Player Matchup

Maui
Maui
Ericious
Maui
Level 64
God Stats
1W - 4L
1,309 SR
Queue Stats
188W - 202L
1,503 Elo+
Solo
Arachne
Arachne
Findoz8
Arachne
Level 77
God Stats
0W - 2L
1,245 SR
Queue Stats
33W - 34L
1,444 Elo+
Party 2
Merlin
Merlin
Pikachyyy
Merlin
Level 155
God Stats
3W - 1L
1,892 SR
Queue Stats
184W - 164L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
Zerkxes07
Kuzenbo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 83L
1,338 Elo+
Solo
Agni
Agni
elzar1301
Agni
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 99L
1,477 Elo+
Party 2
Team Averages
Level 96
1,489 SR
1,450 Elo+

VS

Team Averages
Level 80
1,592 SR
1,394 Elo+
Hun Batz
Hun Batz
Raynuru
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 23L
1,106 Elo+
Solo
Ah Puch
Ah Puch
SlavicPagan6964
Ah Puch
Level 67
God Stats
7W - 4L
1,575 SR
Queue Stats
329W - 332L
1,447 Elo+
Party 1
Nut
Nut
iXsane
Nut
Level 88
God Stats
11W - 3L
1,737 SR
Queue Stats
253W - 250L
1,447 Elo+
Solo
Jormungandr
Jormungandr
lysy27
Jormungandr
Level 79
God Stats
5W - 4L
1,546 SR
Queue Stats
286W - 262L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
ytg07
Nu Wa
Level 141
God Stats
5W - 2L
1,602 SR
Queue Stats
159W - 149L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
3 / 2 / 5
8,671
867
3,072
9,837
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Arachne
Findoz8
Arachne
13
1 / 6 / 7
7,390
739
4,348
8,912
4,088
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Pikachyyy
Merlin
14
2 / 3 / 2
7,734
773
3,505
6,415
2,359
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Zerkxes07
Kuzenbo
12
3 / 6 / 5
7,714
771
3,400
14,161
15,667
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
12
0 / 8 / 4
6,623
662
3,091
10,100
3,060
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Raynuru
Hun Batz
2
0 / 0 / 0
3,334
333
0
0
0
15
4 / 3 / 10
9,210
921
12,336
6,277
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nut
iXsane
Nut
17
9 / 3 / 10
10,563
1,056
11,286
8,549
3,701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
lysy27
Jormungandr
15
5 / 4 / 12
9,443
944
10,781
10,223
10,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
ytg07
Nu Wa
18
7 / 1 / 10
10,442
1,044
11,251
5,096
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
9
Kills
25
25
Deaths
11
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Maui
3
2
5
2.75
L
Arachne
Findoz8
Arachne
1
6
7
0.75
L
Merlin
Pikachyyy
Merlin
2
3
2
1
W
Hun Batz
Raynuru
Hun Batz
0
0
0
0
W
4
3
10
3
L
Kuzenbo
Zerkxes07
Kuzenbo
3
6
5
0.92
L
Agni
0
8
4
0.25
W
Nut
iXsane
Nut
9
3
10
4.67
W
Jormungandr
lysy27
Jormungandr
5
4
12
2.75
W
Nu Wa
ytg07
Nu Wa
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,416
Damage
45,654
49,425
Taken
30,145
35,115
Mitigated
18,097
7,367
Healing
9,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,072
359
513
2,514
9,837
9,941
0
6,274
3,355
5,995
1,328
L
Arachne
Findoz8
Arachne
4,348
3,111
214
915
8,912
4,088
0
6,429
2,325
0
10,549
L
Merlin
Pikachyyy
Merlin
3,505
51
114
156
6,415
2,359
0
3,965
2,373
21,682
332
W
Hun Batz
Raynuru
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
12,336
274
1,056
1,112
6,277
2,350
259
2,160
4,117
28,318
0
L
Kuzenbo
Zerkxes07
Kuzenbo
3,400
1,239
765
1,277
14,161
15,667
0
8,601
5,410
7,891
226
L
Agni
3,091
261
161
738
10,100
3,060
0
7,281
2,700
16,170
0
W
Nut
iXsane
Nut
11,286
5,926
227
2,678
8,549
3,701
3,730
2,859
5,690
0
32,776
W
Jormungandr
lysy27
Jormungandr
10,781
2,093
275
1,289
10,223
10,015
595
4,218
6,005
20,278
1,600
W
Nu Wa
ytg07
Nu Wa
11,251
2,934
859
1,647
5,096
2,031
1,649
3,196
1,900
33,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
42,992
96
Minions Killed
158
0
Camps Cleared
0
841,769
Distance Traveled
731,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,671
867
13
1
0
198,156
0
L
Arachne
7,390
739
15
2
0
182,494
0
L
Merlin
7,734
773
47
5
0
112,925
0
W
Hun Batz
3,334
333
0
0
0
0
0
W
Ah Puch
9,210
921
41
4
0
191,738
0
L
Kuzenbo
7,714
771
4
0
0
201,478
0
L
Agni
6,623
662
17
2
0
146,716
0
W
Nut
10,563
1,056
53
5
0
157,936
0
W
Jormungandr
9,443
944
20
2
0
196,282
0
W
Nu Wa
10,442
1,044
44
4
0
185,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role