Player Matchup

Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 151
God Stats
303W - 487L
1,473 SR
Queue Stats
309W - 494L
1,425 Elo+
Solo
Amaterasu
Amaterasu
KuroIkazuti
Amaterasu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,604 Elo+
Party 1
Bakasura
Bakasura
SirHanabe
Bakasura
Level 95
God Stats
5W - 2L
1,750 SR
Queue Stats
93W - 57L
1,695 Elo+
Party 1
Team Averages
Level 131
1,574 SR
1,575 Elo+

VS

Team Averages
Level 110
1,527 SR
1,487 Elo+
Aphrodite
Aphrodite
Axelviii81
Aphrodite
Level 156
God Stats
3W - 1L
1,628 SR
Queue Stats
67W - 40L
1,577 Elo+
Solo
Apollo
Apollo
Cl0roxWh1pe
Apollo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,484 Elo+
Solo
Vamana
Vamana
FullMonti27
Vamana
Level 87
God Stats
1W - 2L
1,454 SR
Queue Stats
104W - 108L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOXG30
Baron Samedi
15
0 / 2 / 6
9,530
733
2,543
4,488
2,015
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
KuroIkazuti
Amaterasu
18
4 / 2 / 9
11,802
908
10,479
11,975
9,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bakasura
SirHanabe
Bakasura
17
10 / 2 / 3
11,666
897
14,516
16,051
17,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Axelviii81
Aphrodite
14
2 / 7 / 3
9,064
697
9,310
12,155
4,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apollo
17
4 / 1 / 1
10,393
799
7,769
8,676
3,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
13
0 / 6 / 3
8,461
651
4,757
10,764
7,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
6
6
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Axelviii81
Aphrodite
2
7
3
0.5
W
Baron Samedi
BOXG30
Baron Samedi
0
2
6
1.5
L
Apollo
4
1
1
4.5
L
Vamana
0
6
3
0.25
W
Amaterasu
KuroIkazuti
Amaterasu
4
2
9
4.25
W
Bakasura
SirHanabe
Bakasura
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,538
Damage
21,836
32,514
Taken
31,595
28,462
Mitigated
15,691
15,201
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Axelviii81
Aphrodite
9,310
1,270
1,609
4,097
12,155
4,657
120
484
9,853
23,200
1,231
W
Baron Samedi
BOXG30
Baron Samedi
2,543
194
460
204
4,488
2,015
960
1,623
2,790
20,438
0
L
Apollo
7,769
3,880
0
1,471
8,676
3,035
0
674
6,894
0
37,134
L
Vamana
4,757
1,651
0
685
10,764
7,999
0
1,397
7,288
0
15,576
W
Amaterasu
KuroIkazuti
Amaterasu
10,479
3,026
0
4,969
11,975
9,100
2,202
2,981
8,817
0
54,046
W
Bakasura
SirHanabe
Bakasura
14,516
8,430
0
9,568
16,051
17,347
374
4,240
11,458
0
35,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
27,918
197
Minions Killed
116
0
Camps Cleared
0
751,328
Distance Traveled
623,879
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,064
697
36
3
0
192,994
1
W
Baron Samedi
9,530
733
40
3
0
229,778
0
L
Apollo
10,393
799
56
4
0
248,206
0
L
Vamana
8,461
651
24
2
0
182,679
0
W
Amaterasu
11,802
908
80
6
0
260,520
6
W
Bakasura
11,666
897
77
6
0
261,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role