Player Matchup

Ymir
Ymir
 
Ymir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Conejosaurio99
Maui
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,387 Elo+
Party 1
Hercules
Hercules
OmegaBrain
Hercules
Level 68
God Stats
3W - 2L
1,627 SR
Queue Stats
67W - 45L
1,601 Elo+
Solo
Cliodhna
Cliodhna
ZaneCReed
Cliodhna
Level 108
God Stats
7W - 3L
1,550 SR
Queue Stats
186W - 149L
1,476 Elo+
Solo
Nu Wa
Nu Wa
dahboij
Nu Wa
Level 103
God Stats
2W - 1L
1,509 SR
Queue Stats
35W - 43L
1,431 Elo+
Solo
Team Averages
Level 95
1,537 SR
1,479 Elo+

VS

Team Averages
Level 136
1,493 SR
1,452 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DIO6940
Cthulhu
Level 160
God Stats
24W - 31L
1,426 SR
Queue Stats
458W - 464L
1,410 Elo+
Solo
Aphrodite
Aphrodite
PlayboiiMiltt
Aphrodite
Level 124
God Stats
14W - 15L
1,661 SR
Queue Stats
155W - 144L
1,446 Elo+
Solo
Erlang Shen
Erlang Shen
Ripitried
Erlang Shen
Level 123
God Stats
2W - 3L
1,511 SR
Queue Stats
265W - 261L
1,437 Elo+
Solo
Kali
Kali
herbal-swap3
Kali
Level 96
God Stats
2W - 4L
1,364 SR
Queue Stats
388W - 400L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 1 / 1
3,621
604
1,210
3,938
1,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 1
4,156
693
1,924
3,513
1,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
OmegaBrain
Hercules
8
1 / 1 / 0
4,862
810
810
2,877
1,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
ZaneCReed
Cliodhna
8
2 / 1 / 1
4,381
730
1,063
4,029
1,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
dahboij
Nu Wa
7
2 / 0 / 1
4,363
727
2,370
3,152
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 2 / 2
4,110
685
2,765
4,608
1,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
DIO6940
Cthulhu
1
0 / 0 / 0
2,716
453
0
204
36
Aphrodite
PlayboiiMiltt
Aphrodite
7
0 / 1 / 1
3,741
624
533
2,771
958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Ripitried
Erlang Shen
6
0 / 1 / 2
3,909
652
1,809
3,685
2,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
3 / 2 / 0
4,089
682
3,254
5,260
1,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
4
4
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
1
0.5
L
Heimdallr
 
Heimdallr
1
2
2
1
W
1
1
1
1.5
L
Cthulhu
DIO6940
Cthulhu
0
0
0
0
W
Hercules
OmegaBrain
Hercules
1
1
0
1
L
Aphrodite
PlayboiiMiltt
Aphrodite
0
1
1
0.5
L
Erlang Shen
Ripitried
Erlang Shen
0
1
2
1
W
Cliodhna
ZaneCReed
Cliodhna
2
1
1
2.5
W
Nu Wa
dahboij
Nu Wa
2
0
1
2.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,377
Damage
8,361
17,509
Taken
16,528
6,379
Mitigated
6,333
5,817
Healing
7,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,210
451
61
1,116
3,938
1,772
0
0
3,938
11,167
653
L
Heimdallr
 
Heimdallr
2,765
1,478
0
1,350
4,608
1,384
0
2,234
2,374
0
26,478
W
1,924
624
0
1,387
3,513
1,232
0
0
3,513
16,019
7,069
L
Cthulhu
DIO6940
Cthulhu
0
0
0
0
204
36
0
204
0
0
0
W
Hercules
OmegaBrain
Hercules
810
329
0
503
2,877
1,735
0
358
2,519
0
25,460
L
Aphrodite
PlayboiiMiltt
Aphrodite
533
98
0
1,829
2,771
958
0
176
2,498
15,554
0
L
Erlang Shen
Ripitried
Erlang Shen
1,809
593
0
1,392
3,685
2,611
0
1,291
2,394
0
9,353
W
Cliodhna
ZaneCReed
Cliodhna
1,063
343
0
2,360
4,029
1,025
0
175
3,854
0
23,555
W
Nu Wa
dahboij
Nu Wa
2,370
718
0
390
3,152
615
0
0
3,152
14,082
1,903
L
3,254
1,506
0
2,801
5,260
1,344
0
1,299
3,961
0
17,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,383
Gold Earned
18,565
183
Minions Killed
115
0
Camps Cleared
0
667,418
Distance Traveled
518,698
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,621
604
15
3
0
122,203
0
L
Heimdallr
4,110
685
47
8
0
131,002
0
W
Maui
4,156
693
42
7
0
153,911
0
L
Cthulhu
2,716
453
0
0
0
0
0
W
Hercules
4,862
810
57
10
0
111,249
0
L
Aphrodite
3,741
624
24
4
0
104,923
0
L
Erlang Shen
3,909
652
11
2
0
136,652
1
W
Cliodhna
4,381
730
47
8
0
148,609
1
W
Nu Wa
4,363
727
22
4
0
131,446
0
L
Kali
4,089
682
33
6
0
146,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role