Player Matchup

Arachne
Arachne
Gaggert
Arachne
Level 108
God Stats
3W - 4L
1,606 SR
Queue Stats
21W - 20L
1,491 Elo+
Solo
Janus
Janus
LegendaryxGreat
Janus
Level 138
God Stats
3W - 6L
1,445 SR
Queue Stats
151W - 133L
1,525 Elo+
Solo
Anubis
Anubis
PatMahomes22
Anubis
Level 109
God Stats
24W - 11L
1,721 SR
Queue Stats
146W - 140L
1,507 Elo+
Solo
Cerberus
Cerberus
gabriel-wayo
Cerberus
Level 84
God Stats
67W - 72L
1,487 SR
Queue Stats
378W - 412L
1,347 Elo+
Solo
Charybdis
Charybdis
paolagdos
Charybdis
Level 142
God Stats
1W - 0L
1,567 SR
Queue Stats
44W - 44L
1,515 Elo+
Solo
Team Averages
Level 116
1,565 SR
1,477 Elo+

VS

Team Averages
Level 108
1,443 SR
1,510 Elo+
Nut
Nut
Brenticus29icus
Nut
Level 120
God Stats
14W - 17L
1,375 SR
Queue Stats
156W - 140L
1,505 Elo+
Solo
Poseidon
Poseidon
DARK UND3RLORD
Poseidon
Level 122
God Stats
1W - 3L
1,105 SR
Queue Stats
58W - 47L
1,479 Elo+
Solo
Chiron
Chiron
Farpet33
Chiron
Level 122
God Stats
6W - 6L
1,597 SR
Queue Stats
425W - 413L
1,544 Elo+
Solo
Loki
Loki
TheSoloLeveler
Loki
Level 69
God Stats
5W - 5L
1,638 SR
Queue Stats
162W - 147L
1,534 Elo+
Solo
Tiamat
Tiamat
Z_Enthusiast370
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 91L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gaggert
Arachne
11
3 / 0 / 3
6,157
616
5,553
5,875
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
1 / 2 / 2
6,590
659
3,317
4,603
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
11
3 / 2 / 1
7,023
702
3,713
5,575
2,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
gabriel-wayo
Cerberus
10
0 / 1 / 3
5,258
526
3,186
6,650
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
paolagdos
Charybdis
10
3 / 2 / 0
6,493
649
4,253
5,254
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,602
560
4,378
7,040
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
9
0 / 1 / 5
5,003
500
4,318
5,570
1,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Farpet33
Chiron
5
1 / 3 / 0
4,379
438
1,749
4,720
625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 0
6,011
601
2,615
6,188
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 3
4,982
498
1,575
9,675
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
10
Kills
7
7
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Poseidon
0
1
5
2.5
L
Chiron
Farpet33
Chiron
1
3
0
0.33
W
Arachne
Gaggert
Arachne
3
0
3
4.5
W
1
2
2
1
W
Anubis
3
2
1
1.75
L
3
1
0
3
L
0
4
3
0.38
W
Cerberus
gabriel-wayo
Cerberus
0
1
3
1.5
W
Charybdis
paolagdos
Charybdis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,022
Damage
14,635
27,957
Taken
33,193
10,491
Mitigated
10,112
9,579
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,378
2,943
0
3,527
7,040
1,832
0
1,380
5,478
0
37,168
L
Poseidon
4,318
594
0
1,230
5,570
1,196
0
1,342
4,090
25,334
0
L
Chiron
Farpet33
Chiron
1,749
834
0
1,352
4,720
625
0
2,125
2,595
0
13,972
W
Arachne
Gaggert
Arachne
5,553
4,425
0
2,167
5,875
1,833
0
697
5,178
0
34,082
W
3,317
43
0
819
4,603
1,419
0
1,424
3,179
38,480
917
W
Anubis
3,713
148
0
2,409
5,575
2,335
448
616
4,959
47,387
1,397
L
2,615
430
0
945
6,188
1,637
0
2,282
3,724
0
42,044
L
1,575
191
0
2,337
9,675
4,822
0
2,005
7,363
13,639
0
W
Cerberus
gabriel-wayo
Cerberus
3,186
63
0
1,828
6,650
3,404
0
2,011
4,639
21,166
2,153
W
Charybdis
paolagdos
Charybdis
4,253
1,970
0
2,356
5,254
1,500
435
1,145
4,109
0
39,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,521
Gold Earned
25,977
383
Minions Killed
242
0
Camps Cleared
0
1,069,853
Distance Traveled
914,468
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,602
560
74
7
0
188,640
4
L
Poseidon
5,003
500
40
4
0
226,150
0
L
Chiron
4,379
438
27
3
0
89,738
1
W
Arachne
6,157
616
58
6
0
252,349
0
W
Janus
6,590
659
90
9
0
214,128
0
W
Anubis
7,023
702
87
9
0
186,919
4
L
Loki
6,011
601
77
8
0
209,251
0
L
Tiamat
4,982
498
24
2
0
200,689
1
W
Cerberus
5,258
526
70
7
0
227,486
4
W
Charybdis
6,493
649
78
8
0
188,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role