Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Detroyboy
Ah Muzen Cab
Level 133
God Stats
5W - 2L
1,806 SR
Queue Stats
41W - 48L
1,452 Elo+
Party 2
Janus
Janus
LaFeeLation69
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,736 Elo+
Party 1
Camazotz
Camazotz
LandLayer
Camazotz
Level 157
God Stats
6W - 14L
1,548 SR
Queue Stats
283W - 298L
1,612 Elo+
Party 2
Erlang Shen
Erlang Shen
OKQ8y
Erlang Shen
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,809 Elo+
Party 1
Team Averages
Level 102
1,571 SR
1,622 Elo+

VS

Team Averages
Level 141
1,503 SR
1,506 Elo+
Bacchus
Bacchus
 
Bacchus
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
INFLewisss
Fenrir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,465 Elo+
Party 3
Jing Wei
Jing Wei
Lhxyess
Jing Wei
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,514 Elo+
Party 3
Janus
Janus
noah0314
Janus
Level 87
God Stats
56W - 62L
1,513 SR
Queue Stats
313W - 291L
1,535 Elo+
Solo
Surtr
Surtr
sabinv
Surtr
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 49L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
9
1 / 7 / 3
5,618
511
4,184
12,546
8,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
Detroyboy
Ah Muzen Cab
10
1 / 4 / 1
5,665
515
4,963
7,471
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
4 / 4 / 0
6,609
601
4,412
6,733
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
LandLayer
Camazotz
9
1 / 4 / 4
5,813
528
4,996
11,051
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
OKQ8y
Erlang Shen
10
1 / 5 / 0
5,500
500
1,971
8,586
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
7 / 0 / 9
7,237
658
5,016
7,780
6,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
INFLewisss
Fenrir
13
7 / 0 / 3
7,143
649
6,110
8,247
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Lhxyess
Jing Wei
13
3 / 3 / 5
7,071
643
7,507
7,535
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
noah0314
Janus
12
3 / 4 / 6
6,951
632
6,875
6,714
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Surtr
sabinv
Surtr
13
4 / 1 / 1
7,512
683
4,028
3,696
2,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
24
24
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
1
7
3
0.36
W
Bacchus
 
Bacchus
7
0
9
11.5
L
Ah Muzen Cab
Detroyboy
Ah Muzen Cab
1
4
1
0.38
W
Fenrir
INFLewisss
Fenrir
7
0
3
8.5
L
4
4
0
1
L
Camazotz
LandLayer
Camazotz
1
4
4
0.75
W
Jing Wei
Lhxyess
Jing Wei
3
3
5
1.83
L
Erlang Shen
OKQ8y
Erlang Shen
1
5
0
0.2
W
Janus
noah0314
Janus
3
4
6
1.5
W
Surtr
sabinv
Surtr
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,526
Damage
29,536
46,387
Taken
33,972
18,594
Mitigated
17,352
9,277
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
4,184
1,948
0
2,054
12,546
8,856
126
2,475
9,949
22,801
0
W
Bacchus
 
Bacchus
5,016
759
0
3,265
7,780
6,764
0
3,172
4,357
12,672
450
L
Ah Muzen Cab
Detroyboy
Ah Muzen Cab
4,963
2,186
0
731
7,471
1,978
464
1,640
5,831
0
37,476
W
Fenrir
INFLewisss
Fenrir
6,110
2,382
0
5,420
8,247
2,967
0
672
7,547
0
45,906
L
4,412
0
0
1,829
6,733
1,585
0
3,784
2,659
33,508
489
L
Camazotz
LandLayer
Camazotz
4,996
1,486
0
2,804
11,051
3,260
0
2,364
8,577
0
39,334
W
Jing Wei
Lhxyess
Jing Wei
7,507
5,540
0
2,587
7,535
2,650
0
1,680
5,855
0
51,978
L
Erlang Shen
OKQ8y
Erlang Shen
1,971
612
0
1,859
8,586
2,915
0
1,090
7,156
762
32,476
W
Janus
noah0314
Janus
6,875
594
0
408
6,714
2,087
0
2,507
4,037
44,951
0
W
Surtr
sabinv
Surtr
4,028
1,065
0
1,259
3,696
2,884
15
132
3,564
760
43,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,205
Gold Earned
35,914
286
Minions Killed
399
0
Camps Cleared
0
1,113,889
Distance Traveled
1,145,689
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
5,618
511
26
2
0
210,195
1
W
Bacchus
7,237
658
15
1
0
241,784
2
L
Ah Muzen Cab
5,665
515
70
6
0
218,638
0
W
Fenrir
7,143
649
95
9
0
250,232
1
L
Janus
6,609
601
68
6
0
216,015
0
L
Camazotz
5,813
528
61
6
0
248,923
0
W
Jing Wei
7,071
643
99
9
0
227,382
0
L
Erlang Shen
5,500
500
61
6
0
220,118
0
W
Janus
6,951
632
92
8
0
244,223
7
W
Surtr
7,512
683
98
9
0
182,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role