Player Matchup

Morgan Le Fay
Morgan Le Fay
Carl Green
Morgan Le Fay
Level 191
God Stats
6W - 9L
1,380 SR
Queue Stats
204W - 210L
1,385 Elo+
Solo
Charybdis
Charybdis
Jorge_Haunted
Charybdis
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 13L
1,411 Elo+
Solo
Kali
Kali
MiasmaTV
Kali
Level 44
God Stats
5W - 10L
1,492 SR
Queue Stats
10W - 21L
1,373 Elo+
Solo
Surtr
Surtr
Prince Supa
Surtr
Level 138
God Stats
15W - 10L
1,553 SR
Queue Stats
418W - 435L
1,426 Elo+
Solo
Bacchus
Bacchus
jwilcoxson29
Bacchus
Level 109
God Stats
0W - 2L
1,282 SR
Queue Stats
106W - 113L
1,486 Elo+
Solo
Team Averages
Level 108
1,441 SR
1,416 Elo+

VS

Team Averages
Level 78
1,487 SR
1,446 Elo+
Anubis
Anubis
Feng Kama
Anubis
Level 48
God Stats
24W - 14L
1,558 SR
Queue Stats
114W - 134L
1,407 Elo+
Solo
Kuzenbo
Kuzenbo
HamsterInMySock
Kuzenbo
Level 100
God Stats
6W - 4L
1,697 SR
Queue Stats
374W - 342L
1,487 Elo+
Solo
Achilles
Achilles
MajinSoul03
Achilles
Level 89
God Stats
16W - 14L
1,537 SR
Queue Stats
474W - 479L
1,460 Elo+
Solo
Da Ji
Da Ji
RandreaM9614
Da Ji
Level 105
God Stats
24W - 26L
1,522 SR
Queue Stats
555W - 564L
1,479 Elo+
Solo
Martichoras
Martichoras
iiTzGoodRun
Martichoras
Level 46
God Stats
4W - 4L
1,120 SR
Queue Stats
86W - 98L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Carl Green
Morgan Le Fay
11
2 / 3 / 1
5,865
587
5,113
7,734
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Jorge_Haunted
Charybdis
9
0 / 2 / 0
4,724
472
2,277
4,403
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kali
10
1 / 3 / 1
5,716
572
1,414
7,502
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
2 / 1 / 0
6,637
664
5,940
9,506
6,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
jwilcoxson29
Bacchus
8
1 / 0 / 0
4,764
476
2,146
5,787
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Feng Kama
Anubis
11
2 / 2 / 2
6,387
639
3,891
7,031
3,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 1 / 2
5,375
538
1,949
6,448
5,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
MajinSoul03
Achilles
10
1 / 1 / 0
5,755
576
4,797
9,217
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
4 / 2 / 1
5,781
578
4,066
5,819
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
iiTzGoodRun
Martichoras
10
1 / 0 / 1
5,537
554
2,294
3,166
1,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
6
Kills
9
9
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Carl Green
Morgan Le Fay
2
3
1
0.83
W
Anubis
Feng Kama
Anubis
2
2
2
1.5
W
1
1
2
2
L
Charybdis
Jorge_Haunted
Charybdis
0
2
0
0
W
Achilles
MajinSoul03
Achilles
1
1
0
1
L
Kali
1
3
1
0.5
L
2
1
0
2
W
4
2
1
2.25
W
Martichoras
iiTzGoodRun
Martichoras
1
0
1
1.5
L
Bacchus
jwilcoxson29
Bacchus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,890
Damage
16,997
34,932
Taken
31,681
15,489
Mitigated
14,653
10,885
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Carl Green
Morgan Le Fay
5,113
1,048
0
2,197
7,734
1,807
0
3,071
4,663
33,090
0
W
Anubis
Feng Kama
Anubis
3,891
116
0
3,137
7,031
3,273
0
4,198
2,833
45,797
0
W
1,949
712
0
1,771
6,448
5,051
12
1,301
5,147
17,595
1,108
L
Charybdis
Jorge_Haunted
Charybdis
2,277
1,388
0
1,530
4,403
1,105
0
620
3,783
0
28,304
W
Achilles
MajinSoul03
Achilles
4,797
654
0
3,237
9,217
3,441
0
468
8,749
96
33,538
L
Kali
1,414
934
0
2,794
7,502
2,078
0
820
6,682
0
35,704
L
5,940
2,393
0
2,490
9,506
6,010
0
96
9,410
3,988
33,472
W
4,066
620
0
2,102
5,819
1,846
0
1,162
4,657
0
28,856
W
Martichoras
iiTzGoodRun
Martichoras
2,294
816
0
697
3,166
1,042
0
514
2,652
0
39,056
L
Bacchus
jwilcoxson29
Bacchus
2,146
375
0
1,874
5,787
4,489
0
1,180
4,607
15,345
2,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,706
Gold Earned
28,835
283
Minions Killed
302
0
Camps Cleared
0
904,152
Distance Traveled
1,029,095
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,865
587
65
7
0
186,949
0
W
Anubis
6,387
639
86
9
0
174,494
0
W
Kuzenbo
5,375
538
19
2
0
228,430
0
L
Charybdis
4,724
472
51
5
0
157,191
0
W
Achilles
5,755
576
68
7
0
219,207
0
L
Kali
5,716
572
66
7
0
216,908
0
L
Surtr
6,637
664
79
8
0
190,386
0
W
Da Ji
5,781
578
47
5
0
239,241
0
W
Martichoras
5,537
554
82
8
0
167,723
3
L
Bacchus
4,764
476
22
2
0
152,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role