Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
JUsT 2 INFAM0US
Xing Tian
Level 155
God Stats
1W - 1L
1,269 SR
Queue Stats
408W - 450L
1,505 Elo+
Solo
Yu Huang
Yu Huang
Sadrith Snow
Yu Huang
Level 126
God Stats
2W - 2L
1,294 SR
Queue Stats
216W - 238L
1,476 Elo+
Solo
Ishtar
Ishtar
Treedge
Ishtar
Level 145
God Stats
6W - 7L
1,425 SR
Queue Stats
318W - 330L
1,476 Elo+
Solo
Zeus
Zeus
xJakes
Zeus
Level 123
God Stats
19W - 7L
1,766 SR
Queue Stats
489W - 476L
1,568 Elo+
Party 1
Team Averages
Level 140
1,451 SR
1,505 Elo+

VS

Team Averages
Level 150
1,526 SR
1,533 Elo+
Arachne
Arachne
 
Arachne
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FlankAShank
Anhur
Level 113
God Stats
1W - 4L
1,265 SR
Queue Stats
223W - 172L
1,571 Elo+
Solo
Bellona
Bellona
ICTARNISH
Bellona
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,570 Elo+
Solo
Charon
Charon
PatriotPower
Charon
Level 149
God Stats
11W - 4L
1,848 SR
Queue Stats
912W - 968L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
SlimLahey151
Zhong Kui
Level 129
God Stats
0W - 1L
1,518 SR
Queue Stats
64W - 61L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 2 / 3
6,298
1,050
2,390
4,433
995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
JUsT 2 INFAM0US
Xing Tian
13
3 / 0 / 9
6,949
1,158
5,327
9,196
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
Sadrith Snow
Yu Huang
10
1 / 1 / 5
6,220
1,037
3,309
3,670
1,065
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Treedge
Ishtar
11
0 / 2 / 7
6,177
1,030
4,419
4,472
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
xJakes
Zeus
13
7 / 1 / 3
7,285
1,214
8,369
2,999
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 0 / 1
6,364
1,061
5,954
1,944
945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 2 / 2
5,667
945
3,091
2,878
1,003
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ICTARNISH
Bellona
9
0 / 4 / 2
5,507
918
3,356
8,604
7,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
12
1 / 3 / 5
6,539
1,090
3,990
6,568
5,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
SlimLahey151
Zhong Kui
10
0 / 3 / 1
5,457
910
3,155
6,261
6,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
12
Kills
6
6
Deaths
12
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
3
1.25
L
Arachne
 
Arachne
3
0
1
3.5
L
2
2
2
1.5
L
Bellona
ICTARNISH
Bellona
0
4
2
0.25
W
Xing Tian
JUsT 2 INFAM0US
Xing Tian
3
0
9
7.5
L
Charon
1
3
5
1.17
W
Yu Huang
Sadrith Snow
Yu Huang
1
1
5
3.5
L
Zhong Kui
SlimLahey151
Zhong Kui
0
3
1
0.17
W
Ishtar
Treedge
Ishtar
0
2
7
1.75
W
Zeus
xJakes
Zeus
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,814
Damage
19,546
24,770
Taken
26,255
8,190
Mitigated
20,667
7,786
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,390
631
283
1,312
4,433
995
306
601
3,832
0
12,904
L
Arachne
 
Arachne
5,954
5,697
422
849
1,944
945
0
528
1,376
0
13,773
L
3,091
844
0
271
2,878
1,003
0
1,712
992
0
4,381
L
Bellona
ICTARNISH
Bellona
3,356
716
133
1,509
8,604
7,255
0
5,223
2,711
0
5,151
W
Xing Tian
JUsT 2 INFAM0US
Xing Tian
5,327
338
335
3,659
9,196
4,053
0
3,718
5,478
10,408
1,474
L
Charon
3,990
191
1,143
919
6,568
5,018
0
3,500
2,618
13,768
197
W
Yu Huang
Sadrith Snow
Yu Huang
3,309
259
234
213
3,670
1,065
231
1,016
2,654
9,805
0
L
Zhong Kui
SlimLahey151
Zhong Kui
3,155
102
229
1,405
6,261
6,446
0
3,620
1,991
8,071
649
W
Ishtar
Treedge
Ishtar
4,419
2,258
117
1,017
4,472
1,358
786
996
3,476
0
20,845
W
Zeus
xJakes
Zeus
8,369
673
191
425
2,999
719
0
389
2,610
14,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,929
Gold Earned
29,534
122
Minions Killed
51
0
Camps Cleared
0
656,882
Distance Traveled
568,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,298
1,050
23
4
0
120,852
0
L
Arachne
6,364
1,061
20
3
0
144,057
0
L
Anhur
5,667
945
4
1
0
62,566
0
L
Bellona
5,507
918
5
1
0
126,257
0
W
Xing Tian
6,949
1,158
21
4
0
129,130
0
L
Charon
6,539
1,090
7
1
0
110,716
0
W
Yu Huang
6,220
1,037
14
2
0
143,158
0
L
Zhong Kui
5,457
910
15
3
0
125,325
0
W
Ishtar
6,177
1,030
43
7
0
118,322
0
W
Zeus
7,285
1,214
21
4
0
145,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role