 112
1,564 SR
1,517 Elo+
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FuriionMan
Ymir
Level 147
God Stats
4W - 0L
1,713 SR
Queue Stats
64W - 57L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
Shaboxi
Kukulkan
Level 84
God Stats
9W - 11L
1,473 SR
Queue Stats
138W - 138L
1,458 Elo+
Solo
Anubis
Anubis
notoriousonemma
Anubis
Level 89
God Stats
64W - 48L
1,632 SR
Queue Stats
64W - 49L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
2 / 2 / 3
7,319
563
6,392
5,978
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
MegaMilch
Anubis
11
0 / 4 / 1
6,175
475
2,625
6,933
1,862
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
MiniMilch
Surtr
11
1 / 5 / 6
6,681
514
5,174
12,882
6,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
NovanTheDome
Thanatos
11
2 / 4 / 2
6,443
496
3,949
11,297
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 3 / 3
6,648
511
6,648
7,288
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 3 / 4
6,848
527
8,228
6,768
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
 
Bacchus
11
2 / 5 / 6
6,694
515
4,983
10,533
9,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
7 / 1 / 3
7,422
571
6,150
8,826
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Shaboxi
Kukulkan
13
0 / 1 / 3
6,902
531
3,487
5,238
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 0 / 3
8,449
650
5,689
4,713
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
9
Kills
18
18
Deaths
10
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
4
1.67
W
Bacchus
 
Bacchus
2
5
6
1
L
Nu Wa
2
2
3
1.75
W
7
1
3
8.5
L
Anubis
MegaMilch
Anubis
0
4
1
0.13
L
Surtr
MiniMilch
Surtr
1
5
6
0.8
L
Thanatos
NovanTheDome
Thanatos
2
4
2
0.75
W
Kukulkan
Shaboxi
Kukulkan
0
1
3
1.5
L
4
3
3
1.83
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,788
Damage
28,537
44,378
Taken
36,078
15,477
Mitigated
18,570
14,267
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,228
5,202
0
1,054
6,768
2,086
0
1,203
5,565
0
48,477
W
Bacchus
 
Bacchus
4,983
1,087
0
2,771
10,533
9,820
0
921
9,612
12,714
528
L
Nu Wa
6,392
1,295
0
274
5,978
1,766
493
3,163
2,765
53,752
2,270
W
6,150
928
0
4,418
8,826
3,715
0
1,028
7,798
49,707
998
L
Anubis
MegaMilch
Anubis
2,625
62
0
2,129
6,933
1,862
0
3,552
3,167
34,945
0
L
Surtr
MiniMilch
Surtr
5,174
1,589
0
1,803
12,882
6,590
0
4,432
8,450
1,194
35,943
L
Thanatos
NovanTheDome
Thanatos
3,949
752
0
8,467
11,297
3,247
0
4,575
6,640
0
41,876
W
Kukulkan
Shaboxi
Kukulkan
3,487
254
0
1,209
5,238
1,383
0
3,274
1,964
50,089
0
L
6,648
2,421
0
1,594
7,288
2,012
0
4,070
3,126
0
35,085
W
5,689
578
0
2,349
4,713
1,566
515
3,073
1,640
47,185
1,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,266
Gold Earned
36,315
362
Minions Killed
405
0
Camps Cleared
0
1,198,294
Distance Traveled
1,355,177
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,848
527
91
7
0
249,468
0
W
Bacchus
6,694
515
22
2
0
260,133
6
L
Nu Wa
7,319
563
101
8
0
237,376
4
W
Ymir
7,422
571
89
7
0
309,750
2
L
Anubis
6,175
475
72
6
0
218,377
3
L
Surtr
6,681
514
54
4
0
261,745
7
L
Thanatos
6,443
496
76
6
0
267,855
0
W
Kukulkan
6,902
531
109
8
0
275,057
5
L
Neith
6,648
511
59
5
0
212,941
0
W
Anubis
8,449
650
94
7
0
260,769
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role