Player Matchup

Cthulhu
Cthulhu
Badlilballa
Cthulhu
Level 87
God Stats
5W - 12L
1,541 SR
Queue Stats
112W - 110L
1,556 Elo+
Solo
Loki
Loki
Geminice_-_
Loki
Level 179
God Stats
25W - 30L
1,487 SR
Queue Stats
549W - 671L
1,521 Elo+
Party 2
Merlin
Merlin
John A Myth
Merlin
Level 65
God Stats
8W - 5L
1,638 SR
Queue Stats
327W - 381L
1,519 Elo+
Party 2
Ratatoskr
Ratatoskr
Peacei
Ratatoskr
Level 32
God Stats
2W - 2L
1,378 SR
Queue Stats
2W - 10L
1,470 Elo+
Solo
Skadi
Skadi
TyrMainsSuck
Skadi
Level 115
God Stats
10W - 5L
1,711 SR
Queue Stats
719W - 639L
1,546 Elo+
Solo
Team Averages
Level 96
1,551 SR
1,523 Elo+

VS

Team Averages
Level 115
1,624 SR
1,553 Elo+
Cliodhna
Cliodhna
HoelessHorseman
Cliodhna
Level 146
God Stats
6W - 2L
1,655 SR
Queue Stats
258W - 248L
1,582 Elo+
Solo
Cabrakan
Cabrakan
RIP-Feorge-Gloyd
Cabrakan
Level 61
God Stats
16W - 5L
1,693 SR
Queue Stats
204W - 181L
1,561 Elo+
Party 1
Janus
Janus
TheSoloLeveler
Janus
Level 69
God Stats
12W - 19L
1,394 SR
Queue Stats
155W - 138L
1,522 Elo+
Solo
Amaterasu
Amaterasu
X-2BsThickThighs
Amaterasu
Level 171
God Stats
109W - 69L
1,668 SR
Queue Stats
259W - 230L
1,569 Elo+
Party 1
Chernobog
Chernobog
kaseykas
Chernobog
Level 129
God Stats
2W - 0L
1,710 SR
Queue Stats
166W - 130L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Badlilballa
Cthulhu
5
0 / 1 / 0
4,049
450
2,115
3,071
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 0
4,404
489
900
4,754
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
11
0 / 0 / 0
5,241
582
1,636
2,196
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ratatoskr
Peacei
Ratatoskr
4
0 / 4 / 0
3,692
410
711
3,348
589
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 1 / 0
6,282
698
7,097
5,635
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
3 / 1 / 1
5,688
632
2,740
6,174
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 3 / 1
4,757
529
1,290
7,692
6,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 0 / 0
6,551
728
1,691
3,598
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
10
2 / 0 / 1
6,435
715
2,792
6,249
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chernobog
kaseykas
Chernobog
9
1 / 2 / 0
5,102
567
2,272
5,764
1,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
6
Kills
7
7
Deaths
6
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Badlilballa
Cthulhu
0
1
0
0
L
0
1
0
0
W
Cliodhna
3
1
1
3.5
L
Merlin
0
0
0
0
L
Ratatoskr
Peacei
Ratatoskr
0
4
0
0
W
0
3
1
0.17
W
1
0
0
1
L
6
1
0
6
W
Amaterasu
2
0
1
2.5
W
Chernobog
kaseykas
Chernobog
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,459
Damage
10,785
19,004
Taken
29,477
5,427
Mitigated
14,341
5,400
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Badlilballa
Cthulhu
2,115
753
0
1,250
3,071
1,402
0
0
3,071
12,146
0
L
900
173
0
2,175
4,754
1,176
0
1,218
3,460
0
24,836
W
Cliodhna
2,740
866
0
2,756
6,174
2,140
0
787
5,352
0
42,949
L
Merlin
1,636
0
0
855
2,196
619
0
0
2,196
35,617
868
L
Ratatoskr
Peacei
Ratatoskr
711
0
0
448
3,348
589
0
130
3,218
0
4,755
W
1,290
239
0
2,193
7,692
6,929
365
0
7,692
9,614
0
W
1,691
43
0
1,786
3,598
1,148
0
869
2,725
54,456
1,816
L
7,097
3,166
0
672
5,635
1,641
57
1,539
4,078
0
39,790
W
Amaterasu
2,792
1,918
0
4,571
6,249
2,330
143
1,792
4,200
0
42,374
W
Chernobog
kaseykas
Chernobog
2,272
1,614
0
1,605
5,764
1,794
731
0
5,764
0
30,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,668
Gold Earned
28,533
233
Minions Killed
342
0
Camps Cleared
0
728,703
Distance Traveled
999,824
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,049
450
25
3
0
67,154
0
L
Loki
4,404
489
54
6
0
171,899
3
W
Cliodhna
5,688
632
77
9
0
237,636
2
L
Merlin
5,241
582
81
9
0
146,203
3
L
Ratatoskr
3,692
410
15
2
0
177,159
2
W
Cabrakan
4,757
529
21
2
0
183,866
7
W
Janus
6,551
728
115
13
0
208,131
0
L
Skadi
6,282
698
58
6
0
166,288
0
W
Amaterasu
6,435
715
73
8
0
198,617
0
W
Chernobog
5,102
567
56
6
0
171,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role