Player Matchup

Sobek
Sobek
FiveMShooter
Sobek
Level 95
God Stats
1W - 4L
1,432 SR
Queue Stats
403W - 391L
1,490 Elo+
Party 2
Apollo
Apollo
Gablan95
Apollo
Level 103
God Stats
9W - 19L
1,449 SR
Queue Stats
36W - 37L
1,416 Elo+
Solo
Achilles
Achilles
Galveston38
Achilles
Level 84
God Stats
18W - 18L
1,558 SR
Queue Stats
181W - 182L
1,524 Elo+
Party 2
Neith
Neith
backfliphi5
Neith
Level 122
God Stats
17W - 8L
1,601 SR
Queue Stats
112W - 100L
1,486 Elo+
Solo
Eset
Eset
kodman19
Eset
Level 126
God Stats
11W - 13L
1,394 SR
Queue Stats
97W - 109L
1,494 Elo+
Solo
Team Averages
Level 106
1,487 SR
1,482 Elo+

VS

Team Averages
Level 72
1,533 SR
1,464 Elo+
Bastet
Bastet
ItzShields
Bastet
Level 39
God Stats
6W - 4L
1,821 SR
Queue Stats
128W - 129L
1,480 Elo+
Party 1
Baba Yaga
Baba Yaga
Meepoplis
Baba Yaga
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 73L
1,493 Elo+
Solo
Danzaburou
Danzaburou
SackMeCack
Danzaburou
Level 94
God Stats
26W - 12L
1,552 SR
Queue Stats
112W - 106L
1,468 Elo+
Party 1
Tyr
Tyr
iKUZENBRO
Tyr
Level 66
God Stats
1W - 1L
1,290 SR
Queue Stats
49W - 45L
1,467 Elo+
Solo
Cthulhu
Cthulhu
war214rior
Cthulhu
Level 72
God Stats
15W - 11L
1,505 SR
Queue Stats
62W - 67L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,662
424
4,673
9,740
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Gablan95
Apollo
9
1 / 0 / 1
5,283
480
2,322
8,461
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Galveston38
Achilles
11
0 / 1 / 0
5,409
492
5,066
8,321
4,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
0 / 4 / 1
4,656
423
2,313
5,315
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Eset
11
1 / 5 / 1
5,967
542
3,721
6,459
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ItzShields
Bastet
10
4 / 1 / 2
5,955
541
3,490
6,408
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Meepoplis
Baba Yaga
11
3 / 2 / 1
6,487
590
3,849
6,417
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
SackMeCack
Danzaburou
11
3 / 0 / 3
6,603
600
5,301
5,097
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 0
7,185
653
4,321
7,731
5,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
war214rior
Cthulhu
10
1 / 0 / 5
6,399
582
5,718
9,897
4,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
12
12
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Apollo
Gablan95
Apollo
1
0
1
1.5
L
Achilles
Galveston38
Achilles
0
1
0
0
W
Bastet
ItzShields
Bastet
4
1
2
5
W
Baba Yaga
Meepoplis
Baba Yaga
3
2
1
1.75
W
Danzaburou
SackMeCack
Danzaburou
3
0
3
4.5
L
0
4
1
0.13
W
1
0
0
1
L
Eset
1
5
1
0.3
W
Cthulhu
war214rior
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,095
Damage
22,679
38,296
Taken
35,550
14,174
Mitigated
15,662
14,100
Healing
18,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,673
531
66
3,738
9,740
4,665
0
3,136
6,604
16,078
0
L
Apollo
Gablan95
Apollo
2,322
1,090
0
3,712
8,461
2,366
0
615
7,846
0
32,785
L
Achilles
Galveston38
Achilles
5,066
753
0
4,119
8,321
4,095
0
0
8,321
0
37,090
W
Bastet
ItzShields
Bastet
3,490
900
0
4,091
6,408
1,818
0
1,115
5,149
0
28,622
W
Baba Yaga
Meepoplis
Baba Yaga
3,849
439
0
2,402
6,417
2,385
0
3,165
3,252
38,751
1,345
W
Danzaburou
SackMeCack
Danzaburou
5,301
2,604
0
2,757
5,097
1,460
111
903
4,032
0
45,438
L
2,313
676
0
802
5,315
1,455
0
2,014
3,301
0
18,709
W
4,321
251
0
4,474
7,731
5,623
0
0
7,075
0
55,803
L
Eset
3,721
86
0
1,663
6,459
1,593
0
3,786
2,673
34,377
343
W
Cthulhu
war214rior
Cthulhu
5,718
802
1,649
3,447
9,897
4,376
162
2,221
7,126
23,586
838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,977
Gold Earned
32,629
265
Minions Killed
337
0
Camps Cleared
0
1,012,910
Distance Traveled
1,086,621
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,662
424
25
2
0
216,575
2
L
Apollo
5,283
480
63
6
0
219,464
0
L
Achilles
5,409
492
65
6
0
216,546
4
W
Bastet
5,955
541
48
4
0
273,049
0
W
Baba Yaga
6,487
590
63
6
0
193,932
0
W
Danzaburou
6,603
600
79
7
0
200,013
4
L
Neith
4,656
423
36
3
0
162,181
0
W
Tyr
7,185
653
108
10
0
196,668
2
L
Eset
5,967
542
76
7
0
198,144
0
W
Cthulhu
6,399
582
39
4
0
222,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role