Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
P1pBoy-Panda
Sol
Level 119
God Stats
135W - 132L
1,538 SR
Queue Stats
675W - 674L
1,428 Elo+
Solo
The Morrigan
The Morrigan
PharaohReign889
The Morrigan
Level 60
God Stats
11W - 14L
1,263 SR
Queue Stats
101W - 127L
1,454 Elo+
Solo
Bacchus
Bacchus
Troyzant
Bacchus
Level 46
God Stats
3W - 1L
1,540 SR
Queue Stats
14W - 16L
1,364 Elo+
Solo
Team Averages
Level 104
1,468 SR
1,449 Elo+

VS

Team Averages
Level 115
1,467 SR
1,437 Elo+
Atlas
Atlas
Don Creed26
Atlas
Level 136
God Stats
12W - 8L
1,499 SR
Queue Stats
79W - 77L
1,442 Elo+
Solo
Janus
Janus
HeikoXI
Janus
Level 128
God Stats
4W - 4L
1,482 SR
Queue Stats
218W - 207L
1,493 Elo+
Solo
Charybdis
Charybdis
Just_Bored_Wbu
Charybdis
Level 104
God Stats
10W - 6L
1,560 SR
Queue Stats
585W - 560L
1,443 Elo+
Solo
Zeus
Zeus
Mista G9321
Zeus
Level 96
God Stats
3W - 5L
1,345 SR
Queue Stats
186W - 202L
1,400 Elo+
Solo
Mercury
Mercury
StronG-007pty
Mercury
Level 109
God Stats
32W - 33L
1,449 SR
Queue Stats
949W - 964L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
3 / 0 / 0
5,161
860
1,609
3,412
886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
 
Sun Wukong
7
0 / 0 / 0
3,821
637
1,514
2,606
763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
4,299
717
1,193
3,994
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
PharaohReign889
The Morrigan
8
1 / 2 / 0
4,105
684
651
2,587
686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Troyzant
Bacchus
5
0 / 0 / 0
3,721
620
1,129
3,127
1,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,351
559
1,785
3,118
1,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
HeikoXI
Janus
6
0 / 3 / 0
3,414
569
1,893
3,309
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Just_Bored_Wbu
Charybdis
1
0 / 0 / 0
1,167
195
0
0
0
8
2 / 1 / 0
4,055
676
911
2,325
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
5
0 / 0 / 1
3,230
538
165
2,228
459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
3
3
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
0
3
W
Sun Wukong
 
Sun Wukong
0
0
0
0
L
1
0
0
1
L
Janus
HeikoXI
Janus
0
3
0
0
L
Charybdis
Just_Bored_Wbu
Charybdis
0
0
0
0
L
2
1
0
2
W
0
1
0
0
W
The Morrigan
PharaohReign889
The Morrigan
1
2
0
0.5
L
Mercury
0
0
1
0.5
W
Bacchus
Troyzant
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,096
Damage
4,754
15,726
Taken
10,980
5,869
Mitigated
3,336
7,009
Healing
3,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,609
462
0
1,600
3,412
886
0
1,822
1,590
0
26,422
W
Sun Wukong
 
Sun Wukong
1,514
175
0
1,946
2,606
763
0
144
2,462
0
16,236
L
1,785
753
0
881
3,118
1,662
0
1,993
1,125
10,821
784
L
Janus
HeikoXI
Janus
1,893
36
0
510
3,309
649
0
0
3,309
16,633
441
L
Charybdis
Just_Bored_Wbu
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
911
285
0
750
2,325
566
0
867
1,450
14,123
0
W
1,193
359
0
1,744
3,994
1,624
786
1,246
2,748
28,911
2,216
W
The Morrigan
PharaohReign889
The Morrigan
651
238
0
446
2,587
686
0
611
1,820
17,281
5,248
L
Mercury
165
70
0
1,392
2,228
459
0
46
2,182
0
7,360
W
Bacchus
Troyzant
Bacchus
1,129
203
22
1,251
3,127
1,910
0
451
2,676
6,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,107
Gold Earned
15,217
196
Minions Killed
91
0
Camps Cleared
0
612,323
Distance Traveled
421,886
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,161
860
51
9
0
97,816
2
W
Sun Wukong
3,821
637
37
6
0
139,512
0
L
Atlas
3,351
559
10
2
0
123,345
2
L
Janus
3,414
569
28
5
0
112,639
1
L
Charybdis
1,167
195
0
0
0
0
0
L
Zeus
4,055
676
30
5
0
108,457
2
W
Sol
4,299
717
56
9
0
126,274
2
W
The Morrigan
4,105
684
38
6
0
110,325
0
L
Mercury
3,230
538
23
4
0
77,445
0
W
Bacchus
3,721
620
14
2
0
138,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role