Player Matchup

Shiva
Shiva
FuzzyHOBOS
Shiva
Level 148
God Stats
9W - 11L
1,509 SR
Queue Stats
651W - 624L
1,549 Elo+
Solo
Hachiman
Hachiman
GhostMode-Keeno
Hachiman
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 159L
1,593 Elo+
Solo
Ra
Ra
ReformedTato
Ra
Level 32
God Stats
7W - 8L
1,265 SR
Queue Stats
96W - 114L
1,341 Elo+
Solo
Horus
Horus
lateher
Horus
Level 99
God Stats
6W - 9L
1,274 SR
Queue Stats
361W - 356L
1,421 Elo+
Solo
Charon
Charon
srninstlga
Charon
Level 158
God Stats
4W - 2L
1,657 SR
Queue Stats
171W - 167L
1,518 Elo+
Solo
Team Averages
Level 107
1,441 SR
1,484 Elo+

VS

Team Averages
Level 94
1,477 SR
1,508 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ianxm
Medusa
Level 126
God Stats
7W - 9L
1,557 SR
Queue Stats
108W - 91L
1,496 Elo+
Solo
Nu Wa
Nu Wa
LonGDddddddddd0
Nu Wa
Level 66
God Stats
1W - 0L
1,406 SR
Queue Stats
150W - 178L
1,539 Elo+
Solo
Athena
Athena
MID BOT TEST
Athena
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 149L
1,474 Elo+
Solo
Janus
Janus
TheSoloLeveler
Janus
Level 69
God Stats
21W - 29L
1,420 SR
Queue Stats
222W - 202L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
2 / 2 / 1
5,840
584
3,972
7,449
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
11
1 / 3 / 0
5,359
536
2,890
6,745
2,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 3 / 1
5,843
584
4,923
6,069
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
lateher
Horus
9
0 / 1 / 0
5,576
558
1,822
7,800
5,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
srninstlga
Charon
11
1 / 1 / 0
5,216
522
3,223
6,719
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 2 / 0
6,194
619
2,289
7,384
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
Ianxm
Medusa
10
1 / 2 / 1
5,448
545
5,079
5,126
1,639
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 1 / 5
6,325
633
7,558
5,440
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
10
1 / 0 / 5
5,735
574
2,815
7,056
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 1 / 0
6,509
651
3,187
6,234
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
10
10
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Shiva
2
2
1
1.25
L
Hachiman
1
3
0
0.33
W
Medusa
Ianxm
Medusa
1
2
1
0.75
W
2
1
5
4.5
W
Athena
1
0
5
3.5
L
2
3
1
0.83
W
6
1
0
6
L
Horus
lateher
Horus
0
1
0
0
L
Charon
srninstlga
Charon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,830
Damage
20,928
34,782
Taken
31,240
14,827
Mitigated
15,469
8,850
Healing
9,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,289
312
0
1,968
7,384
5,343
0
2,833
3,905
483
41,792
L
Shiva
3,972
785
0
601
7,449
2,802
0
3,005
4,218
0
45,838
L
Hachiman
2,890
1,341
0
1,794
6,745
2,012
0
1,344
5,301
0
38,717
W
Medusa
Ianxm
Medusa
5,079
2,009
0
355
5,126
1,639
0
0
5,126
0
36,765
W
7,558
763
0
600
5,440
1,499
216
2,153
2,978
36,631
0
W
Athena
2,815
893
0
2,794
7,056
5,126
0
1,353
5,482
18,775
1,609
L
4,923
467
281
1,770
6,069
1,467
0
3,935
1,783
34,762
764
W
3,187
270
0
3,513
6,234
1,862
0
325
5,801
45,394
1,323
L
Horus
lateher
Horus
1,822
1,135
190
2,447
7,800
5,048
0
3,365
4,214
0
18,620
L
Charon
srninstlga
Charon
3,223
449
0
1,767
6,719
3,498
0
842
5,780
25,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,834
Gold Earned
30,211
317
Minions Killed
320
0
Camps Cleared
0
1,066,562
Distance Traveled
1,114,917
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,194
619
86
9
0
200,018
2
L
Shiva
5,840
584
72
7
0
259,630
0
L
Hachiman
5,359
536
70
7
0
197,966
2
W
Medusa
5,448
545
51
5
0
207,104
0
W
Nu Wa
6,325
633
70
7
0
207,232
1
W
Athena
5,735
574
33
3
0
259,100
0
L
Ra
5,843
584
80
8
0
191,561
0
W
Janus
6,509
651
80
8
0
241,463
0
L
Horus
5,576
558
46
5
0
215,548
0
L
Charon
5,216
522
49
5
0
201,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role