Player Matchup

Ymir
Ymir
Silver V
 
Ymir
Silver V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
ASAP FaRLoPa421
Loki
Silver II
Level 165
God Stats
80W - 76L
1,478 SR
Queue Stats
307W - 343L
1,007 MMR
Solo
Ra
Ra
Silver IV
Acevadeer
Ra
Silver IV
Level 158
God Stats
28W - 31L
1,408 SR
Queue Stats
387W - 401L
819 MMR
Solo
Neith
Neith
Silver III
gbird28
Neith
Silver III
Level 109
God Stats
19W - 16L
1,522 SR
Queue Stats
224W - 249L
945 MMR
Solo
Nike
Nike
Silver III
plshold
Nike
Silver III
Level 107
God Stats
9W - 12L
1,416 SR
Queue Stats
405W - 428L
940 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,465 SR
1,042 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,480 SR
1,194 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze I
 
Bacchus
Bronze I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
AchillesSamaras
Danzaburou
Silver II
Level 123
God Stats
485W - 428L
1,586 SR
Queue Stats
660W - 715L
1,069 MMR
Solo
Artio
Artio
Silver I
BBC-BAYBOOM
Artio
Silver I
Level 152
God Stats
3W - 4L
1,474 SR
Queue Stats
371W - 373L
1,062 MMR
Solo
Surtr
Surtr
Silver IV
ECSA GAMES
Surtr
Silver IV
Level 41
God Stats
4W - 7L
1,338 SR
Queue Stats
41W - 71L
841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 0 / 1
5,773
577
2,426
6,258
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 2
6,075
608
2,184
6,991
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 1
7,153
715
2,763
4,028
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
gbird28
Neith
10
2 / 0 / 2
5,719
572
8,075
3,585
1,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
plshold
Nike
12
2 / 1 / 1
6,845
685
9,530
8,893
5,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AgniMedusaAresThanatos

VS

Bans
CthulhuGilgameshKaliKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 0 / 0
5,151
515
1,151
2,669
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
 
Bacchus
7
0 / 2 / 0
4,848
485
2,991
9,885
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
AchillesSamaras
Danzaburou
10
0 / 0 / 0
5,372
537
2,788
6,326
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 3 / 0
4,680
468
2,420
10,402
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
10
1 / 3 / 0
5,581
558
4,534
11,444
5,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
1
1
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
1
1.5
L
Scylla
 
Scylla
0
0
0
0
L
Bacchus
 
Bacchus
0
2
0
0
W
1
0
2
2
W
2
0
1
2.5
L
Danzaburou
AchillesSamaras
Danzaburou
0
0
0
0
L
0
3
0
0
L
Surtr
1
3
0
0.33
W
Neith
gbird28
Neith
2
0
2
3
W
Nike
plshold
Nike
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,978
Damage
13,884
29,755
Taken
40,726
13,915
Mitigated
19,771
10,795
Healing
17,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,426
723
0
1,246
6,258
3,809
0
1,953
4,261
19,863
677
L
Scylla
 
Scylla
1,151
76
0
1,320
2,669
715
0
698
1,971
32,805
587
L
Bacchus
 
Bacchus
2,991
366
0
3,195
9,885
7,796
116
1,325
8,560
12,671
1,434
W
2,184
936
0
4,165
6,991
1,993
0
1,131
5,860
0
45,933
W
2,763
321
446
2,427
4,028
1,295
0
1,700
2,262
49,733
1,199
L
Danzaburou
AchillesSamaras
Danzaburou
2,788
1,179
0
3,213
6,326
1,942
468
417
5,909
0
43,949
L
2,420
359
212
4,422
10,402
3,817
0
2,912
7,490
21,820
0
L
Surtr
4,534
1,974
135
5,193
11,444
5,501
0
269
11,175
912
35,363
W
Neith
gbird28
Neith
8,075
3,047
0
1,269
3,585
1,016
835
1,215
2,370
0
38,097
W
Nike
plshold
Nike
9,530
1,201
0
1,242
8,893
5,802
0
949
7,392
672
53,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,565
Gold Earned
25,632
390
Minions Killed
276
0
Camps Cleared
0
1,036,003
Distance Traveled
1,020,772
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,773
577
35
4
0
208,731
1
L
Scylla
5,151
515
69
7
0
197,902
4
L
Bacchus
4,848
485
18
2
0
197,810
0
W
Loki
6,075
608
83
8
0
247,884
2
W
Ra
7,153
715
111
11
0
202,103
0
L
Danzaburou
5,372
537
76
8
0
174,846
0
L
Artio
4,680
468
49
5
0
228,062
1
L
Surtr
5,581
558
64
6
0
222,152
2
W
Neith
5,719
572
63
6
0
183,555
0
W
Nike
6,845
685
98
10
0
193,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role