Player Matchup

Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Gurkis222
Set
Level 85
God Stats
2W - 1L
1,548 SR
Queue Stats
34W - 44L
1,467 Elo+
Solo
Ganesha
Ganesha
niklasfasterling
Ganesha
Level 156
God Stats
6W - 2L
1,705 SR
Queue Stats
206W - 201L
1,535 Elo+
Solo
Hou Yi
Hou Yi
patlabor0074
Hou Yi
Level 99
God Stats
2W - 1L
1,514 SR
Queue Stats
79W - 88L
1,483 Elo+
Solo
He Bo
He Bo
碰到包皮鸡儿会硬
He Bo
Level 155
God Stats
20W - 15L
1,603 SR
Queue Stats
334W - 324L
1,542 Elo+
Solo
Team Averages
Level 130
1,574 SR
1,505 Elo+

VS

Team Averages
Level 130
1,556 SR
1,484 Elo+
Loki
Loki
Nenadveliki
Loki
Level 89
God Stats
16W - 11L
1,624 SR
Queue Stats
181W - 168L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
ScOrP1oNz
Zhong Kui
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 53L
1,560 Elo+
Solo
Nike
Nike
ShadovBlade
Nike
Level 128
God Stats
3W - 1L
1,818 SR
Queue Stats
39W - 36L
1,478 Elo+
Solo
Medusa
Medusa
SiLentSiLver103
Medusa
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 94L
1,495 Elo+
Solo
The Morrigan
The Morrigan
TheMasturbek
The Morrigan
Level 105
God Stats
0W - 1L
1,341 SR
Queue Stats
421W - 389L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
5 / 0 / 3
7,919
720
6,722
9,495
7,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
3 / 0 / 2
6,421
584
3,195
8,316
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 3
6,691
608
4,570
9,804
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
11
2 / 1 / 1
5,879
534
4,703
6,795
2,352
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 2
6,512
592
5,979
4,877
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,229
475
4,561
7,839
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
ScOrP1oNz
Zhong Kui
10
0 / 6 / 0
5,444
495
4,824
9,576
5,408
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 1 / 1
5,461
496
4,558
9,129
4,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 1
5,767
524
6,999
6,430
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
TheMasturbek
The Morrigan
12
0 / 1 / 1
5,812
528
1,596
5,019
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
0
3
6.5
W
3
0
2
4
L
1
3
0
0.33
L
Zhong Kui
ScOrP1oNz
Zhong Kui
0
6
0
0
L
0
1
1
0.5
L
2
2
1
1.25
L
The Morrigan
TheMasturbek
The Morrigan
0
1
1
0.5
W
1
1
3
2.5
W
Hou Yi
2
1
1
2.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,169
Damage
22,538
39,287
Taken
37,993
23,146
Mitigated
15,688
16,018
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,722
2,355
0
3,062
9,495
7,457
0
3,653
5,842
0
53,175
W
3,195
1,237
0
3,167
8,316
4,344
510
1,059
7,257
0
46,176
L
4,561
748
0
2,920
7,839
2,183
0
2,182
5,475
0
36,056
L
Zhong Kui
ScOrP1oNz
Zhong Kui
4,824
578
0
2,132
9,576
5,408
0
329
8,695
34,790
1,760
L
4,558
300
0
2,634
9,129
4,664
0
1,980
7,149
0
22,602
L
6,999
2,987
0
2,361
6,430
2,085
0
1,960
4,450
0
38,550
L
The Morrigan
TheMasturbek
The Morrigan
1,596
90
0
1,203
5,019
1,348
0
2,551
2,178
41,319
0
W
4,570
951
0
3,458
9,804
7,578
0
0
9,804
26,077
2,936
W
Hou Yi
4,703
2,530
0
4,644
6,795
2,352
119
0
6,795
0
41,209
W
5,979
143
0
1,687
4,877
1,415
0
1,542
3,329
44,776
1,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,422
Gold Earned
27,713
393
Minions Killed
302
0
Camps Cleared
0
1,147,117
Distance Traveled
1,154,925
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,919
720
87
8
0
217,114
0
W
Set
6,421
584
90
8
0
259,502
0
L
Loki
5,229
475
54
5
0
251,123
0
L
Zhong Kui
5,444
495
67
6
0
187,633
1
L
Nike
5,461
496
20
2
0
243,386
4
L
Medusa
5,767
524
78
7
0
221,723
0
L
The Morrigan
5,812
528
83
8
0
251,060
0
W
Ganesha
6,691
608
11
1
0
220,551
0
W
Hou Yi
5,879
534
108
10
0
210,644
0
W
He Bo
6,512
592
97
9
0
239,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role