Player Matchup

Fenrir
Fenrir
Diamond II
Albertogr
Fenrir
Diamond II
Level 122
God Stats
4W - 4L
1,488 SR
Queue Stats
187W - 139L
2,146 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,488 SR
2,146 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,846 SR
1,972 MMR
He Bo
He Bo
Diamond III
cex12
He Bo
Diamond III
Level 137
God Stats
0W - 1L
1,846 SR
Queue Stats
67W - 34L
1,972 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Albertogr
Fenrir
17
6 / 2 / 0
12,008
1,092
10,597
12,839
8,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AnubisUllrChronosAh Muzen CabSkadi

VS

Bans
AnhurHou YiHadesPoseidonBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
cex12
He Bo
14
2 / 6 / 0
10,316
938
5,466
11,964
7,165
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Albertogr
Fenrir
6
2
0
3
L
He Bo
cex12
He Bo
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,597
Damage
5,466
12,839
Taken
11,964
8,712
Mitigated
7,165
2,925
Healing
1,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Albertogr
Fenrir
10,597
2,373
0
2,925
12,839
8,712
1,940
5,897
6,942
0
62,821
L
He Bo
cex12
He Bo
5,466
444
0
1,893
11,964
7,165
0
365
11,599
45,705
598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,008
Gold Earned
10,316
99
Minions Killed
81
7
Camps Cleared
4
225,955
Distance Traveled
194,372
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,008
1,092
99
9
7
225,955
0
L
He Bo
10,316
938
81
7
4
194,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role