Player Matchup

Arachne
Arachne
Godspear4314
Arachne
Level 45
God Stats
4W - 0L
1,768 SR
Queue Stats
38W - 50L
1,309 Elo+
Party 1
Khepri
Khepri
Hobbitfeet69
Khepri
Level 62
God Stats
6W - 2L
1,553 SR
Queue Stats
108W - 113L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
KingVeneskey
Baron Samedi
Level 42
God Stats
13W - 10L
1,496 SR
Queue Stats
154W - 152L
1,437 Elo+
Party 1
Anhur
Anhur
Slapqz
Anhur
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,430 Elo+
Solo
Surtr
Surtr
XxFishzyxX
Surtr
Level 49
God Stats
30W - 25L
1,527 SR
Queue Stats
72W - 76L
1,453 Elo+
Party 1
Team Averages
Level 48
1,569 SR
1,415 Elo+

VS

Team Averages
Level 94
1,487 SR
1,419 Elo+
Ganesha
Ganesha
 
Ganesha
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BBABU
Ishtar
Level 122
God Stats
5W - 12L
1,349 SR
Queue Stats
430W - 438L
1,374 Elo+
Party 2
Janus
Janus
Julianmiranda26
Janus
Level 109
God Stats
4W - 6L
1,413 SR
Queue Stats
272W - 279L
1,390 Elo+
Party 2
Nike
Nike
Jumijuii
Nike
Level 80
God Stats
5W - 3L
1,661 SR
Queue Stats
88W - 95L
1,434 Elo+
Party 2
Thanatos
Thanatos
Rudeus05
Thanatos
Level 42
God Stats
22W - 24L
1,511 SR
Queue Stats
61W - 77L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Godspear4314
Arachne
11
8 / 2 / 1
7,063
642
5,179
8,802
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
9
2 / 0 / 7
6,223
566
2,196
6,833
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
KingVeneskey
Baron Samedi
11
3 / 1 / 5
6,572
597
3,780
4,379
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Slapqz
Anhur
10
2 / 1 / 6
5,878
534
4,859
3,249
1,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
11
4 / 0 / 6
6,768
615
5,190
8,943
3,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 0
5,172
470
1,235
7,207
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ishtar
BBABU
Ishtar
10
1 / 2 / 0
5,552
505
2,267
5,684
1,352
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
2 / 5 / 0
5,447
495
5,974
6,225
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
8
0 / 6 / 0
4,814
438
4,656
11,270
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Rudeus05
Thanatos
8
1 / 5 / 2
4,917
447
2,573
6,787
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
19
Kills
4
4
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
0
0
L
Ishtar
BBABU
Ishtar
1
2
0
0.5
W
Arachne
Godspear4314
Arachne
8
2
1
4.25
W
Khepri
2
0
7
5.5
L
2
5
0
0.4
L
Nike
0
6
0
0
W
Baron Samedi
KingVeneskey
Baron Samedi
3
1
5
5.5
L
Thanatos
Rudeus05
Thanatos
1
5
2
0.4
W
Anhur
Slapqz
Anhur
2
1
6
5
W
Surtr
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,204
Damage
16,705
32,206
Taken
37,173
13,101
Mitigated
15,565
9,643
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,235
7
0
1,696
7,207
3,671
0
897
6,310
21,121
0
L
Ishtar
BBABU
Ishtar
2,267
1,096
0
1,480
5,684
1,352
0
1,236
4,448
0
35,150
W
Arachne
Godspear4314
Arachne
5,179
3,554
0
1,654
8,802
2,893
0
1,869
6,666
0
33,846
W
Khepri
2,196
302
0
2,626
6,833
4,228
280
1,146
5,556
20,668
0
L
5,974
303
0
250
6,225
1,674
0
1,721
4,504
33,917
0
L
Nike
4,656
602
0
2,463
11,270
6,948
0
1,521
9,749
0
31,106
W
Baron Samedi
KingVeneskey
Baron Samedi
3,780
475
485
1,777
4,379
1,114
0
2,099
2,060
31,915
0
L
Thanatos
Rudeus05
Thanatos
2,573
600
0
3,247
6,787
1,920
0
974
5,813
0
18,732
W
Anhur
Slapqz
Anhur
4,859
2,905
0
1,048
3,249
1,067
631
608
2,564
0
27,803
W
Surtr
5,190
1,851
0
2,053
8,943
3,799
0
1,460
7,052
914
36,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,504
Gold Earned
25,902
239
Minions Killed
255
0
Camps Cleared
0
1,156,091
Distance Traveled
1,041,235
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,172
470
20
2
0
199,939
1
L
Ishtar
5,552
505
84
8
0
211,002
4
W
Arachne
7,063
642
55
5
0
246,304
0
W
Khepri
6,223
566
19
2
0
229,270
0
L
Janus
5,447
495
63
6
0
203,245
0
L
Nike
4,814
438
51
5
0
194,743
0
W
Baron Samedi
6,572
597
63
6
0
212,276
0
L
Thanatos
4,917
447
37
3
0
232,306
0
W
Anhur
5,878
534
48
4
0
215,958
0
W
Surtr
6,768
615
54
5
0
252,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role