Player Matchup

Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BIG-DON-EUAN420
Hercules
Level 124
God Stats
8W - 13L
1,465 SR
Queue Stats
393W - 398L
1,467 Elo+
Solo
King Arthur
King Arthur
MDall_fq
King Arthur
Level 142
God Stats
34W - 46L
1,394 SR
Queue Stats
473W - 510L
1,482 Elo+
Solo
Medusa
Medusa
Mrs_Luhda
Medusa
Level 60
God Stats
38W - 30L
1,564 SR
Queue Stats
408W - 439L
1,444 Elo+
Solo
Yu Huang
Yu Huang
oneBOOM5189
Yu Huang
Level 69
God Stats
17W - 11L
1,632 SR
Queue Stats
143W - 150L
1,453 Elo+
Solo
Team Averages
Level 108
1,511 SR
1,469 Elo+

VS

Team Averages
Level 58
1,613 SR
1,358 Elo+
Arachne
Arachne
Kronbloms
Arachne
Level 155
God Stats
29W - 29L
1,522 SR
Queue Stats
409W - 414L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
MuHeeVets
Kuzenbo
Level 49
God Stats
10W - 3L
1,815 SR
Queue Stats
82W - 97L
1,403 Elo+
Party 1
Thoth
Thoth
Puncher126
Thoth
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 43L
1,308 Elo+
Party 1
Medusa
Medusa
ZerGThunder
Medusa
Level 51
God Stats
18W - 10L
1,727 SR
Queue Stats
60W - 69L
1,426 Elo+
Solo
Izanami
Izanami
on talent
Izanami
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 40L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 4 / 0
6,113
408
2,116
10,983
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
11
3 / 1 / 3
7,891
526
6,528
10,194
7,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

King Arthur
MDall_fq
King Arthur
7
0 / 2 / 0
5,754
384
2,467
7,223
3,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Medusa
Mrs_Luhda
Medusa
12
2 / 3 / 2
7,066
471
8,175
6,043
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yu Huang
oneBOOM5189
Yu Huang
14
4 / 2 / 0
8,349
557
7,522
6,818
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kronbloms
Arachne
14
6 / 1 / 0
8,108
541
7,328
12,105
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
MuHeeVets
Kuzenbo
12
3 / 2 / 2
7,965
531
4,115
11,808
10,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thoth
11
0 / 3 / 1
6,454
430
846
4,604
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
12
1 / 2 / 2
7,015
468
6,015
9,125
2,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
on talent
Izanami
12
1 / 3 / 2
7,395
493
4,481
8,496
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
10
Kills
11
12
Deaths
11
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
0
0.25
L
Hercules
3
1
3
4.5
W
Arachne
Kronbloms
Arachne
6
1
0
6
L
King Arthur
MDall_fq
King Arthur
0
2
0
0
L
Medusa
Mrs_Luhda
Medusa
2
3
2
1
W
Kuzenbo
MuHeeVets
Kuzenbo
3
2
2
2
W
Thoth
0
3
1
0.17
W
Medusa
1
2
2
1
W
Izanami
on talent
Izanami
1
3
2
0.67
L
Yu Huang
oneBOOM5189
Yu Huang
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,808
Damage
22,785
41,261
Taken
46,138
19,253
Mitigated
21,741
5,895
Healing
16,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,116
705
0
881
10,983
3,482
0
573
10,410
0
39,790
L
Hercules
6,528
1,592
0
3,238
10,194
7,301
0
1,269
8,925
0
31,973
W
Arachne
Kronbloms
Arachne
7,328
5,402
0
6,424
12,105
5,070
0
745
11,120
0
64,833
L
King Arthur
MDall_fq
King Arthur
2,467
372
0
1,217
7,223
3,930
0
0
7,223
0
21,518
L
Medusa
Mrs_Luhda
Medusa
8,175
2,911
0
559
6,043
1,940
0
1,307
4,736
0
51,470
W
Kuzenbo
MuHeeVets
Kuzenbo
4,115
1,508
0
4,083
11,808
10,247
152
809
10,839
19,623
0
W
Thoth
846
89
0
250
4,604
1,184
104
3,841
763
35,087
0
W
Medusa
6,015
2,015
0
3,189
9,125
2,845
85
2,127
6,998
0
41,970
W
Izanami
on talent
Izanami
4,481
3,202
0
2,550
8,496
2,395
1,230
0
8,496
0
51,891
L
Yu Huang
oneBOOM5189
Yu Huang
7,522
241
0
0
6,818
2,600
433
1,812
5,006
56,127
1,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,173
Gold Earned
36,937
363
Minions Killed
333
0
Camps Cleared
0
1,216,318
Distance Traveled
1,541,230
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,113
408
65
4
0
277,956
0
L
Hercules
7,891
526
56
4
0
277,172
3
W
Arachne
8,108
541
102
7
0
309,530
0
L
King Arthur
5,754
384
39
3
0
131,287
1
L
Medusa
7,066
471
84
6
0
277,695
0
W
Kuzenbo
7,965
531
25
2
0
320,988
5
W
Thoth
6,454
430
52
3
0
268,768
0
W
Medusa
7,015
468
61
4
0
334,559
0
W
Izanami
7,395
493
93
6
0
307,385
0
L
Yu Huang
8,349
557
119
8
0
252,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role