Player Matchup

Ymir
Ymir
FuraBuracos
Ymir
Level 48
God Stats
5W - 5L
1,374 SR
Queue Stats
16W - 15L
1,462 Elo+
Solo
Tyr
Tyr
GingerArcher
Tyr
Level 167
God Stats
1W - 0L
1,898 SR
Queue Stats
84W - 90L
1,489 Elo+
Party 1
Awilix
Awilix
Keïth
Awilix
Level 184
God Stats
1W - 0L
1,719 SR
Queue Stats
26W - 17L
1,667 Elo+
Party 1
Danzaburou
Danzaburou
KingBaiN
Danzaburou
Level 156
God Stats
4W - 2L
1,445 SR
Queue Stats
137W - 141L
1,569 Elo+
Solo
Vulcan
Vulcan
NopeXD01
Vulcan
Level 156
God Stats
10W - 5L
1,764 SR
Queue Stats
260W - 229L
1,617 Elo+
Party 1
Team Averages
Level 142
1,640 SR
1,561 Elo+

VS

Team Averages
Level 148
1,411 SR
1,453 Elo+
Hades
Hades
Arlong
Hades
Level 137
God Stats
1W - 5L
1,386 SR
Queue Stats
401W - 392L
1,478 Elo+
Solo
Zeus
Zeus
Azzthor
Zeus
Level 186
God Stats
8W - 12L
1,564 SR
Queue Stats
214W - 288L
1,503 Elo+
Party 2
Neith
Neith
Danut02
Neith
Level 38
God Stats
1W - 3L
1,065 SR
Queue Stats
11W - 21L
1,308 Elo+
Solo
Kumbhakarna
Kumbhakarna
DeathJaw
Kumbhakarna
Level 221
God Stats
6W - 16L
1,284 SR
Queue Stats
228W - 289L
1,513 Elo+
Party 2
Odin
Odin
regissohlund
Odin
Level 157
God Stats
4W - 2L
1,758 SR
Queue Stats
88W - 158L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 2
5,368
596
3,591
5,374
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 1
5,885
654
1,829
5,960
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Keïth
Awilix
11
6 / 0 / 1
5,887
654
5,525
5,870
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
KingBaiN
Danzaburou
10
2 / 0 / 3
6,047
672
3,405
1,872
525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
NopeXD01
Vulcan
11
0 / 1 / 5
5,982
665
1,772
3,205
982
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arlong
Hades
8
0 / 3 / 0
4,391
488
1,749
7,145
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
Azzthor
Zeus
9
0 / 2 / 1
4,813
535
2,247
3,891
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
Danut02
Neith
2
0 / 1 / 0
3,488
388
1,045
1,473
310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
DeathJaw
Kumbhakarna
8
0 / 3 / 0
4,469
497
1,977
4,719
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 4 / 0
4,755
528
2,755
6,753
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
1
1
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
Arlong
Hades
0
3
0
0
L
Zeus
Azzthor
Zeus
0
2
1
0.25
L
Neith
Danut02
Neith
0
1
0
0
L
Kumbhakarna
DeathJaw
Kumbhakarna
0
3
0
0
W
3
0
2
4
W
2
0
1
2.5
W
Awilix
Keïth
Awilix
6
0
1
6.5
W
Danzaburou
KingBaiN
Danzaburou
2
0
3
3.5
W
Vulcan
NopeXD01
Vulcan
0
1
5
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,122
Damage
9,773
22,281
Taken
23,981
10,170
Mitigated
10,349
9,475
Healing
6,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Arlong
Hades
1,749
97
60
2,029
7,145
4,016
0
1,945
5,200
14,057
1,828
L
Zeus
Azzthor
Zeus
2,247
208
0
1,119
3,891
792
0
803
3,025
33,285
0
L
Neith
Danut02
Neith
1,045
640
0
646
1,473
310
0
476
997
0
3,303
L
Kumbhakarna
DeathJaw
Kumbhakarna
1,977
149
0
875
4,719
3,141
0
0
4,719
21,107
1,416
W
3,591
1,412
0
1,581
5,374
3,603
192
1,187
4,187
13,456
0
W
1,829
96
0
3,257
5,960
3,311
0
1,170
4,790
0
33,135
W
Awilix
Keïth
Awilix
5,525
2,541
0
2,887
5,870
1,749
0
877
4,993
0
38,698
W
Danzaburou
KingBaiN
Danzaburou
3,405
2,265
0
1,370
1,872
525
943
136
1,736
0
36,223
W
Vulcan
NopeXD01
Vulcan
1,772
84
0
380
3,205
982
0
1,828
1,377
39,912
0
L
2,755
544
0
1,700
6,753
2,090
0
1,987
4,677
0
25,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,169
Gold Earned
21,916
307
Minions Killed
196
0
Camps Cleared
0
881,544
Distance Traveled
707,415
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,391
488
19
2
0
160,627
2
L
Zeus
4,813
535
68
8
0
174,874
0
L
Neith
3,488
388
4
0
0
27,699
0
L
Kumbhakarna
4,469
497
40
4
0
150,893
0
W
Ymir
5,368
596
9
1
0
160,176
3
W
Tyr
5,885
654
77
9
0
181,756
0
W
Awilix
5,887
654
75
8
0
210,742
2
W
Danzaburou
6,047
672
69
8
0
160,877
0
W
Vulcan
5,982
665
77
9
0
167,993
0
L
Odin
4,755
528
65
7
0
193,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role