Player Matchup

Heimdallr
Heimdallr
BabbooSerpentine
Heimdallr
Level 148
God Stats
1W - 2L
1,522 SR
Queue Stats
342W - 372L
1,496 Elo+
Solo
Da Ji
Da Ji
CANCERBERITO
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,592 Elo+
Solo
Cernunnos
Cernunnos
CRONOS oMXo
Cernunnos
Level 153
God Stats
1W - 2L
1,511 SR
Queue Stats
72W - 85L
1,483 Elo+
Solo
Agni
Agni
NextUglyGod
Agni
Level 104
God Stats
0W - 3L
1,215 SR
Queue Stats
191W - 178L
1,556 Elo+
Solo
Atlas
Atlas
Skylyphic
Atlas
Level 109
God Stats
5W - 8L
1,596 SR
Queue Stats
558W - 549L
1,471 Elo+
Solo
Team Averages
Level 120
1,469 SR
1,520 Elo+

VS

Team Averages
Level 139
1,527 SR
1,503 Elo+
Scylla
Scylla
Dolila
Scylla
Level 155
God Stats
7W - 3L
1,476 SR
Queue Stats
340W - 371L
1,560 Elo+
Solo
He Bo
He Bo
PewPewSpload
He Bo
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,460 Elo+
Solo
Athena
Athena
bankenpoti
Athena
Level 151
God Stats
2W - 1L
1,646 SR
Queue Stats
113W - 94L
1,495 Elo+
Solo
Hercules
Hercules
stonerbear2442
Hercules
Level 155
God Stats
10W - 6L
1,686 SR
Queue Stats
625W - 645L
1,539 Elo+
Solo
Neith
Neith
tyspeed360
Neith
Level 155
God Stats
6W - 7L
1,329 SR
Queue Stats
399W - 405L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
14
2 / 3 / 6
8,064
733
7,469
6,727
3,015
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 5
7,339
667
2,515
8,480
4,360
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
CRONOS oMXo
Cernunnos
15
2 / 4 / 8
8,100
736
10,833
10,367
4,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
6 / 4 / 4
10,173
925
13,913
9,676
4,320
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Skylyphic
Atlas
16
2 / 5 / 6
9,226
839
12,814
16,174
16,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dolila
Scylla
18
4 / 1 / 9
9,973
907
6,900
6,752
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 5 / 7
10,066
915
10,102
11,350
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Athena
bankenpoti
Athena
16
1 / 2 / 19
9,913
901
5,287
15,225
19,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hercules
16
5 / 2 / 15
9,678
880
10,928
16,289
17,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
16
3 / 3 / 12
9,391
854
11,145
10,608
4,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
84
13
Kills
22
22
Deaths
13
29
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
2
3
6
1.67
L
1
6
5
0.58
L
Cernunnos
CRONOS oMXo
Cernunnos
2
4
8
1.5
W
Scylla
Dolila
Scylla
4
1
9
8.5
L
6
4
4
2
W
9
5
7
2.5
L
Atlas
Skylyphic
Atlas
2
5
6
1
W
Athena
bankenpoti
Athena
1
2
19
5.25
W
Hercules
5
2
15
6.25
W
Neith
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,544
Damage
44,362
51,424
Taken
60,224
33,382
Mitigated
48,830
11,581
Healing
24,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
7,469
2,703
299
568
6,727
3,015
0
2,385
4,342
0
17,893
L
2,515
320
1,071
877
8,480
4,360
0
3,445
5,035
0
4,875
L
Cernunnos
CRONOS oMXo
Cernunnos
10,833
4,321
1,045
3,113
10,367
4,858
1,029
4,677
5,690
0
22,086
W
Scylla
Dolila
Scylla
6,900
624
220
1,190
6,752
2,572
834
3,785
2,763
27,206
0
L
13,913
679
457
1,634
9,676
4,320
338
4,577
5,099
26,199
0
W
10,102
612
0
2,723
11,350
4,154
562
6,226
4,964
13,962
0
L
Atlas
Skylyphic
Atlas
12,814
3,814
200
2,317
16,174
16,829
0
7,107
9,067
24,326
1,835
W
Athena
bankenpoti
Athena
5,287
913
1,586
2,819
15,225
19,960
197
4,538
10,421
7,966
845
W
Hercules
10,928
1,565
695
7,663
16,289
17,929
567
5,548
10,517
0
15,382
W
Neith
11,145
2,934
2,468
5,150
10,608
4,215
1,308
4,325
6,055
0
34,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,902
Gold Earned
49,021
114
Minions Killed
136
0
Camps Cleared
0
1,001,443
Distance Traveled
1,123,703
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,064
733
19
2
0
200,925
1
L
Da Ji
7,339
667
7
1
0
211,984
0
L
Cernunnos
8,100
736
19
2
0
173,673
0
W
Scylla
9,973
907
56
5
0
239,270
0
L
Agni
10,173
925
38
3
0
204,694
0
W
He Bo
10,066
915
13
1
0
211,965
0
L
Atlas
9,226
839
31
3
0
210,167
0
W
Athena
9,913
901
8
1
0
236,570
0
W
Hercules
9,678
880
21
2
0
230,796
0
W
Neith
9,391
854
38
3
0
205,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role