Player Matchup

Janus
Janus
GlideDrexler
Janus
Level 68
God Stats
9W - 9L
1,437 SR
Queue Stats
162W - 173L
1,497 Elo+
Party 1
Serqet
Serqet
InushiaRen
Serqet
Level 62
God Stats
3W - 2L
1,618 SR
Queue Stats
77W - 74L
1,379 Elo+
Solo
Odin
Odin
SonicSlugg5534
Odin
Level 119
God Stats
2W - 4L
1,404 SR
Queue Stats
191W - 202L
1,496 Elo+
Party 1
Hun Batz
Hun Batz
shobanakhatrisho
Hun Batz
Level 155
God Stats
10W - 11L
1,509 SR
Queue Stats
572W - 587L
1,465 Elo+
Solo
Hera
Hera
woernerX
Hera
Level 94
God Stats
1W - 2L
1,069 SR
Queue Stats
140W - 168L
1,481 Elo+
Party 1
Team Averages
Level 100
1,407 SR
1,464 Elo+

VS

Team Averages
Level 130
1,477 SR
1,406 Elo+
Achilles
Achilles
Darkwolf1225
Achilles
Level 210
God Stats
8W - 9L
1,274 SR
Queue Stats
492W - 496L
1,490 Elo+
Solo
Scylla
Scylla
EnemyStandKing
Scylla
Level 125
God Stats
5W - 1L
1,984 SR
Queue Stats
113W - 121L
1,465 Elo+
Solo
Poseidon
Poseidon
Mad Giigara
Poseidon
Level 159
God Stats
2W - 6L
1,318 SR
Queue Stats
273W - 269L
1,491 Elo+
Solo
Hercules
Hercules
Proscribedtvf
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,304 Elo+
Solo
Amaterasu
Amaterasu
QuokkaKingVegas
Amaterasu
Level 129
God Stats
0W - 3L
1,310 SR
Queue Stats
130W - 290L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 4
7,276
1,213
4,870
2,155
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
InushiaRen
Serqet
10
1 / 2 / 3
6,034
1,006
2,278
3,571
1,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 8
5,941
990
3,691
5,372
4,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 0 / 2
7,162
1,194
6,207
5,278
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hera
10
2 / 2 / 4
6,087
1,015
4,240
2,689
759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Darkwolf1225
Achilles
12
1 / 1 / 1
5,670
945
2,171
6,693
5,818
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

9
2 / 4 / 0
5,475
913
4,669
4,129
1,255
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
Mad Giigara
Poseidon
10
1 / 3 / 2
5,609
935
1,977
3,513
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Proscribedtvf
Hercules
12
1 / 0 / 3
5,761
960
3,621
5,989
4,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
QuokkaKingVegas
Amaterasu
8
0 / 1 / 1
5,065
844
1,760
4,141
3,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
9
Kills
5
5
Deaths
9
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
Darkwolf1225
Achilles
1
1
1
1.5
L
2
4
0
0.5
W
1
0
4
3
W
Serqet
InushiaRen
Serqet
1
2
3
1.25
L
Poseidon
Mad Giigara
Poseidon
1
3
2
0.67
L
Hercules
Proscribedtvf
Hercules
1
0
3
2.5
L
Amaterasu
QuokkaKingVegas
Amaterasu
0
1
1
0.5
W
0
1
8
4
W
5
0
2
6
W
Hera
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,286
Damage
14,198
19,065
Taken
24,465
8,954
Mitigated
16,279
5,499
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Darkwolf1225
Achilles
2,171
338
659
3,074
6,693
5,818
0
2,933
3,174
0
7,526
L
4,669
198
723
222
4,129
1,255
0
1,820
2,213
7,613
0
W
4,870
283
82
500
2,155
708
697
1,428
727
20,823
0
W
Serqet
InushiaRen
Serqet
2,278
51
963
395
3,571
1,425
0
2,338
1,164
0
2,443
L
Poseidon
Mad Giigara
Poseidon
1,977
148
466
339
3,513
1,077
0
1,077
2,396
11,427
0
L
Hercules
Proscribedtvf
Hercules
3,621
518
0
1,004
5,989
4,876
0
2,930
2,949
2,454
5,528
L
Amaterasu
QuokkaKingVegas
Amaterasu
1,760
839
182
1,082
4,141
3,253
0
1,293
2,617
0
2,957
W
3,691
734
1,151
953
5,372
4,105
0
2,032
3,273
2,643
2,776
W
6,207
878
457
655
5,278
1,957
0
1,428
3,777
0
15,634
W
Hera
4,240
939
256
87
2,689
759
292
1,364
1,325
6,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,500
Gold Earned
27,580
66
Minions Killed
48
0
Camps Cleared
0
725,858
Distance Traveled
593,205
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,670
945
3
1
0
132,895
3
L
Scylla
5,475
913
9
2
0
106,944
0
W
Janus
7,276
1,213
40
7
0
143,439
0
W
Serqet
6,034
1,006
5
1
0
142,180
0
L
Poseidon
5,609
935
21
4
0
127,877
0
L
Hercules
5,761
960
10
2
0
133,336
0
L
Amaterasu
5,065
844
5
1
0
92,153
0
W
Odin
5,941
990
2
0
0
155,105
0
W
Hun Batz
7,162
1,194
15
3
0
148,464
0
W
Hera
6,087
1,015
4
1
0
136,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role