Player Matchup

Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Mowwglii
Xing Tian
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,509 Elo+
Solo
Ne Zha
Ne Zha
PunjabiBarbie
Ne Zha
Level 121
God Stats
2W - 3L
1,428 SR
Queue Stats
98W - 70L
1,585 Elo+
Solo
Hera
Hera
cristianmartis
Hera
Level 57
God Stats
1W - 3L
1,447 SR
Queue Stats
91W - 103L
1,483 Elo+
Solo
Chernobog
Chernobog
posto_ambiguo162
Chernobog
Level 145
God Stats
18W - 11L
1,640 SR
Queue Stats
371W - 389L
1,442 Elo+
Solo
Team Averages
Level 118
1,503 SR
1,504 Elo+

VS

Team Averages
Level 162
1,491 SR
1,478 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Adil1988
Lancelot
Level 119
God Stats
21W - 17L
1,546 SR
Queue Stats
122W - 123L
1,448 Elo+
Solo
He Bo
He Bo
MYSTER-_-BUENO
He Bo
Level 157
God Stats
1W - 4L
1,309 SR
Queue Stats
332W - 324L
1,472 Elo+
Solo
Sylvanus
Sylvanus
ShadovBlade
Sylvanus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
cryophobic
Cu Chulainn
Level 246
God Stats
5W - 4L
1,601 SR
Queue Stats
151W - 147L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 2 / 3
4,832
439
5,541
8,043
2,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Mowwglii
Xing Tian
9
2 / 0 / 1
5,516
501
4,339
8,977
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
5 / 3 / 2
6,063
551
7,056
7,446
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 6 / 1
6,201
564
3,037
7,121
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
8
1 / 4 / 2
4,901
446
2,391
8,522
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 2 / 0
5,895
536
8,480
8,702
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Adil1988
Lancelot
7
1 / 3 / 2
5,093
463
1,518
7,008
1,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
8 / 1 / 1
7,547
686
9,414
6,325
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
ShadovBlade
Sylvanus
9
0 / 2 / 2
5,929
539
4,852
10,971
5,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
cryophobic
Cu Chulainn
14
3 / 2 / 2
7,710
701
4,881
8,292
5,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
10
Kills
14
15
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
3
0.75
W
Izanami
 
Izanami
2
2
0
1
W
Lancelot
Adil1988
Lancelot
1
3
2
0.67
W
8
1
1
8.5
L
Xing Tian
Mowwglii
Xing Tian
2
0
1
2.5
L
5
3
2
2
W
Sylvanus
ShadovBlade
Sylvanus
0
2
2
0.5
L
2
6
1
0.42
W
Cu Chulainn
cryophobic
Cu Chulainn
3
2
2
2
L
Chernobog
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,364
Damage
29,145
40,109
Taken
41,298
14,242
Mitigated
17,071
9,072
Healing
14,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,541
1,498
0
2,540
8,043
2,260
0
1,596
6,447
0
38,596
W
Izanami
 
Izanami
8,480
5,062
364
2,649
8,702
2,597
751
1,715
6,987
0
50,951
W
Lancelot
Adil1988
Lancelot
1,518
217
0
915
7,008
1,642
0
709
6,299
0
16,380
W
9,414
481
0
1,970
6,325
1,757
0
2,099
4,226
47,637
1,005
L
Xing Tian
Mowwglii
Xing Tian
4,339
194
0
2,256
8,977
5,644
0
2,441
6,536
19,243
0
L
7,056
2,318
0
1,379
7,446
2,404
0
2,161
5,285
0
39,040
W
Sylvanus
ShadovBlade
Sylvanus
4,852
1,720
2,767
3,561
10,971
5,987
278
2,438
8,533
15,986
0
L
3,037
955
0
1,324
7,121
1,940
0
5,368
1,753
36,000
398
W
Cu Chulainn
cryophobic
Cu Chulainn
4,881
565
0
2,227
8,292
5,088
0
317
7,975
5,862
52,639
L
Chernobog
2,391
1,598
0
1,573
8,522
1,994
0
2,671
5,851
0
24,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,513
Gold Earned
32,174
254
Minions Killed
328
0
Camps Cleared
0
1,073,661
Distance Traveled
1,148,638
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,832
439
52
5
0
217,574
0
W
Izanami
5,895
536
90
8
0
205,786
0
W
Lancelot
5,093
463
27
2
0
294,034
8
W
He Bo
7,547
686
85
8
0
224,061
0
L
Xing Tian
5,516
501
31
3
0
216,865
3
L
Ne Zha
6,063
551
65
6
0
244,039
2
W
Sylvanus
5,929
539
17
2
0
206,908
2
L
Hera
6,201
564
71
6
0
193,732
3
W
Cu Chulainn
7,710
701
109
10
0
217,849
3
L
Chernobog
4,901
446
35
3
0
201,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role