Player Matchup

Cerberus
Cerberus
Diamond III
 
Cerberus
Diamond III
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
daguylee
Baron Samedi
Diamond IV
Level 64
God Stats
15W - 18L
1,568 SR
Queue Stats
199W - 229L
2,249 MMR
Solo
Skadi
Skadi
Platinum V
rabavieira
Skadi
Platinum V
Level 108
God Stats
1W - 0L
1,206 SR
Queue Stats
61W - 55L
1,868 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,425 SR
1,873 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 102
1,681 SR
2,131 MMR
Jormungandr
Jormungandr
Gold I
FuiSolado_S2
Jormungandr
Gold I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,770 MMR
Solo
Hera
Hera
Diamond I
Lilamon
Hera
Diamond I
Level 42
God Stats
40W - 11L
1,931 SR
Queue Stats
46W - 14L
2,707 MMR
Solo
Charybdis
Charybdis
Diamond V
bpslimj1m2
Charybdis
Diamond V
Level 145
God Stats
109W - 88L
1,612 SR
Queue Stats
330W - 299L
1,915 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
7 / 1 / 5
11,109
926
10,172
14,237
11,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
daguylee
Baron Samedi
18
4 / 1 / 5
11,023
919
9,923
8,233
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
15
2 / 2 / 9
9,769
814
5,981
8,614
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
CthulhuMulanAtlasCabrakanMedusa

VS

Bans
SerqetXing TianShivaKuzenboFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FuiSolado_S2
Jormungandr
14
0 / 4 / 2
8,069
672
5,835
12,516
10,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
Lilamon
Hera
14
2 / 5 / 0
8,599
717
10,183
7,190
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
bpslimj1m2
Charybdis
15
1 / 4 / 2
9,047
754
6,480
8,872
2,257
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
3
4
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
1
5
9.5
L
Jormungandr
FuiSolado_S2
Jormungandr
0
4
2
0.25
L
Hera
Lilamon
Hera
2
5
0
0.4
L
Charybdis
bpslimj1m2
Charybdis
1
4
2
0.5
W
Baron Samedi
daguylee
Baron Samedi
4
1
5
6.5
W
Skadi
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,076
Damage
22,498
31,084
Taken
28,578
19,402
Mitigated
15,046
10,365
Healing
3,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,172
497
0
5,501
14,237
11,954
939
5,495
8,734
45,812
277
L
Jormungandr
FuiSolado_S2
Jormungandr
5,835
66
0
1,216
12,516
10,909
0
8,202
4,264
19,719
877
L
Hera
Lilamon
Hera
10,183
2,278
0
665
7,190
1,880
0
4,100
2,962
34,383
0
L
Charybdis
bpslimj1m2
Charybdis
6,480
2,118
0
1,178
8,872
2,257
0
7,193
1,588
0
33,494
W
Baron Samedi
daguylee
Baron Samedi
9,923
922
918
2,459
8,233
4,395
1,194
4,258
3,975
45,486
2,093
W
Skadi
5,981
1,182
0
1,487
8,614
3,053
2,582
5,842
2,748
0
33,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
25,715
222
Minions Killed
146
0
Camps Cleared
0
701,691
Distance Traveled
635,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,109
926
90
8
0
248,658
0
L
Jormungandr
8,069
672
25
2
0
219,244
0
L
Hera
8,599
717
51
4
0
204,628
0
L
Charybdis
9,047
754
70
6
0
211,240
0
W
Baron Samedi
11,023
919
92
8
0
226,133
0
W
Skadi
9,769
814
40
3
0
226,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role