Player Matchup

Poseidon
Poseidon
AmerieTheGoat
Poseidon
Level 127
God Stats
1W - 1L
1,070 SR
Queue Stats
301W - 248L
1,476 Elo+
Solo
Heimdallr
Heimdallr
GetSmokedForFree
Heimdallr
Level 109
God Stats
82W - 70L
1,503 SR
Queue Stats
252W - 226L
1,459 Elo+
Party 1
Horus
Horus
lilBangin
Horus
Level 135
God Stats
2W - 1L
1,608 SR
Queue Stats
94W - 78L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
luisray23
Sun Wukong
Level 147
God Stats
2W - 3L
1,374 SR
Queue Stats
198W - 204L
1,508 Elo+
Party 2
Tiamat
Tiamat
pikachusfaded25
Tiamat
Level 188
God Stats
2W - 3L
1,342 SR
Queue Stats
204W - 205L
1,536 Elo+
Party 2
Team Averages
Level 141
1,379 SR
1,493 Elo+

VS

Team Averages
Level 113
1,587 SR
1,527 Elo+
Rama
Rama
Handercito
Rama
Level 114
God Stats
1W - 1L
1,778 SR
Queue Stats
187W - 185L
1,494 Elo+
Solo
Hachiman
Hachiman
JDKVolk
Hachiman
Level 39
God Stats
0W - 2L
1,301 SR
Queue Stats
46W - 39L
1,515 Elo+
Solo
Eset
Eset
KanDaVasi
Eset
Level 139
God Stats
13W - 11L
1,592 SR
Queue Stats
502W - 493L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
blindlittlecub
Sun Wukong
Level 146
God Stats
5W - 6L
1,645 SR
Queue Stats
190W - 189L
1,570 Elo+
Solo
Aphrodite
Aphrodite
xXDevilsLawXx
Aphrodite
Level 126
God Stats
11W - 8L
1,621 SR
Queue Stats
230W - 224L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AmerieTheGoat
Poseidon
15
11 / 1 / 2
8,319
693
10,134
7,094
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
11
2 / 2 / 3
6,117
510
7,528
9,218
3,383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
lilBangin
Horus
10
1 / 2 / 1
6,113
509
4,174
13,401
7,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sun Wukong
luisray23
Sun Wukong
12
1 / 0 / 1
6,596
550
6,029
10,769
8,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 7
6,120
510
4,508
6,660
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
6,793
566
13,225
12,987
5,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
JDKVolk
Hachiman
12
3 / 2 / 0
6,568
547
1,863
8,070
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Eset
10
0 / 5 / 1
5,955
496
3,452
6,840
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
blindlittlecub
Sun Wukong
12
0 / 2 / 0
7,024
585
6,261
10,187
7,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
xXDevilsLawXx
Aphrodite
10
2 / 2 / 2
6,569
547
4,120
9,682
7,040
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
8
8
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AmerieTheGoat
Poseidon
11
1
2
12
W
Heimdallr
2
2
3
1.75
L
3
4
1
0.88
L
Hachiman
JDKVolk
Hachiman
3
2
0
1.5
L
Eset
0
5
1
0.1
L
Sun Wukong
blindlittlecub
Sun Wukong
0
2
0
0
W
Horus
lilBangin
Horus
1
2
1
0.75
W
Sun Wukong
luisray23
Sun Wukong
1
0
1
1.5
W
0
3
7
1.17
L
Aphrodite
xXDevilsLawXx
Aphrodite
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,373
Damage
28,921
47,142
Taken
47,766
25,677
Mitigated
23,560
16,319
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AmerieTheGoat
Poseidon
10,134
2,402
0
417
7,094
2,464
0
845
6,169
68,808
2,727
W
Heimdallr
7,528
3,629
0
3,556
9,218
3,383
23
963
8,255
0
47,740
L
13,225
11,418
0
3,399
12,987
5,183
583
2,866
10,121
0
58,509
L
Hachiman
JDKVolk
Hachiman
1,863
607
0
1,660
8,070
2,170
0
2,652
5,418
0
42,005
L
Eset
3,452
143
0
1,482
6,840
1,815
191
5,175
1,665
37,612
0
L
Sun Wukong
blindlittlecub
Sun Wukong
6,261
1,930
0
2,220
10,187
7,352
0
1,274
8,913
0
55,153
W
Horus
lilBangin
Horus
4,174
2,011
1,326
6,260
13,401
7,852
0
2,581
10,820
0
18,327
W
Sun Wukong
luisray23
Sun Wukong
6,029
1,687
0
3,470
10,769
8,922
0
0
10,769
780
47,735
W
4,508
457
0
1,290
6,660
3,056
82
2,803
3,557
25,690
0
L
Aphrodite
xXDevilsLawXx
Aphrodite
4,120
949
4,020
5,599
9,682
7,040
84
2,623
7,059
20,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,265
Gold Earned
32,909
325
Minions Killed
398
0
Camps Cleared
0
1,266,858
Distance Traveled
1,140,376
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,319
693
108
9
0
298,011
0
W
Heimdallr
6,117
510
78
7
0
241,899
0
L
Rama
6,793
566
104
9
0
202,712
3
L
Hachiman
6,568
547
78
7
0
229,394
2
L
Eset
5,955
496
86
7
0
229,480
0
L
Sun Wukong
7,024
585
112
9
0
248,283
0
W
Horus
6,113
509
12
1
0
241,732
0
W
Sun Wukong
6,596
550
79
7
0
245,435
5
W
Tiamat
6,120
510
48
4
0
239,781
1
L
Aphrodite
6,569
547
18
2
0
230,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role