Player Matchup

Sylvanus
Sylvanus
Big_Skrrt
Sylvanus
Level 123
God Stats
7W - 10L
1,529 SR
Queue Stats
274W - 256L
1,442 Elo+
Solo
Athena
Athena
Shadows-vP
Athena
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 196L
1,491 Elo+
Party 2
Heimdallr
Heimdallr
chetrall
Heimdallr
Level 139
God Stats
0W - 3L
1,250 SR
Queue Stats
47W - 65L
1,425 Elo+
Solo
Thanatos
Thanatos
josepablogr98
Thanatos
Level 69
God Stats
19W - 21L
1,479 SR
Queue Stats
135W - 130L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
nyctalgia
Kukulkan
Level 159
God Stats
2W - 3L
1,551 SR
Queue Stats
463W - 437L
1,504 Elo+
Solo
Team Averages
Level 126
1,462 SR
1,473 Elo+

VS

Team Averages
Level 128
1,566 SR
1,466 Elo+
King Arthur
King Arthur
Aptixn
King Arthur
Level 129
God Stats
9W - 10L
1,476 SR
Queue Stats
264W - 239L
1,507 Elo+
Solo
Thoth
Thoth
Asubma
Thoth
Level 178
God Stats
13W - 26L
1,440 SR
Queue Stats
404W - 412L
1,406 Elo+
Party 1
Ymir
Ymir
Peca21
Ymir
Level 56
God Stats
7W - 3L
1,555 SR
Queue Stats
216W - 230L
1,401 Elo+
Party 1
Anhur
Anhur
huntingdevil
Anhur
Level 124
God Stats
3W - 4L
1,704 SR
Queue Stats
53W - 50L
1,541 Elo+
Solo
Lancelot
Lancelot
ziodraghetto
Lancelot
Level 153
God Stats
15W - 7L
1,653 SR
Queue Stats
229W - 225L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Big_Skrrt
Sylvanus
13
2 / 3 / 4
7,684
427
8,616
13,314
11,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
Shadows-vP
Athena
12
2 / 4 / 1
8,218
457
7,719
18,290
22,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heimdallr
chetrall
Heimdallr
14
3 / 4 / 3
8,590
477
10,599
12,216
4,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
josepablogr98
Thanatos
13
0 / 7 / 2
7,309
406
3,668
15,426
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
nyctalgia
Kukulkan
16
1 / 6 / 0
9,423
524
9,105
9,941
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aptixn
King Arthur
17
5 / 1 / 2
10,712
595
14,315
19,608
16,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
Asubma
Thoth
17
5 / 0 / 3
10,073
560
3,345
4,887
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
Peca21
Ymir
13
1 / 3 / 3
8,278
460
5,469
16,448
12,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 3 / 8
9,775
543
12,534
15,101
4,974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
ziodraghetto
Lancelot
18
11 / 1 / 8
11,039
613
14,621
13,565
6,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
24
24
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aptixn
King Arthur
5
1
2
6
W
Thoth
Asubma
Thoth
5
0
3
6.5
L
Sylvanus
Big_Skrrt
Sylvanus
2
3
4
1.33
W
Ymir
Peca21
Ymir
1
3
3
0.83
L
Athena
Shadows-vP
Athena
2
4
1
0.63
L
Heimdallr
chetrall
Heimdallr
3
4
3
1.13
W
2
3
8
2
L
Thanatos
josepablogr98
Thanatos
0
7
2
0.14
L
Kukulkan
nyctalgia
Kukulkan
1
6
0
0.17
W
Lancelot
ziodraghetto
Lancelot
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,707
Damage
50,284
69,187
Taken
69,609
47,643
Mitigated
42,128
20,655
Healing
23,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aptixn
King Arthur
14,315
1,160
0
7,231
19,608
16,472
4
7,062
11,689
0
82,064
W
Thoth
Asubma
Thoth
3,345
0
0
2,061
4,887
1,459
723
1,297
3,448
66,928
883
L
Sylvanus
Big_Skrrt
Sylvanus
8,616
2,705
1,056
4,068
13,314
11,262
310
1,867
11,385
30,223
8,424
W
Ymir
Peca21
Ymir
5,469
1,454
0
3,583
16,448
12,934
31
4,593
11,661
25,873
849
L
Athena
Shadows-vP
Athena
7,719
2,151
0
4,644
18,290
22,662
12
187
18,103
40,160
3,201
L
Heimdallr
chetrall
Heimdallr
10,599
4,700
0
3,205
12,216
4,886
869
1,933
10,283
0
64,522
W
12,534
5,901
0
6,689
15,101
4,974
1,378
4,553
10,463
0
82,650
L
Thanatos
josepablogr98
Thanatos
3,668
418
0
7,487
15,426
5,462
0
1,121
14,225
0
40,318
L
Kukulkan
nyctalgia
Kukulkan
9,105
768
0
195
9,941
3,371
206
3,310
6,377
74,675
1,771
W
Lancelot
ziodraghetto
Lancelot
14,621
1,966
0
3,462
13,565
6,289
0
4,673
8,588
0
89,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,224
Gold Earned
49,877
458
Minions Killed
572
0
Camps Cleared
0
1,529,987
Distance Traveled
1,912,603
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,712
595
129
7
0
370,271
0
W
Thoth
10,073
560
152
8
0
372,470
1
L
Sylvanus
7,684
427
59
3
0
316,795
6
W
Ymir
8,278
460
38
2
0
394,637
4
L
Athena
8,218
457
80
4
0
253,898
0
L
Heimdallr
8,590
477
104
6
0
329,072
2
W
Anhur
9,775
543
135
8
0
334,710
6
L
Thanatos
7,309
406
68
4
0
298,469
0
L
Kukulkan
9,423
524
147
8
0
331,753
0
W
Lancelot
11,039
613
118
7
0
440,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role