Player Matchup

Cu Chulainn
Cu Chulainn
ChadBroskii
Cu Chulainn
Level 184
God Stats
4W - 3L
1,658 SR
Queue Stats
228W - 188L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
MrNiceGuys
Zhong Kui
Level 152
God Stats
17W - 3L
1,667 SR
Queue Stats
301W - 292L
1,476 Elo+
Solo
Artio
Artio
Nevva-_-Lose
Artio
Level 93
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 120L
1,436 Elo+
Solo
Nut
Nut
Shepherd5962
Nut
Level 164
God Stats
51W - 43L
1,471 SR
Queue Stats
680W - 671L
1,439 Elo+
Solo
Fenrir
Fenrir
sexycortana
Fenrir
Level 119
God Stats
13W - 14L
1,528 SR
Queue Stats
91W - 90L
1,412 Elo+
Solo
Team Averages
Level 142
1,565 SR
1,463 Elo+

VS

Team Averages
Level 149
1,474 SR
1,491 Elo+
Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Carolebaskin187
Ravana
Level 129
God Stats
0W - 4L
1,196 SR
Queue Stats
23W - 26L
1,465 Elo+
Solo
Chang'e
Chang'e
Darevenchy
Chang'e
Level 154
God Stats
8W - 8L
1,530 SR
Queue Stats
272W - 276L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
HoodieDrew
Ah Puch
Level 155
God Stats
3W - 1L
1,705 SR
Queue Stats
175W - 163L
1,514 Elo+
Party 1
Medusa
Medusa
OGButtBandit
Medusa
Level 159
God Stats
13W - 15L
1,440 SR
Queue Stats
273W - 285L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChadBroskii
Cu Chulainn
13
6 / 0 / 2
7,699
770
7,012
7,895
4,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
MrNiceGuys
Zhong Kui
11
3 / 2 / 2
6,276
628
4,717
7,548
4,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 1 / 2
5,140
514
3,396
7,728
4,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 0 / 1
4,949
495
3,161
5,663
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
10
4 / 0 / 3
5,765
577
4,448
4,962
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 3 / 1
5,083
508
5,615
10,654
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 0
4,945
495
1,711
4,446
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chang'e
Darevenchy
Chang'e
9
1 / 5 / 0
5,012
501
2,077
6,667
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
HoodieDrew
Ah Puch
10
1 / 4 / 0
5,317
532
3,491
7,720
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
8
0 / 1 / 1
4,770
477
5,547
5,019
1,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
3
3
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
1
0.17
L
1
2
0
0.5
W
Cu Chulainn
ChadBroskii
Cu Chulainn
6
0
2
7
L
Chang'e
Darevenchy
Chang'e
1
5
0
0.2
L
Ah Puch
HoodieDrew
Ah Puch
1
4
0
0.25
W
Zhong Kui
MrNiceGuys
Zhong Kui
3
2
2
2
W
0
1
2
1
L
Medusa
0
1
1
0.5
W
2
0
1
2.5
W
Fenrir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,734
Damage
18,441
33,796
Taken
34,506
17,548
Mitigated
14,892
14,725
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,615
833
360
4,778
10,654
7,237
0
3,487
7,167
17,332
0
L
1,711
302
0
444
4,446
1,669
0
869
3,577
0
30,053
W
Cu Chulainn
ChadBroskii
Cu Chulainn
7,012
1,069
0
2,173
7,895
4,553
0
3,123
4,534
6,336
51,662
L
Chang'e
Darevenchy
Chang'e
2,077
184
40
1,650
6,667
1,675
0
1,378
5,289
26,256
0
L
Ah Puch
HoodieDrew
Ah Puch
3,491
151
0
2,337
7,720
2,608
0
598
7,122
27,638
0
W
Zhong Kui
MrNiceGuys
Zhong Kui
4,717
335
0
3,862
7,548
4,783
0
2,709
4,769
45,006
1,510
W
3,396
673
403
3,140
7,728
4,652
0
2,741
4,987
18,027
0
L
Medusa
5,547
1,352
0
703
5,019
1,703
0
2,173
2,846
0
39,752
W
3,161
1,826
0
3,498
5,663
1,572
230
1,336
4,327
0
32,449
W
Fenrir
4,448
623
0
1,649
4,962
1,988
0
948
3,996
0
30,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,829
Gold Earned
25,127
330
Minions Killed
249
0
Camps Cleared
0
1,006,463
Distance Traveled
954,395
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,083
508
20
2
0
195,937
1
L
Ravana
4,945
495
52
5
0
213,024
2
W
Cu Chulainn
7,699
770
103
10
0
208,973
0
L
Chang'e
5,012
501
47
5
0
204,395
2
L
Ah Puch
5,317
532
63
6
0
175,529
3
W
Zhong Kui
6,276
628
89
9
0
191,861
0
W
Artio
5,140
514
33
3
0
196,818
2
L
Medusa
4,770
477
67
7
0
165,510
3
W
Nut
4,949
495
55
6
0
181,439
0
W
Fenrir
5,765
577
50
5
0
227,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role