Player Matchup

Hun Batz
Hun Batz
Gashman
Hun Batz
Level 95
God Stats
2W - 1L
1,519 SR
Queue Stats
135W - 142L
1,495 Elo+
Party 1
Bellona
Bellona
Mowihs
Bellona
Level 159
God Stats
1W - 3L
1,652 SR
Queue Stats
197W - 204L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
Ninjamouse
Sun Wukong
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 142L
1,494 Elo+
Party 1
Thoth
Thoth
Udg_Laloore
Thoth
Level 167
God Stats
2W - 7L
1,144 SR
Queue Stats
706W - 702L
1,505 Elo+
Solo
Merlin
Merlin
Átlàs
Merlin
Level 125
God Stats
1W - 1L
1,278 SR
Queue Stats
86W - 69L
1,521 Elo+
Solo
Team Averages
Level 127
1,418 SR
1,505 Elo+

VS

Team Averages
Level 162
1,570 SR
1,507 Elo+
Thoth
Thoth
 
Thoth
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Chuck
Skadi
Level 184
God Stats
5W - 2L
1,812 SR
Queue Stats
229W - 221L
1,545 Elo+
Solo
Charybdis
Charybdis
Domino97278
Charybdis
Level 153
God Stats
16W - 8L
1,726 SR
Queue Stats
567W - 598L
1,494 Elo+
Solo
Hou Yi
Hou Yi
HocusBrocusFocus
Hou Yi
Level 127
God Stats
0W - 2L
1,311 SR
Queue Stats
18W - 16L
1,533 Elo+
Solo
Cabrakan
Cabrakan
Shannena
Cabrakan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gashman
Hun Batz
10
1 / 0 / 5
5,938
1,188
3,796
2,878
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Mowihs
Bellona
11
2 / 1 / 6
6,072
1,214
4,636
5,681
5,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Ninjamouse
Sun Wukong
10
2 / 0 / 6
5,974
1,195
2,389
4,334
3,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 1 / 4
6,094
1,219
4,405
3,562
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Átlàs
Merlin
9
1 / 2 / 4
5,583
1,117
1,887
3,883
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 2 / 1
5,023
1,005
2,925
3,553
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
Chuck
Skadi
11
1 / 1 / 1
5,322
1,064
6,415
3,528
1,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charybdis
Domino97278
Charybdis
10
1 / 2 / 1
4,975
995
2,287
4,194
1,306
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
1,288
258
0
0
0
Cabrakan
Shannena
Cabrakan
10
0 / 3 / 3
5,170
1,034
1,532
6,388
6,381
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
8
Kills
2
4
Deaths
8
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
2
1
0.25
L
Skadi
Chuck
Skadi
1
1
1
1.5
L
Charybdis
Domino97278
Charybdis
1
2
1
0.75
W
Hun Batz
Gashman
Hun Batz
1
0
5
3.5
L
0
0
0
0
W
Bellona
Mowihs
Bellona
2
1
6
5
W
Sun Wukong
Ninjamouse
Sun Wukong
2
0
6
5
L
Cabrakan
Shannena
Cabrakan
0
3
3
0.5
W
2
1
4
4
W
Merlin
Átlàs
Merlin
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,113
Damage
13,159
20,338
Taken
17,663
12,815
Mitigated
10,018
9,215
Healing
3,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,925
66
53
414
3,553
1,075
0
1,174
2,379
7,895
174
L
Skadi
Chuck
Skadi
6,415
1,122
0
762
3,528
1,256
0
1,044
2,406
0
14,497
L
Charybdis
Domino97278
Charybdis
2,287
827
299
1,068
4,194
1,306
0
1,228
2,792
0
5,253
W
Hun Batz
Gashman
Hun Batz
3,796
81
227
1,304
2,878
1,301
0
271
2,607
0
9,820
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Mowihs
Bellona
4,636
754
1,429
1,934
5,681
5,621
0
2,158
3,523
0
9,553
W
Sun Wukong
Ninjamouse
Sun Wukong
2,389
0
721
841
4,334
3,684
0
1,033
3,301
0
6,942
L
Cabrakan
Shannena
Cabrakan
1,532
110
248
884
6,388
6,381
0
2,846
3,362
2,658
312
W
4,405
37
0
1,280
3,562
1,003
800
199
3,363
11,304
0
W
Merlin
Átlàs
Merlin
1,887
72
353
1,126
3,883
1,206
701
387
3,496
4,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,661
Gold Earned
21,778
63
Minions Killed
40
0
Camps Cleared
0
528,281
Distance Traveled
345,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,023
1,005
12
2
0
78,753
0
L
Skadi
5,322
1,064
20
4
0
110,385
0
L
Charybdis
4,975
995
5
1
0
94,971
0
W
Hun Batz
5,938
1,188
13
3
0
105,121
0
L
Hou Yi
1,288
258
0
0
0
0
0
W
Bellona
6,072
1,214
15
3
0
116,415
0
W
Sun Wukong
5,974
1,195
7
1
0
106,104
0
L
Cabrakan
5,170
1,034
3
1
0
61,641
0
W
Thoth
6,094
1,219
22
4
0
102,891
0
W
Merlin
5,583
1,117
6
1
0
97,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role