Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DarkEzel
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Achilles
Achilles
GoldNut
Achilles
Level 101
God Stats
1W - 2L
1,872 SR
Queue Stats
75W - 88L
1,477 Elo+
Party 1
Surtr
Surtr
JidkoPerd
Surtr
Level 24
God Stats
1W - 1L
1,727 SR
Queue Stats
18W - 25L
1,444 Elo+
Party 1
Apollo
Apollo
ПамперсАбсолют
Apollo
Level 73
God Stats
1W - 1L
1,701 SR
Queue Stats
85W - 102L
1,460 Elo+
Party 1
Team Averages
Level 74
1,660 SR
1,476 Elo+

VS

Team Averages
Level 108
1,593 SR
1,395 Elo+
Cthulhu
Cthulhu
Goliath9401
Cthulhu
Level 145
God Stats
9W - 3L
1,761 SR
Queue Stats
466W - 434L
1,464 Elo+
Solo
Guan Yu
Guan Yu
SovietVitalus
Guan Yu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,152 Elo+
Solo
Mercury
Mercury
SplitZ_Shadw
Mercury
Level 158
God Stats
2W - 1L
1,521 SR
Queue Stats
67W - 71L
1,493 Elo+
Solo
He Bo
He Bo
Xarly666
He Bo
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 80L
1,406 Elo+
Party 2
Scylla
Scylla
juanjomsp27
Scylla
Level 99
God Stats
3W - 1L
1,683 SR
Queue Stats
47W - 41L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
0 / 3 / 2
5,236
748
3,130
3,794
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
DarkEzel
Sylvanus
12
1 / 4 / 2
6,061
866
2,592
8,475
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
GoldNut
Achilles
13
3 / 2 / 2
6,219
888
4,971
6,636
5,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
JidkoPerd
Surtr
11
0 / 4 / 5
5,474
782
2,674
8,611
5,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 2 / 3
5,988
855
5,361
6,314
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Goliath9401
Cthulhu
13
1 / 0 / 13
7,580
1,083
8,714
7,210
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
11
0 / 2 / 11
6,720
960
2,408
7,605
3,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mercury
SplitZ_Shadw
Mercury
13
5 / 2 / 6
7,292
1,042
5,672
6,331
2,552
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Xarly666
He Bo
12
6 / 2 / 6
7,515
1,074
4,735
5,506
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
13
3 / 0 / 9
7,327
1,047
7,487
3,651
1,189
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
6
Kills
15
15
Deaths
6
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
2
0.33
L
Sylvanus
DarkEzel
Sylvanus
1
4
2
0.5
L
Achilles
GoldNut
Achilles
3
2
2
2
W
Cthulhu
Goliath9401
Cthulhu
1
0
13
7.5
L
Surtr
JidkoPerd
Surtr
0
4
5
0.63
W
Guan Yu
0
2
11
2.75
W
Mercury
SplitZ_Shadw
Mercury
5
2
6
4
W
He Bo
Xarly666
He Bo
6
2
6
4.5
W
Scylla
3
0
9
7.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,728
Damage
29,016
33,830
Taken
30,303
21,026
Mitigated
15,719
9,004
Healing
16,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,130
1,195
108
311
3,794
1,200
0
2,380
1,414
0
5,432
L
Sylvanus
DarkEzel
Sylvanus
2,592
868
1,144
1,008
8,475
6,227
0
4,825
3,650
7,390
1,197
L
Achilles
GoldNut
Achilles
4,971
463
226
1,744
6,636
5,062
0
4,023
2,613
0
8,622
W
Cthulhu
Goliath9401
Cthulhu
8,714
344
874
1,112
7,210
6,277
0
726
6,415
18,777
686
L
Surtr
JidkoPerd
Surtr
2,674
404
369
1,248
8,611
5,896
0
5,611
3,000
141
7,410
W
Guan Yu
2,408
278
4,329
2,952
7,605
3,695
29
723
6,726
0
7,197
W
Mercury
SplitZ_Shadw
Mercury
5,672
1,605
1,472
1,414
6,331
2,552
0
869
5,379
0
15,770
W
He Bo
Xarly666
He Bo
4,735
350
1,131
1,081
5,506
2,006
0
177
5,250
9,197
0
W
Scylla
7,487
615
1,392
676
3,651
1,189
81
0
3,573
16,957
1,588
L
5,361
1,682
805
2,041
6,314
2,641
0
3,618
2,696
0
11,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,978
Gold Earned
36,434
38
Minions Killed
104
0
Camps Cleared
0
675,982
Distance Traveled
836,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,236
748
0
0
0
68,601
0
L
Sylvanus
6,061
866
10
1
0
109,403
0
L
Achilles
6,219
888
5
1
0
173,606
0
W
Cthulhu
7,580
1,083
18
3
0
174,375
0
L
Surtr
5,474
782
7
1
0
156,720
0
W
Guan Yu
6,720
960
10
1
0
157,625
0
W
Mercury
7,292
1,042
23
3
0
174,937
0
W
He Bo
7,515
1,074
14
2
0
158,175
0
W
Scylla
7,327
1,047
39
6
0
171,370
0
L
Apollo
5,988
855
16
2
0
167,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role