Player Matchup

Charon
Charon
ShadowE102yr
Charon
Level 193
God Stats
4W - 2L
1,504 SR
Queue Stats
131W - 136L
1,479 Elo+
Party 2
Vulcan
Vulcan
erikchenko_vk
Vulcan
Level 160
God Stats
7W - 2L
1,564 SR
Queue Stats
155W - 143L
1,492 Elo+
Solo
Xing Tian
Xing Tian
gabybouille
Xing Tian
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,213 Elo+
Solo
Hun Batz
Hun Batz
guicharisma
Hun Batz
Level 164
God Stats
3W - 0L
1,169 SR
Queue Stats
126W - 111L
1,501 Elo+
Party 2
Ares
Ares
xShezmu1
Ares
Level 42
God Stats
5W - 2L
1,599 SR
Queue Stats
293W - 292L
1,415 Elo+
Solo
Team Averages
Level 138
1,467 SR
1,420 Elo+

VS

Team Averages
Level 86
1,435 SR
1,437 Elo+
Atlas
Atlas
Armui
Atlas
Level 89
God Stats
3W - 4L
1,492 SR
Queue Stats
446W - 389L
1,513 Elo+
Party 1
Yu Huang
Yu Huang
Hoj1
Yu Huang
Level 125
God Stats
25W - 30L
1,416 SR
Queue Stats
713W - 750L
1,407 Elo+
Solo
Chernobog
Chernobog
Scherliharry
Chernobog
Level 134
God Stats
1W - 4L
1,507 SR
Queue Stats
125W - 126L
1,419 Elo+
Solo
Ishtar
Ishtar
plushkaDm
Ishtar
Level 54
God Stats
0W - 2L
1,260 SR
Queue Stats
65W - 93L
1,376 Elo+
Party 1
Osiris
Osiris
sigmakabanchik
Osiris
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 67L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
3 / 2 / 8
9,013
901
8,048
8,681
7,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
1 / 1 / 7
8,849
885
7,497
4,932
2,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
gabybouille
Xing Tian
13
3 / 3 / 8
9,061
906
5,159
18,002
12,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
guicharisma
Hun Batz
15
3 / 1 / 8
8,730
873
8,192
6,247
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
14
3 / 1 / 4
8,872
887
3,441
8,551
6,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Armui
Atlas
15
2 / 2 / 5
7,153
715
9,234
7,197
8,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Hoj1
Yu Huang
16
3 / 2 / 2
7,793
779
6,480
7,210
2,883
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Scherliharry
Chernobog
13
0 / 5 / 2
6,551
655
4,174
8,976
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
plushkaDm
Ishtar
5
0 / 0 / 0
5,436
544
0
0
0
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 4 / 3
7,529
753
7,136
11,345
13,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
13
Kills
8
8
Deaths
13
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
Armui
Atlas
2
2
5
2.25
L
Yu Huang
Hoj1
Yu Huang
3
2
2
2
L
Chernobog
Scherliharry
Chernobog
0
5
2
0.2
W
Charon
3
2
8
3.5
W
1
1
7
4.5
W
Xing Tian
gabybouille
Xing Tian
3
3
8
2.33
W
Hun Batz
guicharisma
Hun Batz
3
1
8
7
L
Ishtar
plushkaDm
Ishtar
0
0
0
0
L
3
4
3
1.13
W
Ares
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,337
Damage
27,024
46,413
Taken
34,728
32,413
Mitigated
28,975
16,954
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Armui
Atlas
9,234
2,542
846
1,265
7,197
8,677
0
4,929
2,062
15,968
318
L
Yu Huang
Hoj1
Yu Huang
6,480
1,142
680
814
7,210
2,883
0
4,961
2,000
24,066
0
L
Chernobog
Scherliharry
Chernobog
4,174
1,461
0
1,094
8,976
3,474
0
5,572
3,177
0
17,757
W
Charon
8,048
633
146
2,201
8,681
7,762
625
3,388
5,133
14,054
0
W
7,497
197
472
920
4,932
2,259
972
1,279
3,458
25,805
960
W
Xing Tian
gabybouille
Xing Tian
5,159
302
2,935
5,868
18,002
12,150
392
6,708
11,178
8,757
327
W
Hun Batz
guicharisma
Hun Batz
8,192
829
325
245
6,247
3,269
1,338
1,235
4,771
0
21,208
L
Ishtar
plushkaDm
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
7,136
1,085
337
1,180
11,345
13,941
0
7,072
3,975
0
12,660
W
Ares
3,441
242
1,354
2,488
8,551
6,973
80
2,786
5,611
10,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,525
Gold Earned
34,462
109
Minions Killed
101
0
Camps Cleared
0
969,910
Distance Traveled
738,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,153
715
21
2
0
183,644
0
L
Yu Huang
7,793
779
49
5
0
180,673
0
L
Chernobog
6,551
655
31
3
0
166,199
0
W
Charon
9,013
901
12
1
0
192,215
0
W
Vulcan
8,849
885
46
5
0
213,197
0
W
Xing Tian
9,061
906
6
1
0
162,525
0
W
Hun Batz
8,730
873
26
3
0
182,169
0
L
Ishtar
5,436
544
0
0
0
557
0
L
Osiris
7,529
753
0
0
0
207,668
0
W
Ares
8,872
887
19
2
0
219,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role