Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Grey Bush 55
King Arthur
Level 108
God Stats
18W - 37L
1,324 SR
Queue Stats
689W - 714L
1,468 Elo+
Solo
Arachne
Arachne
M4RWiNi
Arachne
Level 63
God Stats
9W - 5L
1,698 SR
Queue Stats
208W - 230L
1,462 Elo+
Solo
Vulcan
Vulcan
Venolyze
Vulcan
Level 158
God Stats
5W - 2L
1,922 SR
Queue Stats
69W - 62L
1,571 Elo+
Solo
Apollo
Apollo
jawy1994
Apollo
Level 31
God Stats
1W - 2L
1,542 SR
Queue Stats
15W - 24L
1,289 Elo+
Solo
Team Averages
Level 121
1,597 SR
1,458 Elo+

VS

Team Averages
Level 107
1,651 SR
1,494 Elo+
Arachne
Arachne
JDKVolk
Arachne
Level 38
God Stats
2W - 1L
1,675 SR
Queue Stats
14W - 19L
1,576 Elo+
Solo
Kumbhakarna
Kumbhakarna
JohnbaJuice619
Kumbhakarna
Level 66
God Stats
7W - 9L
1,590 SR
Queue Stats
42W - 55L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
KillerMercinary
Gilgamesh
Level 158
God Stats
2W - 1L
1,749 SR
Queue Stats
338W - 337L
1,449 Elo+
Party 1
Charybdis
Charybdis
itsmikebent
Charybdis
Level 135
God Stats
50W - 42L
1,602 SR
Queue Stats
487W - 514L
1,555 Elo+
Solo
Janus
Janus
xblackheart1x
Janus
Level 140
God Stats
4W - 5L
1,637 SR
Queue Stats
44W - 59L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 2 / 0
5,780
1,156
5,204
6,455
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Grey Bush 55
King Arthur
9
0 / 3 / 1
5,404
1,081
1,080
5,259
3,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Arachne
M4RWiNi
Arachne
9
0 / 3 / 1
5,109
1,022
1,112
3,136
1,378
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vulcan
Venolyze
Vulcan
10
0 / 0 / 1
5,552
1,110
5,929
1,467
415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
jawy1994
Apollo
10
0 / 3 / 0
5,259
1,052
1,722
5,491
1,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

322

VS

Team 2 Tickets

412

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JDKVolk
Arachne
11
3 / 1 / 4
6,189
1,238
1,811
3,082
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kumbhakarna
JohnbaJuice619
Kumbhakarna
11
2 / 0 / 8
6,796
1,359
2,375
5,094
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gilgamesh
KillerMercinary
Gilgamesh
11
1 / 0 / 10
6,644
1,329
5,740
4,061
2,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Charybdis
itsmikebent
Charybdis
11
4 / 0 / 4
6,847
1,369
6,821
3,254
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 0 / 7
5,880
1,176
3,237
1,944
716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
1
Kills
11
11
Deaths
1
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
L
King Arthur
Grey Bush 55
King Arthur
0
3
1
0.17
W
Arachne
JDKVolk
Arachne
3
1
4
5
W
Kumbhakarna
JohnbaJuice619
Kumbhakarna
2
0
8
6
W
Gilgamesh
KillerMercinary
Gilgamesh
1
0
10
6
L
Arachne
M4RWiNi
Arachne
0
3
1
0.17
L
Vulcan
Venolyze
Vulcan
0
0
1
0.5
W
Charybdis
itsmikebent
Charybdis
4
0
4
6
L
Apollo
jawy1994
Apollo
0
3
0
0
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,047
Damage
19,984
21,808
Taken
17,435
8,390
Mitigated
9,744
1,592
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,204
532
0
665
6,455
1,974
0
1,633
4,822
11,303
0
L
King Arthur
Grey Bush 55
King Arthur
1,080
111
0
370
5,259
3,077
0
1,903
3,356
0
4,872
W
Arachne
JDKVolk
Arachne
1,811
1,336
0
712
3,082
1,201
0
1,799
1,283
0
4,228
W
Kumbhakarna
JohnbaJuice619
Kumbhakarna
2,375
546
0
690
5,094
4,047
0
2,962
2,132
7,851
0
W
Gilgamesh
KillerMercinary
Gilgamesh
5,740
2,019
0
814
4,061
2,948
0
2,024
2,037
0
13,844
L
Arachne
M4RWiNi
Arachne
1,112
757
0
83
3,136
1,378
0
546
2,590
0
1,848
L
Vulcan
Venolyze
Vulcan
5,929
143
0
175
1,467
415
0
802
665
26,493
0
W
Charybdis
itsmikebent
Charybdis
6,821
3,316
0
938
3,254
832
0
2,689
565
0
22,093
L
Apollo
jawy1994
Apollo
1,722
721
0
299
5,491
1,546
0
728
4,763
0
9,597
W
3,237
161
387
76
1,944
716
0
1,659
285
15,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,104
Gold Earned
32,356
86
Minions Killed
99
4
Camps Cleared
5
403,514
Distance Traveled
521,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,780
1,156
26
5
4
108,836
0
L
King Arthur
5,404
1,081
9
2
0
53,541
0
W
Arachne
6,189
1,238
9
2
0
101,355
0
W
Kumbhakarna
6,796
1,359
8
2
1
117,091
0
W
Gilgamesh
6,644
1,329
12
2
0
109,475
0
L
Arachne
5,109
1,022
2
0
0
48,125
0
L
Vulcan
5,552
1,110
39
8
0
102,518
0
W
Charybdis
6,847
1,369
45
9
4
100,952
0
L
Apollo
5,259
1,052
10
2
0
90,494
0
W
Janus
5,880
1,176
25
5
0
93,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role