Player Matchup

Rama
Rama
ElBaldo
Rama
Level 189
God Stats
9W - 14L
1,589 SR
Queue Stats
209W - 191L
1,638 Elo+
Party 2
Chang'e
Chang'e
ST00PID P0TAT0
Chang'e
Level 84
God Stats
5W - 7L
1,437 SR
Queue Stats
136W - 142L
1,467 Elo+
Solo
Odin
Odin
memobox100
Odin
Level 157
God Stats
9W - 6L
1,711 SR
Queue Stats
73W - 55L
1,722 Elo+
Party 2
Team Averages
Level 143
1,579 SR
1,609 Elo+

VS

Team Averages
Level 182
1,667 SR
1,725 Elo+
Bacchus
Bacchus
FireVictinii
Bacchus
Level 184
God Stats
10W - 5L
1,661 SR
Queue Stats
345W - 150L
1,898 Elo+
Party 1
Ix Chel
Ix Chel
Fаble
Ix Chel
Level 217
God Stats
125W - 31L
1,930 SR
Queue Stats
1,111W - 383L
1,883 Elo+
Party 1
Nu Wa
Nu Wa
miguelortizdomin
Nu Wa
Level 146
God Stats
48W - 57L
1,410 SR
Queue Stats
639W - 799L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ElBaldo
Rama
13
3 / 5 / 2
8,496
850
4,489
10,256
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
3 / 4 / 1
7,963
796
6,218
10,530
2,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 4 / 2
8,020
802
6,158
11,932
8,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FireVictinii
Bacchus
15
3 / 2 / 10
9,114
911
8,302
13,309
14,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
Fаble
Ix Chel
16
7 / 0 / 5
10,145
1,015
14,871
8,359
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 6 / 7
8,894
889
5,526
6,663
1,923
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
13
13
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
ElBaldo
Rama
3
5
2
0.8
W
Bacchus
FireVictinii
Bacchus
3
2
10
4
W
Ix Chel
Fаble
Ix Chel
7
0
5
9.5
L
3
4
1
0.88
L
2
4
2
0.75
W
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,865
Damage
28,699
32,718
Taken
28,331
13,654
Mitigated
19,907
6,655
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
ElBaldo
Rama
4,489
3,698
0
1,273
10,256
2,478
45
8,768
1,087
0
26,872
W
Bacchus
FireVictinii
Bacchus
8,302
1,096
0
3,606
13,309
14,673
485
1,614
11,342
16,077
0
W
Ix Chel
Fаble
Ix Chel
14,871
1,986
2,217
2,997
8,359
3,311
783
2,089
6,107
56,421
0
L
6,218
118
619
2,610
10,530
2,536
0
8,426
1,726
22,882
0
L
6,158
1,090
0
2,153
11,932
8,640
0
9,821
1,243
0
18,529
W
5,526
1,422
0
0
6,663
1,923
1,112
2,640
3,800
25,249
479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,479
Gold Earned
28,153
103
Minions Killed
128
0
Camps Cleared
0
506,301
Distance Traveled
581,120
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,496
850
55
6
0
140,493
0
W
Bacchus
9,114
911
11
1
0
211,434
0
W
Ix Chel
10,145
1,015
81
8
0
199,244
0
L
Chang'e
7,963
796
26
3
0
189,236
2
L
Odin
8,020
802
22
2
0
176,572
4
W
Nu Wa
8,894
889
36
4
0
170,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role