Player Matchup

Sylvanus
Sylvanus
Silver III
SupremoPhoenix
Sylvanus
Silver III
Level 166
God Stats
17W - 17L
1,670 SR
Queue Stats
59W - 54L
1,371 MMR
Solo
Hun Batz
Hun Batz
Silver III
THEEENUTKING
Hun Batz
Silver III
Level 147
God Stats
3W - 1L
1,838 SR
Queue Stats
7W - 7L
1,422 MMR
Party 1
Nu Wa
Nu Wa
Silver III
VxKrazYxV
Nu Wa
Silver III
Level 140
God Stats
3W - 2L
1,365 SR
Queue Stats
7W - 7L
1,422 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 151
1,624 SR
1,405 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 53
1,550 SR
1,448 MMR
Nike
Nike
Gold IV
 
Nike
Gold IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze III
Xocktan
Agni
Bronze III
Level 46
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Sobek
Sobek
Silver I
froofian
Sobek
Silver I
Level 48
God Stats
5W - 6L
1,630 SR
Queue Stats
151W - 166L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 2 / 6
9,633
803
8,277
11,624
13,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
THEEENUTKING
Hun Batz
17
6 / 0 / 4
11,146
929
10,836
5,894
2,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
VxKrazYxV
Nu Wa
16
2 / 1 / 6
9,891
824
10,088
6,681
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
BacchusAh Muzen CabChang'eThanatosKumbhakarna

VS

Bans
FenrirArtemisIshtarMedusaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
0 / 5 / 1
9,157
763
3,535
14,314
5,388
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Xocktan
Agni
15
0 / 4 / 2
8,776
731
6,617
6,892
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sobek
froofian
Sobek
16
3 / 1 / 0
9,771
814
7,048
13,460
14,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
5
1
0.1
W
Sylvanus
2
2
6
2.5
W
Hun Batz
THEEENUTKING
Hun Batz
6
0
4
8
W
Nu Wa
VxKrazYxV
Nu Wa
2
1
6
5
L
Agni
Xocktan
Agni
0
4
2
0.25
L
Sobek
froofian
Sobek
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,201
Damage
17,200
24,199
Taken
34,666
18,947
Mitigated
22,371
6,251
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,535
177
0
2,675
14,314
5,388
0
5,822
7,683
0
41,054
W
Sylvanus
8,277
1,173
1,179
2,689
11,624
13,394
376
5,566
5,614
24,415
0
W
Hun Batz
THEEENUTKING
Hun Batz
10,836
2,431
0
212
5,894
2,754
96
2,956
2,764
0
43,091
W
Nu Wa
VxKrazYxV
Nu Wa
10,088
2,452
0
2,171
6,681
2,799
210
4,279
2,234
39,164
282
L
Agni
Xocktan
Agni
6,617
31
0
812
6,892
2,034
0
2,713
3,836
34,736
305
L
Sobek
froofian
Sobek
7,048
451
0
4,145
13,460
14,949
0
7,494
4,512
23,212
350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
27,704
168
Minions Killed
184
0
Camps Cleared
0
655,713
Distance Traveled
673,798
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,157
763
77
6
0
230,787
0
W
Sylvanus
9,633
803
28
2
0
203,678
5
W
Hun Batz
11,146
929
72
6
0
244,478
0
W
Nu Wa
9,891
824
68
6
0
207,557
0
L
Agni
8,776
731
75
6
0
221,712
8
L
Sobek
9,771
814
32
3
0
221,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role