Player Matchup

Surtr
Surtr
Adamsk0V
Surtr
Level 46
God Stats
59W - 46L
1,555 SR
Queue Stats
78W - 74L
1,486 Elo+
Solo
Medusa
Medusa
NimpO78
Medusa
Level 75
God Stats
65W - 55L
1,523 SR
Queue Stats
194W - 205L
1,437 Elo+
Party 1
Hades
Hades
ariaoffline
Hades
Level 49
God Stats
13W - 7L
1,605 SR
Queue Stats
139W - 137L
1,473 Elo+
Solo
Cthulhu
Cthulhu
richou78000
Cthulhu
Level 109
God Stats
8W - 4L
1,711 SR
Queue Stats
138W - 127L
1,442 Elo+
Party 1
Pele
Pele
zoro78130
Pele
Level 66
God Stats
14W - 21L
1,382 SR
Queue Stats
110W - 134L
1,337 Elo+
Party 1
Team Averages
Level 69
1,555 SR
1,435 Elo+

VS

Team Averages
Level 90
1,433 SR
1,451 Elo+
Artemis
Artemis
Haschpapi89
Artemis
Level 106
God Stats
60W - 35L
1,544 SR
Queue Stats
247W - 207L
1,537 Elo+
Solo
Danzaburou
Danzaburou
IGAN 82
Danzaburou
Level 89
God Stats
44W - 50L
1,471 SR
Queue Stats
244W - 246L
1,386 Elo+
Solo
Thanatos
Thanatos
Punisher170303
Thanatos
Level 43
God Stats
1W - 3L
1,397 SR
Queue Stats
38W - 53L
1,377 Elo+
Solo
Kukulkan
Kukulkan
XxMikasaYaoixX
Kukulkan
Level 148
God Stats
1W - 5L
1,253 SR
Queue Stats
108W - 102L
1,449 Elo+
Solo
Osiris
Osiris
slightlygrayman
Osiris
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 71L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Adamsk0V
Surtr
17
2 / 4 / 3
9,794
576
11,671
16,040
12,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
NimpO78
Medusa
14
1 / 3 / 2
8,549
503
6,328
8,597
2,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 1 / 3
10,345
609
10,119
11,370
5,188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
richou78000
Cthulhu
13
5 / 1 / 5
8,957
527
8,525
12,985
10,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pele
14
4 / 2 / 2
8,344
491
3,725
11,505
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Haschpapi89
Artemis
14
3 / 3 / 1
7,943
467
8,476
8,071
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
IGAN 82
Danzaburou
14
2 / 7 / 1
7,841
461
7,020
14,073
4,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
14
2 / 5 / 0
7,701
453
4,174
16,738
7,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
9
0 / 2 / 1
6,561
386
4,845
4,401
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 3 / 1
9,184
540
10,428
17,717
21,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
20
Kills
11
11
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
Adamsk0V
Surtr
2
4
3
0.88
L
Artemis
Haschpapi89
Artemis
3
3
1
1.17
L
Danzaburou
IGAN 82
Danzaburou
2
7
1
0.36
W
Medusa
NimpO78
Medusa
1
3
2
0.67
L
Thanatos
2
5
0
0.4
L
Kukulkan
0
2
1
0.25
W
8
1
3
9.5
W
Cthulhu
richou78000
Cthulhu
5
1
5
7.5
L
4
3
1
1.5
W
Pele
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,368
Damage
34,943
60,497
Taken
61,000
35,193
Mitigated
38,301
20,642
Healing
19,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Adamsk0V
Surtr
11,671
6,271
0
3,634
16,040
12,363
204
0
16,040
1,336
80,098
L
Artemis
Haschpapi89
Artemis
8,476
2,429
0
1,761
8,071
3,005
0
2,550
5,521
0
42,279
L
Danzaburou
IGAN 82
Danzaburou
7,020
1,732
0
2,400
14,073
4,816
0
6,879
7,194
0
48,946
W
Medusa
NimpO78
Medusa
6,328
2,113
0
2,647
8,597
2,760
1,368
0
8,597
0
55,900
L
Thanatos
4,174
1,948
0
8,261
16,738
7,119
0
3,608
13,130
0
66,370
L
Kukulkan
4,845
364
0
1,000
4,401
1,386
0
3,384
1,017
26,417
57
W
10,119
415
580
7,618
11,370
5,188
993
2,793
8,238
59,469
677
W
Cthulhu
richou78000
Cthulhu
8,525
357
643
3,254
12,985
10,763
224
408
12,497
35,505
1,371
L
10,428
4,894
0
6,569
17,717
21,975
0
2,715
15,002
0
72,212
W
Pele
3,725
610
0
2,266
11,505
4,119
42
1,074
10,337
0
47,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,989
Gold Earned
39,230
456
Minions Killed
451
0
Camps Cleared
0
1,718,441
Distance Traveled
1,363,375
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,794
576
119
7
0
302,295
0
L
Artemis
7,943
467
68
4
0
283,702
0
L
Danzaburou
7,841
461
87
5
0
269,383
0
W
Medusa
8,549
503
99
6
0
306,039
4
L
Thanatos
7,701
453
91
5
0
358,185
0
L
Kukulkan
6,561
386
59
3
0
210,264
6
W
Hades
10,345
609
111
7
0
333,994
0
W
Cthulhu
8,957
527
46
3
0
367,891
2
L
Osiris
9,184
540
146
9
0
241,841
2
W
Pele
8,344
491
81
5
0
408,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role