Player Matchup

Jormungandr
Jormungandr
AGONIZED441
Jormungandr
Level 128
God Stats
11W - 11L
1,523 SR
Queue Stats
561W - 542L
1,528 Elo+
Party 2
Neith
Neith
EmotinTrese
Neith
Level 27
God Stats
9W - 8L
1,596 SR
Queue Stats
60W - 63L
1,470 Elo+
Party 2
Yemoja
Yemoja
FunnyValP7
Yemoja
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 27L
1,346 Elo+
Solo
Raijin
Raijin
Godzcollecter
Raijin
Level 125
God Stats
1W - 2L
1,588 SR
Queue Stats
48W - 54L
1,510 Elo+
Solo
Thanatos
Thanatos
areyes17_
Thanatos
Level 133
God Stats
4W - 5L
1,522 SR
Queue Stats
240W - 235L
1,470 Elo+
Party 2
Team Averages
Level 90
1,546 SR
1,465 Elo+

VS

Team Averages
Level 133
1,578 SR
1,487 Elo+
Jormungandr
Jormungandr
CaptainBook
Jormungandr
Level 121
God Stats
73W - 75L
1,505 SR
Queue Stats
398W - 371L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
Laurefinwë
Zhong Kui
Level 160
God Stats
2W - 0L
1,653 SR
Queue Stats
107W - 92L
1,477 Elo+
Party 1
Medusa
Medusa
Saggybaggy3
Medusa
Level 111
God Stats
11W - 9L
1,558 SR
Queue Stats
311W - 295L
1,501 Elo+
Solo
Thanatos
Thanatos
TheDarkWizard35
Thanatos
Level 126
God Stats
19W - 13L
1,594 SR
Queue Stats
47W - 36L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
bluedarkblue
Nu Wa
Level 148
God Stats
4W - 2L
1,581 SR
Queue Stats
21W - 22L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AGONIZED441
Jormungandr
13
1 / 6 / 1
7,746
516
7,790
15,248
9,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 3 / 0
7,622
508
3,872
11,294
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
FunnyValP7
Yemoja
12
1 / 1 / 5
7,684
512
3,774
13,728
8,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 5 / 3
8,982
599
9,800
10,845
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
areyes17_
Thanatos
14
2 / 8 / 5
8,148
543
10,199
16,221
6,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaptainBook
Jormungandr
14
3 / 0 / 4
8,830
589
8,407
10,503
8,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Laurefinwë
Zhong Kui
16
5 / 2 / 2
10,410
694
12,324
16,486
11,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
16
3 / 1 / 4
9,415
628
11,608
10,449
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
16
9 / 4 / 5
9,771
651
16,010
15,801
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
3 / 4 / 9
8,874
592
6,074
7,405
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
11
Kills
23
23
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AGONIZED441
Jormungandr
1
6
1
0.25
W
Jormungandr
CaptainBook
Jormungandr
3
0
4
5
L
2
3
0
0.67
L
Yemoja
FunnyValP7
Yemoja
1
1
5
3.5
L
5
5
3
1.3
W
Zhong Kui
Laurefinwë
Zhong Kui
5
2
2
3
W
Medusa
3
1
4
5
W
Thanatos
9
4
5
2.88
L
Thanatos
areyes17_
Thanatos
2
8
5
0.56
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,435
Damage
54,423
67,336
Taken
60,644
31,129
Mitigated
33,498
21,377
Healing
28,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AGONIZED441
Jormungandr
7,790
2,962
0
3,006
15,248
9,574
0
10,851
4,397
58,765
1,269
W
Jormungandr
CaptainBook
Jormungandr
8,407
2,395
0
2,059
10,503
8,775
156
3,750
6,753
47,882
592
L
3,872
1,369
0
1,538
11,294
3,589
0
2,100
9,194
0
46,209
L
Yemoja
FunnyValP7
Yemoja
3,774
1,310
4,876
4,080
13,728
8,678
0
5,473
8,255
13,800
747
L
9,800
1,074
0
830
10,845
3,267
0
3,893
6,952
56,000
840
W
Zhong Kui
Laurefinwë
Zhong Kui
12,324
2,229
0
10,981
16,486
11,497
800
7,188
8,645
83,011
920
W
Medusa
11,608
4,550
0
1,853
10,449
4,638
1,318
1,444
9,005
0
84,517
W
Thanatos
16,010
5,863
0
11,531
15,801
6,511
0
5,735
10,024
0
81,591
L
Thanatos
areyes17_
Thanatos
10,199
3,021
0
7,047
16,221
6,021
0
4,017
12,204
0
60,055
W
6,074
1,339
0
2,294
7,405
2,077
1,807
2,681
4,724
42,218
1,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,182
Gold Earned
47,300
409
Minions Killed
525
0
Camps Cleared
0
1,479,241
Distance Traveled
1,514,577
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,746
516
103
7
0
274,197
0
W
Jormungandr
8,830
589
85
6
0
332,794
9
L
Neith
7,622
508
83
6
0
284,740
0
L
Yemoja
7,684
512
25
2
0
301,945
2
L
Raijin
8,982
599
113
8
0
285,902
6
W
Zhong Kui
10,410
694
150
10
0
249,550
0
W
Medusa
9,415
628
116
8
0
278,701
0
W
Thanatos
9,771
651
103
7
0
378,219
3
L
Thanatos
8,148
543
85
6
0
332,457
2
W
Nu Wa
8,874
592
71
5
0
275,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role