Player Matchup

He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BulkaMau
Hera
Level 24
God Stats
1W - 1L
1,501 SR
Queue Stats
66W - 63L
1,455 Elo+
Party 1
Camazotz
Camazotz
Demonoed
Camazotz
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 128L
1,457 Elo+
Party 1
Chiron
Chiron
TarasovJ
Chiron
Level 69
God Stats
1W - 3L
1,497 SR
Queue Stats
155W - 154L
1,455 Elo+
Party 1
Agni
Agni
iSh0z
Agni
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 211L
1,504 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,474 Elo+

VS

Team Averages
Level 110
1,396 SR
1,441 Elo+
Izanami
Izanami
Fаtаlitу
Izanami
Level 86
God Stats
4W - 6L
1,349 SR
Queue Stats
407W - 396L
1,437 Elo+
Solo
Mulan
Mulan
Hr-Giftig
Mulan
Level 148
God Stats
5W - 4L
1,193 SR
Queue Stats
254W - 250L
1,420 Elo+
Party 2
Athena
Athena
SrStone
Athena
Level 129
God Stats
1W - 2L
1,486 SR
Queue Stats
28W - 29L
1,479 Elo+
Solo
Hun Batz
Hun Batz
poelsehornet
Hun Batz
Level 78
God Stats
6W - 6L
1,408 SR
Queue Stats
296W - 313L
1,429 Elo+
Party 2
Sol
Sol
thats_mr_b_2_you
Sol
Level 109
God Stats
6W - 3L
1,545 SR
Queue Stats
149W - 142L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 7 / 3
8,253
917
2,975
8,792
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hera
12
0 / 4 / 5
6,517
724
3,927
6,622
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
Demonoed
Camazotz
10
2 / 6 / 1
6,445
716
6,492
10,664
5,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
TarasovJ
Chiron
13
2 / 3 / 5
7,258
806
5,861
7,494
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
iSh0z
Agni
10
1 / 6 / 5
6,601
733
4,810
6,970
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fаtаlitу
Izanami
15
7 / 2 / 12
9,356
1,040
10,080
6,982
2,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Hr-Giftig
Mulan
14
6 / 2 / 16
9,076
1,008
8,490
8,795
5,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
SrStone
Athena
14
1 / 3 / 19
9,107
1,012
3,475
11,575
9,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
poelsehornet
Hun Batz
14
9 / 3 / 13
9,239
1,027
8,703
8,243
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 3 / 15
8,385
932
6,764
6,921
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
101
7
Kills
26
26
Deaths
13
19
Assists
75
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
7
3
0.5
L
Hera
0
4
5
0.63
L
Camazotz
Demonoed
Camazotz
2
6
1
0.42
W
Izanami
Fаtаlitу
Izanami
7
2
12
6.5
W
Mulan
Hr-Giftig
Mulan
6
2
16
7
W
Athena
SrStone
Athena
1
3
19
3.5
L
Chiron
TarasovJ
Chiron
2
3
5
1.5
L
Agni
iSh0z
Agni
1
6
5
0.58
W
Hun Batz
poelsehornet
Hun Batz
9
3
13
5.17
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,065
Damage
37,512
40,542
Taken
42,516
15,978
Mitigated
23,002
7,778
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,975
256
0
438
8,792
3,070
0
2,205
6,587
11,356
0
L
Hera
3,927
814
41
1,142
6,622
2,234
0
2,000
4,622
8,658
0
L
Camazotz
Demonoed
Camazotz
6,492
946
214
2,188
10,664
5,736
0
1,806
8,858
0
8,499
W
Izanami
Fаtаlitу
Izanami
10,080
6,040
1,386
1,151
6,982
2,694
2,963
1,606
5,366
0
37,049
W
Mulan
Hr-Giftig
Mulan
8,490
438
791
1,835
8,795
5,581
256
1,540
7,125
0
16,730
W
Athena
SrStone
Athena
3,475
647
3,084
2,601
11,575
9,033
489
3,368
8,087
5,548
1,560
L
Chiron
TarasovJ
Chiron
5,861
818
710
2,167
7,494
2,818
0
1,860
5,583
0
14,284
L
Agni
iSh0z
Agni
4,810
305
397
481
6,970
2,120
0
1,948
5,022
9,912
0
W
Hun Batz
poelsehornet
Hun Batz
8,703
1,078
121
623
8,243
3,364
1,717
3,353
4,846
0
18,726
W
6,764
1,462
391
1,556
6,921
2,330
1,923
1,537
5,380
10,987
296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,074
Gold Earned
45,163
57
Minions Killed
97
0
Camps Cleared
0
661,387
Distance Traveled
931,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,253
917
26
3
0
114,422
0
L
Hera
6,517
724
12
1
0
149,925
0
L
Camazotz
6,445
716
4
0
0
143,596
0
W
Izanami
9,356
1,040
49
5
0
178,404
0
W
Mulan
9,076
1,008
7
1
0
185,706
0
W
Athena
9,107
1,012
11
1
0
201,874
0
L
Chiron
7,258
806
9
1
0
143,262
0
L
Agni
6,601
733
6
1
0
110,182
0
W
Hun Batz
9,239
1,027
10
1
0
192,492
0
W
Sol
8,385
932
20
2
0
173,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role