Player Matchup

Morgan Le Fay
Morgan Le Fay
Antique_Serpent
Morgan Le Fay
Level 160
God Stats
21W - 31L
1,438 SR
Queue Stats
557W - 539L
1,494 Elo+
Party 1
Shiva
Shiva
CovertRhino143
Shiva
Level 107
God Stats
85W - 57L
1,621 SR
Queue Stats
565W - 554L
1,448 Elo+
Solo
Zeus
Zeus
Ext st0rm1541
Zeus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 212L
1,377 Elo+
Solo
Discordia
Discordia
JeonLetiii
Discordia
Level 145
God Stats
14W - 15L
1,481 SR
Queue Stats
234W - 220L
1,453 Elo+
Party 1
King Arthur
King Arthur
itsZhados
King Arthur
Level 139
God Stats
5W - 4L
1,784 SR
Queue Stats
152W - 125L
1,569 Elo+
Solo
Team Averages
Level 130
1,565 SR
1,468 Elo+

VS

Team Averages
Level 123
1,643 SR
1,505 Elo+
Apollo
Apollo
 
Apollo
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CeeMeRobbinSon
Olorun
Level 128
God Stats
1W - 1L
1,825 SR
Queue Stats
211W - 206L
1,466 Elo+
Solo
Nike
Nike
MiniMan980
Nike
Level 61
God Stats
2W - 3L
1,751 SR
Queue Stats
144W - 131L
1,494 Elo+
Solo
Janus
Janus
Ohio_CIe
Janus
Level 127
God Stats
118W - 102L
1,611 SR
Queue Stats
678W - 652L
1,521 Elo+
Solo
Loki
Loki
xFATALSk1LLZx
Loki
Level 132
God Stats
17W - 20L
1,527 SR
Queue Stats
151W - 135L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Antique_Serpent
Morgan Le Fay
13
2 / 1 / 4
7,988
533
6,155
8,254
4,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
2 / 1 / 0
9,282
619
10,693
12,314
5,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 0
7,250
483
685
7,961
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
JeonLetiii
Discordia
12
0 / 1 / 8
7,709
514
5,350
8,756
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
itsZhados
King Arthur
15
9 / 1 / 2
8,769
585
13,591
11,527
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 1 / 0
8,381
559
6,730
12,314
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 0
6,787
452
4,752
9,379
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 4 / 1
5,963
398
8,484
14,263
10,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Ohio_CIe
Janus
16
1 / 2 / 0
8,537
569
6,314
5,224
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 2 / 0
7,062
471
2,791
8,947
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
5
5
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
1
0
1
W
Morgan Le Fay
Antique_Serpent
Morgan Le Fay
2
1
4
4
L
1
4
0
0.25
W
2
1
0
2
W
0
1
0
0
W
Discordia
JeonLetiii
Discordia
0
1
8
4
L
1
4
1
0.38
L
Janus
Ohio_CIe
Janus
1
2
0
0.5
W
King Arthur
itsZhados
King Arthur
9
1
2
10
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,474
Damage
29,071
48,812
Taken
50,127
21,659
Mitigated
21,004
17,096
Healing
15,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,730
5,332
0
5,301
12,314
3,669
0
112
12,202
0
62,048
W
Morgan Le Fay
Antique_Serpent
Morgan Le Fay
6,155
615
465
4,258
8,254
4,264
286
2,859
5,355
42,364
1,899
L
4,752
1,672
120
3,487
9,379
2,928
0
4,179
5,200
43,138
2,118
W
10,693
2,164
0
3,540
12,314
5,220
0
0
12,314
146
73,590
W
685
96
0
1,667
7,961
2,034
0
3,852
3,767
46,683
0
W
Discordia
JeonLetiii
Discordia
5,350
357
315
3,841
8,756
3,815
204
1,449
7,307
29,327
835
L
8,484
1,085
0
2,982
14,263
10,694
0
6,481
7,782
0
32,041
L
Janus
Ohio_CIe
Janus
6,314
61
0
500
5,224
1,706
0
773
4,451
71,874
781
W
King Arthur
itsZhados
King Arthur
13,591
2,755
0
3,010
11,527
6,326
0
2,368
9,054
0
69,375
L
2,791
328
0
3,567
8,947
2,007
0
380
8,567
0
46,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,998
Gold Earned
36,730
420
Minions Killed
465
0
Camps Cleared
0
1,481,162
Distance Traveled
1,445,947
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,381
559
127
8
0
246,802
1
W
Morgan Le Fay
7,988
533
77
5
0
289,084
3
L
Olorun
6,787
452
83
6
0
262,401
5
W
Shiva
9,282
619
121
8
0
293,303
0
W
Zeus
7,250
483
84
6
0
259,611
2
W
Discordia
7,709
514
43
3
0
310,800
6
L
Nike
5,963
398
28
2
0
296,677
3
L
Janus
8,537
569
145
10
0
330,836
0
W
King Arthur
8,769
585
95
6
0
328,364
0
L
Loki
7,062
471
82
5
0
309,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role