Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IAMSIDDHARTH
Ah Muzen Cab
Level 185
God Stats
2W - 2L
1,512 SR
Queue Stats
188W - 181L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
JIGURDA766
Baron Samedi
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,437 Elo+
Solo
Tyr
Tyr
tkl3east
Tyr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,325 Elo+
Solo
Team Averages
Level 143
1,504 SR
1,424 Elo+

VS

Team Averages
Level 147
1,512 SR
1,481 Elo+
Yu Huang
Yu Huang
Deshka7
Yu Huang
Level 183
God Stats
5W - 4L
1,533 SR
Queue Stats
106W - 85L
1,599 Elo+
Party 1
Fenrir
Fenrir
Konkrett
Fenrir
Level 159
God Stats
2W - 1L
1,447 SR
Queue Stats
10W - 13L
1,314 Elo+
Party 1
Neith
Neith
Likimine
Neith
Level 98
God Stats
7W - 3L
1,555 SR
Queue Stats
36W - 28L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IAMSIDDHARTH
Ah Muzen Cab
14
1 / 2 / 0
8,006
801
8,350
8,193
3,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
JIGURDA766
Baron Samedi
13
0 / 3 / 1
7,235
724
3,231
6,045
2,839
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 1 / 0
6,416
642
2,706
6,559
4,773
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Deshka7
Yu Huang
16
2 / 0 / 4
9,193
919
6,390
6,049
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Konkrett
Fenrir
13
1 / 1 / 3
7,634
763
5,804
9,233
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Likimine
Neith
15
3 / 0 / 3
8,381
838
4,374
4,135
1,460
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
6
6
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Deshka7
Yu Huang
2
0
4
4
L
Ah Muzen Cab
IAMSIDDHARTH
Ah Muzen Cab
1
2
0
0.5
L
Baron Samedi
JIGURDA766
Baron Samedi
0
3
1
0.17
W
Fenrir
Konkrett
Fenrir
1
1
3
2.5
W
Neith
Likimine
Neith
3
0
3
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,287
Damage
16,568
20,797
Taken
19,417
10,771
Mitigated
11,153
3,692
Healing
2,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Deshka7
Yu Huang
6,390
401
0
434
6,049
2,300
108
368
5,452
43,640
0
L
Ah Muzen Cab
IAMSIDDHARTH
Ah Muzen Cab
8,350
1,770
0
1,051
8,193
3,159
0
4,114
3,886
0
34,748
L
Baron Samedi
JIGURDA766
Baron Samedi
3,231
86
202
855
6,045
2,839
0
1,409
4,439
16,206
0
W
Fenrir
Konkrett
Fenrir
5,804
958
0
530
9,233
7,393
0
1,838
6,932
232
9,694
W
Neith
Likimine
Neith
4,374
1,390
0
1,933
4,135
1,460
472
1,053
2,885
0
24,049
L
2,706
278
0
1,584
6,559
4,773
0
970
5,311
0
8,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,657
Gold Earned
25,208
109
Minions Killed
159
0
Camps Cleared
0
522,904
Distance Traveled
603,106
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,193
919
91
9
0
197,333
0
L
Ah Muzen Cab
8,006
801
72
7
0
211,580
3
L
Baron Samedi
7,235
724
25
3
0
173,263
0
W
Fenrir
7,634
763
17
2
0
211,909
0
W
Neith
8,381
838
51
5
0
193,864
0
L
Tyr
6,416
642
12
1
0
138,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role