Player Matchup

Surtr
Surtr
Dinkster_Senpai
Surtr
Level 131
God Stats
3W - 3L
1,519 SR
Queue Stats
6W - 12L
1,373 Elo+
Solo
Ah Puch
Ah Puch
dblack2088
Ah Puch
Level 89
God Stats
15W - 17L
1,522 SR
Queue Stats
319W - 354L
1,445 Elo+
Solo
Cabrakan
Cabrakan
killjoy00
Cabrakan
Level 84
God Stats
131W - 152L
1,411 SR
Queue Stats
145W - 166L
1,371 Elo+
Solo
Danzaburou
Danzaburou
sYmUn
Danzaburou
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 150L
1,464 Elo+
Solo
Fafnir
Fafnir
wayside3121
Fafnir
Level 118
God Stats
2W - 3L
1,462 SR
Queue Stats
174W - 169L
1,463 Elo+
Solo
Team Averages
Level 98
1,483 SR
1,423 Elo+

VS

Team Averages
Level 90
1,748 SR
1,506 Elo+
Ares
Ares
DavidPTY113
Ares
Level 128
God Stats
11W - 6L
1,680 SR
Queue Stats
179W - 176L
1,460 Elo+
Solo
Agni
Agni
ElenaANF
Agni
Level 63
God Stats
7W - 2L
1,831 SR
Queue Stats
70W - 80L
1,450 Elo+
Party 1
Sol
Sol
Guillex03
Sol
Level 58
God Stats
8W - 5L
1,696 SR
Queue Stats
78W - 86L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
PSYgataka
Sun Wukong
Level 81
God Stats
10W - 7L
1,575 SR
Queue Stats
165W - 172L
1,482 Elo+
Party 1
Hachiman
Hachiman
Ulfhedinn03
Hachiman
Level 121
God Stats
21W - 2L
1,958 SR
Queue Stats
142W - 37L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,582
1,097
4,817
9,610
7,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
dblack2088
Ah Puch
10
0 / 0 / 0
4,323
721
0
0
0
Cabrakan
killjoy00
Cabrakan
12
1 / 0 / 0
6,842
1,140
1,103
4,266
3,042
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
sYmUn
Danzaburou
11
0 / 2 / 1
6,534
1,089
5,220
7,810
3,195
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
12
0 / 3 / 1
6,809
1,135
5,277
10,518
9,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

307

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,468
1,245
2,912
8,963
9,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Agni
12
1 / 0 / 6
7,007
1,168
5,210
3,207
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 6
7,209
1,202
5,369
1,635
718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
PSYgataka
Sun Wukong
12
1 / 0 / 6
6,754
1,126
2,873
2,190
1,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Ulfhedinn03
Hachiman
13
5 / 0 / 5
8,193
1,366
11,685
2,723
1,092
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
1
Kills
10
10
Deaths
1
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
0
5
1
0.1
W
Agni
1
0
6
4
W
1
0
6
4
W
Sun Wukong
PSYgataka
Sun Wukong
1
0
6
4
W
Hachiman
Ulfhedinn03
Hachiman
5
0
5
7.5
L
Ah Puch
dblack2088
Ah Puch
0
0
0
0
L
Cabrakan
killjoy00
Cabrakan
1
0
0
1
L
Danzaburou
sYmUn
Danzaburou
0
2
1
0.25
L
Fafnir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,417
Damage
28,049
32,204
Taken
18,718
22,384
Mitigated
13,646
2,218
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,912
323
0
2,677
8,963
9,465
0
2,362
6,425
6,023
0
L
4,817
784
0
607
9,610
7,120
0
3,730
5,880
219
20,144
W
Agni
5,210
520
0
0
3,207
1,003
0
1,511
1,472
21,057
0
W
5,369
2,017
0
508
1,635
718
0
755
800
18,699
2,292
W
Sun Wukong
PSYgataka
Sun Wukong
2,873
502
0
434
2,190
1,368
0
587
1,529
0
8,862
W
Hachiman
Ulfhedinn03
Hachiman
11,685
8,602
0
788
2,723
1,092
0
610
2,031
0
32,938
L
Ah Puch
dblack2088
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
killjoy00
Cabrakan
1,103
77
0
0
4,266
3,042
0
1,815
2,451
9,413
255
L
Danzaburou
sYmUn
Danzaburou
5,220
2,158
0
527
7,810
3,195
0
3,531
4,279
0
12,040
L
Fafnir
5,277
1,162
0
1,084
10,518
9,027
0
4,110
6,408
18,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,090
Gold Earned
36,631
108
Minions Killed
170
4
Camps Cleared
7
482,961
Distance Traveled
612,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,468
1,245
6
1
0
114,362
0
L
Surtr
6,582
1,097
36
6
0
113,953
0
W
Agni
7,007
1,168
52
9
1
119,111
0
W
Sol
7,209
1,202
40
7
4
125,691
0
W
Sun Wukong
6,754
1,126
21
4
0
128,183
0
W
Hachiman
8,193
1,366
51
9
2
125,631
0
L
Ah Puch
4,323
721
0
0
0
0
0
L
Cabrakan
6,842
1,140
31
5
2
125,261
0
L
Danzaburou
6,534
1,089
16
3
1
105,937
0
L
Fafnir
6,809
1,135
25
4
1
137,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role