Player Matchup

Kali
Kali
 
Kali
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
NanmanQueen
Guan Yu
Level 126
God Stats
11W - 14L
1,473 SR
Queue Stats
550W - 524L
1,512 Elo+
Solo
King Arthur
King Arthur
ilovekids101
King Arthur
Level 88
God Stats
5W - 8L
1,233 SR
Queue Stats
308W - 301L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
western-scales97
Baron Samedi
Level 67
God Stats
6W - 5L
1,734 SR
Queue Stats
109W - 117L
1,450 Elo+
Solo
Chaac
Chaac
wolfgamer772
Chaac
Level 114
God Stats
217W - 189L
1,658 SR
Queue Stats
861W - 792L
1,520 Elo+
Solo
Team Averages
Level 105
1,520 SR
1,497 Elo+

VS

Team Averages
Level 89
1,447 SR
1,513 Elo+
Ra
Ra
BOOTYxMENACE
Ra
Level 106
God Stats
2W - 2L
1,561 SR
Queue Stats
395W - 368L
1,473 Elo+
Party 1
Ishtar
Ishtar
Choppaboi_Anbu17
Ishtar
Level 93
God Stats
2W - 2L
1,383 SR
Queue Stats
150W - 127L
1,529 Elo+
Party 1
Horus
Horus
Choppaboi_quan
Horus
Level 64
God Stats
1W - 1L
1,304 SR
Queue Stats
295W - 286L
1,523 Elo+
Party 1
Awilix
Awilix
ObsrvAssassin
Awilix
Level 74
God Stats
26W - 18L
1,611 SR
Queue Stats
282W - 267L
1,542 Elo+
Party 1
Mulan
Mulan
taylorr555
Mulan
Level 108
God Stats
3W - 3L
1,374 SR
Queue Stats
405W - 406L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 3 / 2
5,191
472
3,186
8,349
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Guan Yu
NanmanQueen
Guan Yu
4
0 / 13 / 1
4,164
379
1,726
13,255
3,961
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
ilovekids101
King Arthur
9
0 / 4 / 0
5,068
461
4,001
10,795
8,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Baron Samedi
western-scales97
Baron Samedi
9
0 / 2 / 0
4,956
451
3,582
5,869
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 0
6,589
599
4,777
6,373
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 6
7,310
665
8,502
6,411
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 2
4,825
439
3,451
5,040
1,504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
2 / 2 / 0
4,824
439
1,931
7,104
4,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
6 / 0 / 1
5,928
539
4,915
6,243
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
12
5 / 0 / 0
7,551
686
7,880
9,021
5,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
19
22
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
3
2
0.33
W
6
1
6
9
W
0
2
2
0.5
W
2
2
0
1
L
Guan Yu
NanmanQueen
Guan Yu
0
13
1
0.04
W
6
0
1
6.5
L
King Arthur
ilovekids101
King Arthur
0
4
0
0
W
Mulan
5
0
0
5
L
Baron Samedi
western-scales97
Baron Samedi
0
2
0
0
L
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,272
Damage
26,679
44,641
Taken
33,819
22,577
Mitigated
15,931
8,004
Healing
13,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,186
2,039
0
1,572
8,349
3,011
0
851
7,420
0
36,249
W
8,502
1,697
205
2,769
6,411
2,248
0
1,894
4,517
47,994
2,425
W
3,451
1,963
0
1,046
5,040
1,504
0
328
4,712
0
28,173
W
1,931
1,116
620
1,342
7,104
4,648
0
696
6,408
0
17,127
L
Guan Yu
NanmanQueen
Guan Yu
1,726
667
120
612
13,255
3,961
7
3,102
9,805
0
8,660
W
4,915
1,559
0
2,810
6,243
1,735
0
664
5,579
0
30,873
L
King Arthur
ilovekids101
King Arthur
4,001
688
0
1,566
10,795
8,132
0
0
10,795
0
27,246
W
Mulan
7,880
1,564
0
4,666
9,021
5,796
558
0
9,021
0
53,268
L
Baron Samedi
western-scales97
Baron Samedi
3,582
110
250
1,079
5,869
1,888
140
2,734
2,939
25,585
0
L
4,777
156
0
2,805
6,373
5,585
102
552
5,791
0
37,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,968
Gold Earned
30,438
219
Minions Killed
300
0
Camps Cleared
0
1,150,567
Distance Traveled
1,075,508
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,191
472
62
6
0
234,983
0
W
Ra
7,310
665
100
9
0
223,073
2
W
Ishtar
4,825
439
30
3
0
201,953
0
W
Horus
4,824
439
23
2
0
224,464
2
L
Guan Yu
4,164
379
14
1
0
253,494
0
W
Awilix
5,928
539
46
4
0
241,380
1
L
King Arthur
5,068
461
42
4
0
219,826
1
W
Mulan
7,551
686
101
9
0
184,638
0
L
Baron Samedi
4,956
451
49
4
0
213,393
0
L
Chaac
6,589
599
52
5
0
228,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role