Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Hunter10026
Zhong Kui
Level 180
God Stats
48W - 46L
1,557 SR
Queue Stats
579W - 550L
1,484 Elo+
Solo
Da Ji
Da Ji
KnightBAYBAY
Da Ji
Level 234
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 101L
1,566 Elo+
Solo
Bacchus
Bacchus
Nurrfy
Bacchus
Level 159
God Stats
1W - 3L
1,351 SR
Queue Stats
319W - 303L
1,465 Elo+
Solo
Hades
Hades
welsy1122
Hades
Level 121
God Stats
140W - 106L
1,587 SR
Queue Stats
428W - 396L
1,452 Elo+
Solo
Team Averages
Level 163
1,499 SR
1,493 Elo+

VS

Team Averages
Level 135
1,556 SR
1,519 Elo+
Apollo
Apollo
Ace_luck11
Apollo
Level 191
God Stats
3W - 3L
1,651 SR
Queue Stats
119W - 118L
1,515 Elo+
Solo
Ares
Ares
Jeffrey6876
Ares
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,597 Elo+
Solo
Cliodhna
Cliodhna
NotAudreyHepburn
Cliodhna
Level 205
God Stats
14W - 13L
1,526 SR
Queue Stats
603W - 549L
1,511 Elo+
Solo
Ne Zha
Ne Zha
ShurasPath
Ne Zha
Level 141
God Stats
19W - 12L
1,665 SR
Queue Stats
464W - 448L
1,537 Elo+
Solo
Agni
Agni
psssssh
Agni
Level 100
God Stats
2W - 2L
1,438 SR
Queue Stats
67W - 63L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 3 / 0
5,226
436
4,710
6,665
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Hunter10026
Zhong Kui
11
3 / 4 / 1
6,865
572
5,743
10,492
5,586
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
0 / 1 / 0
4,688
391
240
3,715
1,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Nurrfy
Bacchus
9
0 / 2 / 0
5,007
417
3,574
7,703
4,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
welsy1122
Hades
12
2 / 2 / 0
7,424
619
6,883
10,383
3,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ace_luck11
Apollo
12
1 / 0 / 4
6,270
523
5,977
6,156
2,390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
2 / 0 / 1
6,660
555
2,485
7,789
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 1 / 3
6,912
576
4,999
9,729
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ne Zha
ShurasPath
Ne Zha
11
1 / 1 / 1
6,003
500
4,574
9,786
5,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
psssssh
Agni
13
4 / 3 / 3
7,332
611
7,482
6,441
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
5
Kills
12
12
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
W
Apollo
Ace_luck11
Apollo
1
0
4
3
L
Zhong Kui
Hunter10026
Zhong Kui
3
4
1
0.88
W
2
0
1
2.5
L
0
1
0
0
W
4
1
3
5.5
L
Bacchus
Nurrfy
Bacchus
0
2
0
0
W
Ne Zha
ShurasPath
Ne Zha
1
1
1
1.5
W
Agni
psssssh
Agni
4
3
3
1.83
L
Hades
welsy1122
Hades
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,150
Damage
25,517
38,958
Taken
39,901
17,192
Mitigated
18,659
13,770
Healing
17,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,710
1,454
0
1,966
6,665
1,944
0
947
5,678
0
25,822
W
Apollo
Ace_luck11
Apollo
5,977
2,582
0
2,207
6,156
2,390
108
1,310
4,634
0
54,760
L
Zhong Kui
Hunter10026
Zhong Kui
5,743
319
0
3,122
10,492
5,586
0
5,005
4,923
34,274
2,004
W
2,485
103
289
3,030
7,789
5,591
276
1,494
5,877
18,341
540
L
240
150
0
591
3,715
1,136
0
0
3,715
0
23,719
W
4,999
1,094
0
6,454
9,729
3,245
0
3,460
6,269
0
54,755
L
Bacchus
Nurrfy
Bacchus
3,574
183
0
1,404
7,703
4,915
0
2,581
5,057
24,794
0
W
Ne Zha
ShurasPath
Ne Zha
4,574
497
0
4,343
9,786
5,385
0
5,008
4,778
0
35,508
W
Agni
psssssh
Agni
7,482
655
0
1,618
6,441
2,048
17
3,811
2,626
51,568
0
L
Hades
welsy1122
Hades
6,883
1,128
0
6,687
10,383
3,611
0
667
9,618
53,031
698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,210
Gold Earned
33,177
312
Minions Killed
396
0
Camps Cleared
0
1,080,449
Distance Traveled
1,186,507
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,226
436
47
4
0
214,719
6
W
Apollo
6,270
523
106
9
0
202,406
0
L
Zhong Kui
6,865
572
71
6
0
237,286
5
W
Ares
6,660
555
29
2
0
229,999
0
L
Da Ji
4,688
391
41
3
0
154,403
0
W
Cliodhna
6,912
576
96
8
0
279,817
0
L
Bacchus
5,007
417
44
4
0
256,098
0
W
Ne Zha
6,003
500
69
6
0
220,733
4
W
Agni
7,332
611
96
8
0
253,552
0
L
Hades
7,424
619
109
9
0
217,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role