Player Matchup

Da Ji
Da Ji
DrBoboTink
Da Ji
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 104L
1,361 Elo+
Solo
Neith
Neith
Jedi_Lord-MK
Neith
Level 106
God Stats
0W - 1L
1,549 SR
Queue Stats
1W - 4L
1,337 Elo+
Solo
Khepri
Khepri
SUS000SUS
Khepri
Level 103
God Stats
3W - 7L
1,362 SR
Queue Stats
89W - 112L
1,385 Elo+
Solo
Cupid
Cupid
StyngianHuntress
Cupid
Level 123
God Stats
0W - 1L
1,727 SR
Queue Stats
72W - 60L
1,423 Elo+
Party 1
Raijin
Raijin
Xporkchop94X
Raijin
Level 108
God Stats
1W - 2L
1,765 SR
Queue Stats
110W - 90L
1,427 Elo+
Party 1
Team Averages
Level 96
1,581 SR
1,386 Elo+

VS

Team Averages
Level 71
1,543 SR
1,441 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
DaBiggestBof
Nike
Level 52
God Stats
3W - 0L
1,714 SR
Queue Stats
77W - 89L
1,373 Elo+
Party 2
Ah Puch
Ah Puch
GreeN x MonsteR
Ah Puch
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,596 Elo+
Party 2
Arachne
Arachne
RayGun463
Arachne
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,362 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SNAP49
Tsukuyomi
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 104L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
1 / 4 / 2
6,078
868
2,721
7,364
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 2
5,574
796
1,855
5,354
1,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
SUS000SUS
Khepri
1
0 / 0 / 0
1,828
261
0
0
0
11
0 / 4 / 0
5,534
791
1,218
6,089
1,737
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
13
3 / 3 / 0
6,482
926
9,192
6,676
2,134
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 1 / 7
8,088
1,155
6,350
5,399
2,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 11
7,399
1,057
3,199
9,594
6,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 2 / 8
8,052
1,150
6,254
5,273
2,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
RayGun463
Arachne
13
2 / 0 / 7
7,443
1,063
3,326
3,970
3,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
SNAP49
Tsukuyomi
11
5 / 1 / 3
7,507
1,072
3,715
2,702
863
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
15
15
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
7
7.5
W
1
1
11
6.5
L
Da Ji
1
4
2
0.5
W
3
2
8
3.5
L
0
4
2
0.25
W
Arachne
RayGun463
Arachne
2
0
7
5.5
W
Tsukuyomi
SNAP49
Tsukuyomi
5
1
3
6.5
L
Khepri
SUS000SUS
Khepri
0
0
0
0
L
0
4
0
0
L
Raijin
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,986
Damage
22,844
25,483
Taken
26,938
8,451
Mitigated
15,521
4,890
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,350
478
2,075
2,123
5,399
2,987
658
2,427
2,972
12,312
1,507
W
3,199
169
0
1,395
9,594
6,385
858
3,179
6,415
392
8,768
L
Da Ji
2,721
514
387
1,607
7,364
2,861
0
2,968
4,003
0
6,795
W
6,254
434
774
1,183
5,273
2,114
1,956
1,603
3,670
20,179
0
L
1,855
337
77
505
5,354
1,719
0
1,848
3,358
0
5,424
W
Arachne
RayGun463
Arachne
3,326
2,684
326
702
3,970
3,172
1,526
1,593
2,377
0
6,824
W
Tsukuyomi
SNAP49
Tsukuyomi
3,715
815
792
557
2,702
863
441
390
2,312
0
8,296
L
Khepri
SUS000SUS
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
1,218
509
682
895
6,089
1,737
0
4,006
1,966
0
8,618
L
Raijin
9,192
503
202
535
6,676
2,134
0
3,500
2,899
17,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,496
Gold Earned
38,489
74
Minions Killed
75
0
Camps Cleared
0
453,841
Distance Traveled
689,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,088
1,155
26
4
0
130,963
0
W
Nike
7,399
1,057
8
1
0
165,875
0
L
Da Ji
6,078
868
12
2
0
147,325
0
W
Ah Puch
8,052
1,150
22
3
0
122,793
0
L
Neith
5,574
796
2
0
0
76,633
0
W
Arachne
7,443
1,063
12
2
0
142,448
0
W
Tsukuyomi
7,507
1,072
7
1
0
127,204
0
L
Khepri
1,828
261
0
0
0
0
0
L
Cupid
5,534
791
26
4
0
110,257
0
L
Raijin
6,482
926
34
5
0
119,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role